Player Matchup

Yemoja
Yemoja
Cami_luvchu
Yemoja
Level 17
God Stats
8W - 22L
1,228 SR
Queue Stats
9W - 29L
1,207 Elo+
Party 2
Thanatos
Thanatos
DarkTungstenWolf
Thanatos
Level 30
God Stats
4W - 7L
1,220 SR
Queue Stats
23W - 40L
1,263 Elo+
Party 2
Nox
Nox
Succ_Shifu
Nox
Level 45
God Stats
2W - 0L
1,723 SR
Queue Stats
36W - 52L
1,329 Elo+
Party 2
Skadi
Skadi
bigngaadam
Skadi
Level 34
God Stats
28W - 34L
1,362 SR
Queue Stats
88W - 114L
1,345 Elo+
Party 2
Jing Wei
Jing Wei
succ_ants
Jing Wei
Level 48
God Stats
5W - 0L
1,441 SR
Queue Stats
34W - 48L
1,385 Elo+
Party 2
Team Averages
Level 35
1,395 SR
1,306 Elo+

VS

Team Averages
Level 87
1,552 SR
1,397 Elo+
Cupid
Cupid
Cake_pop30
Cupid
Level 105
God Stats
37W - 27L
1,414 SR
Queue Stats
308W - 333L
1,380 Elo+
Party 3
Erlang Shen
Erlang Shen
DrankStar09
Erlang Shen
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 240L
1,352 Elo+
Party 3
Loki
Loki
Ripcitypilot
Loki
Level 100
God Stats
6W - 5L
1,758 SR
Queue Stats
282W - 328L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
foxygrandpa9
Baba Yaga
Level 105
God Stats
11W - 12L
1,587 SR
Queue Stats
149W - 175L
1,408 Elo+
Party 1
Yemoja
Yemoja
tyler11223354
Yemoja
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 6
7,227
556
3,136
5,744
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 2
7,986
614
5,523
7,466
4,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 3
7,166
551
4,692
7,063
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
10 / 2 / 2
9,484
730
8,390
8,261
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
succ_ants
Jing Wei
12
4 / 3 / 0
7,033
541
6,409
7,852
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
3 / 3 / 2
6,652
512
3,630
6,432
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
DrankStar09
Erlang Shen
7
0 / 8 / 0
5,287
407
955
7,725
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 5 / 3
7,651
589
5,215
9,687
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
foxygrandpa9
Baba Yaga
13
3 / 2 / 2
7,614
586
4,536
6,619
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 4
6,040
465
4,242
8,630
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
22
Kills
11
12
Deaths
22
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
3
2
1.33
W
Yemoja
0
2
6
1.5
W
8
1
2
9
L
Erlang Shen
DrankStar09
Erlang Shen
0
8
0
0
L
4
5
3
1.1
W
0
4
3
0.38
W
Skadi
10
2
2
5.5
L
Baba Yaga
foxygrandpa9
Baba Yaga
3
2
2
2
W
Jing Wei
succ_ants
Jing Wei
4
3
0
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
18,578
36,386
Taken
39,093
16,023
Mitigated
11,072
14,744
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,630
1,829
384
993
6,432
1,355
287
1,467
4,965
0
32,781
W
Yemoja
3,136
178
194
787
5,744
3,362
0
2,364
3,380
17,400
0
W
5,523
1,696
0
6,372
7,466
4,868
256
752
6,714
0
29,381
L
Erlang Shen
DrankStar09
Erlang Shen
955
575
0
179
7,725
2,801
516
0
7,725
0
10,408
L
5,215
2,091
0
2,523
9,687
2,427
0
1,830
7,857
0
32,598
W
4,692
84
0
1,357
7,063
2,051
242
3,948
3,115
37,741
0
W
Skadi
8,390
4,726
0
3,372
8,261
2,988
3,619
524
7,737
0
58,001
L
Baba Yaga
foxygrandpa9
Baba Yaga
4,536
358
0
2,149
6,619
2,327
0
2,673
3,946
39,249
0
W
Jing Wei
succ_ants
Jing Wei
6,409
4,039
0
2,662
7,852
2,754
0
1,190
6,662
0
47,936
L
4,242
633
1,051
961
8,630
2,162
277
1,858
6,772
26,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
33,244
354
Minions Killed
295
0
Camps Cleared
0
1,206,808
Distance Traveled
1,103,308
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,652
512
67
5
0
234,587
1
W
Yemoja
7,227
556
29
2
0
253,611
1
W
Thanatos
7,986
614
52
4
0
236,592
0
L
Erlang Shen
5,287
407
33
3
0
160,735
0
L
Loki
7,651
589
56
4
0
228,233
3
W
Nox
7,166
551
81
6
0
239,618
3
W
Skadi
9,484
730
120
9
0
215,830
0
L
Baba Yaga
7,614
586
98
8
0
247,415
3
W
Jing Wei
7,033
541
72
6
0
261,157
0
L
Yemoja
6,040
465
41
3
0
232,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role