Player Matchup

Janus
Janus
Blynde
Janus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,543 Elo+
Party 3
Osiris
Osiris
Morningdew007
Osiris
Level 149
God Stats
3W - 3L
1,775 SR
Queue Stats
119W - 118L
1,561 Elo+
Party 3
Bastet
Bastet
SAAAN RAY
Bastet
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 112L
1,552 Elo+
Party 3
Ymir
Ymir
YoursTruly TJ
Ymir
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 63L
1,523 Elo+
Party 3
Izanami
Izanami
domitsunami2285
Izanami
Level 45
God Stats
50W - 22L
1,691 SR
Queue Stats
150W - 143L
1,554 Elo+
Solo
Team Averages
Level 111
1,593 SR
1,546 Elo+

VS

Team Averages
Level 112
1,628 SR
1,642 Elo+
Cernunnos
Cernunnos
DamagdHart64
Cernunnos
Level 142
God Stats
2W - 0L
1,830 SR
Queue Stats
27W - 22L
1,836 Elo+
Party 1
Baron Samedi
Baron Samedi
GlaZeD D0nut Y
Baron Samedi
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 63L
1,709 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrSmuckle
Morgan Le Fay
Level 109
God Stats
3W - 0L
1,813 SR
Queue Stats
36W - 39L
1,598 Elo+
Party 2
Fenrir
Fenrir
Mr_Allanach
Fenrir
Level 64
God Stats
6W - 8L
1,427 SR
Queue Stats
40W - 30L
1,545 Elo+
Party 2
Cerberus
Cerberus
eastbondanddown
Cerberus
Level 122
God Stats
3W - 1L
1,570 SR
Queue Stats
41W - 44L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blynde
Janus
9
1 / 4 / 1
5,409
541
1,981
5,083
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
5,975
598
2,029
7,756
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
SAAAN RAY
Bastet
10
1 / 2 / 2
5,673
567
3,417
5,886
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,818
482
1,666
6,654
4,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 0
6,434
643
5,268
5,837
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DamagdHart64
Cernunnos
10
0 / 2 / 0
5,207
521
3,952
7,621
1,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
GlaZeD D0nut Y
Baron Samedi
8
1 / 1 / 1
4,467
447
2,787
4,284
1,472
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MrSmuckle
Morgan Le Fay
11
3 / 0 / 5
6,199
620
4,318
3,621
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
4 / 1 / 4
6,233
623
4,380
6,159
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
5 / 1 / 2
6,561
656
5,369
4,458
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Blynde
Janus
1
4
1
0.38
W
Cernunnos
DamagdHart64
Cernunnos
0
2
0
0
W
Baron Samedi
GlaZeD D0nut Y
Baron Samedi
1
1
1
1.5
L
1
5
0
0.2
W
Morgan Le Fay
MrSmuckle
Morgan Le Fay
3
0
5
5.5
W
Fenrir
4
1
4
6
L
Bastet
SAAAN RAY
Bastet
1
2
2
1
L
0
2
2
0.5
L
2
0
0
2
W
Cerberus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
20,806
31,216
Taken
26,143
11,758
Mitigated
10,332
8,528
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Blynde
Janus
1,981
123
0
594
5,083
1,063
0
1,827
3,071
32,731
0
W
Cernunnos
DamagdHart64
Cernunnos
3,952
1,718
0
3,122
7,621
1,227
0
82
7,539
0
33,488
W
Baron Samedi
GlaZeD D0nut Y
Baron Samedi
2,787
271
386
1,659
4,284
1,472
0
1,325
2,959
13,734
0
L
2,029
1,000
0
1,130
7,756
3,576
28
4,212
3,028
0
29,162
W
Morgan Le Fay
MrSmuckle
Morgan Le Fay
4,318
432
0
1,353
3,621
1,080
0
727
2,894
33,270
0
W
Fenrir
4,380
532
0
1,437
6,159
2,073
0
1,447
4,712
0
30,409
L
Bastet
SAAAN RAY
Bastet
3,417
787
0
2,668
5,886
1,776
0
1,976
3,851
0
32,859
L
1,666
139
169
999
6,654
4,103
27
2,875
3,680
8,824
0
L
5,268
3,751
0
2,968
5,837
1,240
0
725
5,112
0
55,751
W
Cerberus
5,369
488
0
1,844
4,458
4,480
0
66
4,392
32,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
28,667
330
Minions Killed
299
0
Camps Cleared
0
979,467
Distance Traveled
981,651
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,409
541
69
7
0
193,115
4
W
Cernunnos
5,207
521
66
7
0
181,285
2
W
Baron Samedi
4,467
447
16
2
0
185,901
0
L
Osiris
5,975
598
65
7
0
172,736
1
W
Morgan Le Fay
6,199
620
70
7
0
189,380
3
W
Fenrir
6,233
623
61
6
0
242,686
2
L
Bastet
5,673
567
70
7
0
233,923
2
L
Ymir
4,818
482
13
1
0
194,325
1
L
Izanami
6,434
643
113
11
0
185,368
6
W
Cerberus
6,561
656
86
9
0
182,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role