Player Matchup

Raijin
Raijin
CrispCabbage
Raijin
Level 69
God Stats
6W - 2L
1,991 SR
Queue Stats
53W - 56L
1,554 Elo+
Party 3
Horus
Horus
Mingoduck
Horus
Level 55
God Stats
14W - 12L
1,791 SR
Queue Stats
40W - 37L
1,599 Elo+
Party 3
Arachne
Arachne
NameSample01
Arachne
Level 127
God Stats
5W - 1L
1,621 SR
Queue Stats
47W - 35L
1,682 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheTnTPirate
Ah Muzen Cab
Level 45
God Stats
12W - 10L
1,682 SR
Queue Stats
38W - 39L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 16
God Stats
14W - 8L
1,699 SR
Queue Stats
18W - 12L
1,401 Elo+
Party 3
Team Averages
Level 62
1,757 SR
1,565 Elo+

VS

Team Averages
Level 42
1,446 SR
1,490 Elo+
Chaac
Chaac
BmaxB
Chaac
Level 35
God Stats
2W - 5L
1,149 SR
Queue Stats
78W - 109L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
CheezeHav0k
Gilgamesh
Level 48
God Stats
6W - 6L
1,708 SR
Queue Stats
312W - 304L
1,520 Elo+
Party 1
Mercury
Mercury
HaoyueTongH
Mercury
Level 25
God Stats
1W - 1L
1,778 SR
Queue Stats
21W - 27L
1,468 Elo+
Party 2
Rama
Rama
Th3Drift
Rama
Level 79
God Stats
0W - 1L
1,308 SR
Queue Stats
246W - 238L
1,580 Elo+
Party 1
Scylla
Scylla
typer20
Scylla
Level 25
God Stats
0W - 4L
1,289 SR
Queue Stats
16W - 27L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 0 / 5
8,912
637
7,097
6,086
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Mingoduck
Horus
11
3 / 0 / 8
8,005
572
8,257
10,787
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
NameSample01
Arachne
16
13 / 2 / 1
9,673
691
11,081
9,356
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
TheTnTPirate
Ah Muzen Cab
14
2 / 1 / 3
8,418
601
7,561
8,524
2,534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Wubma
Danzaburou
12
1 / 2 / 5
7,774
555
9,605
8,550
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BmaxB
Chaac
12
1 / 3 / 1
7,252
518
4,761
14,084
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
CheezeHav0k
Gilgamesh
9
0 / 7 / 1
5,736
410
2,735
13,434
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
HaoyueTongH
Mercury
11
1 / 5 / 3
6,739
481
4,704
10,907
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
10
2 / 4 / 0
6,263
447
7,894
12,460
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
typer20
Scylla
11
1 / 5 / 0
6,672
477
1,488
6,427
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
5
5
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
BmaxB
Chaac
1
3
1
0.5
L
Gilgamesh
CheezeHav0k
Gilgamesh
0
7
1
0.07
W
Raijin
5
0
5
7.5
L
Mercury
HaoyueTongH
Mercury
1
5
3
0.5
W
Horus
Mingoduck
Horus
3
0
8
7
W
Arachne
NameSample01
Arachne
13
2
1
6.75
L
Rama
2
4
0
0.5
W
Ah Muzen Cab
TheTnTPirate
Ah Muzen Cab
2
1
3
3.5
W
Danzaburou
Wubma
Danzaburou
1
2
5
1.75
L
Scylla
typer20
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
21,582
43,303
Taken
57,312
20,068
Mitigated
20,385
21,412
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BmaxB
Chaac
4,761
742
22
4,903
14,084
7,875
0
636
13,404
0
40,815
L
Gilgamesh
CheezeHav0k
Gilgamesh
2,735
417
210
1,132
13,434
6,055
0
3,081
10,201
0
8,071
W
Raijin
7,097
359
0
2,673
6,086
2,520
560
221
5,820
48,123
0
L
Mercury
HaoyueTongH
Mercury
4,704
1,044
0
24
10,907
2,455
0
1,022
9,773
0
40,919
W
Horus
Mingoduck
Horus
8,257
2,501
1,034
4,064
10,787
7,883
108
384
10,335
0
24,717
W
Arachne
NameSample01
Arachne
11,081
7,233
0
5,554
9,356
4,574
511
643
8,592
0
64,694
L
Rama
7,894
6,884
0
4,841
12,460
2,459
0
836
11,588
0
37,346
W
Ah Muzen Cab
TheTnTPirate
Ah Muzen Cab
7,561
2,301
0
4,567
8,524
2,534
3,014
0
8,112
0
53,161
W
Danzaburou
Wubma
Danzaburou
9,605
5,326
0
3,520
8,550
2,557
1,608
102
8,448
0
49,454
L
Scylla
typer20
Scylla
1,488
156
0
0
6,427
1,541
0
1,039
5,249
29,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
32,662
411
Minions Killed
367
0
Camps Cleared
0
1,456,908
Distance Traveled
1,324,612
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,252
518
113
8
0
276,478
0
L
Gilgamesh
5,736
410
19
1
0
282,603
4
W
Raijin
8,912
637
106
8
0
299,715
0
L
Mercury
6,739
481
87
6
0
304,402
2
W
Horus
8,005
572
24
2
0
305,981
2
W
Arachne
9,673
691
92
7
0
310,041
1
L
Rama
6,263
447
78
6
0
238,104
3
W
Ah Muzen Cab
8,418
601
99
7
0
297,171
5
W
Danzaburou
7,774
555
90
6
0
244,000
0
L
Scylla
6,672
477
70
5
0
223,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role