Player Matchup

Yemoja
Yemoja
LunarBahamut
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 4
Hera
Hera
TTWMARCH
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 4
Ullr
Ullr
XxShadowxKillerX
Ullr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 4
Loki
Loki
intorrej
Loki
Level 67
God Stats
33W - 45L
1,513 SR
Queue Stats
183W - 219L
1,544 Elo+
Party 2
Horus
Horus
mustlovemudkips
Horus
Level 128
God Stats
8W - 4L
1,770 SR
Queue Stats
91W - 76L
1,585 Elo+
Party 2
Team Averages
Level 121
1,557 SR
1,551 Elo+

VS

Team Averages
Level 116
1,629 SR
1,616 Elo+
Gilgamesh
Gilgamesh
Osky_Nexuz
Gilgamesh
Level 124
God Stats
3W - 3L
1,702 SR
Queue Stats
44W - 41L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
UlyssEs13
Ne Zha
Level 149
God Stats
63W - 39L
1,697 SR
Queue Stats
311W - 283L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
Vaultdweller101
Cernunnos
Level 155
God Stats
9W - 14L
1,500 SR
Queue Stats
315W - 284L
1,645 Elo+
Party 1
Zeus
Zeus
Vizualyze
Zeus
Level 108
God Stats
22W - 17L
1,618 SR
Queue Stats
57W - 58L
1,522 Elo+
Party 3
Khepri
Khepri
showmaker474
Khepri
Level 43
God Stats
9W - 5L
1,630 SR
Queue Stats
64W - 51L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 1
8,373
644
4,646
14,062
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
15
2 / 2 / 1
8,655
666
10,815
7,884
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 1
9,076
698
6,412
8,390
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
2 / 4 / 0
8,303
639
7,265
10,411
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 2
8,176
629
6,368
17,919
21,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Osky_Nexuz
Gilgamesh
15
2 / 2 / 6
9,073
698
7,795
10,832
9,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
UlyssEs13
Ne Zha
16
1 / 0 / 8
9,199
708
12,635
7,274
2,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Vaultdweller101
Cernunnos
15
0 / 2 / 5
8,810
678
10,700
11,885
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
6 / 0 / 2
10,156
781
13,796
6,155
2,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
0 / 0 / 6
10,292
792
2,862
14,237
16,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
9
9
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
W
Gilgamesh
Osky_Nexuz
Gilgamesh
2
2
6
2.5
L
Hera
2
2
1
1.25
W
Ne Zha
UlyssEs13
Ne Zha
1
0
8
5
W
Cernunnos
Vaultdweller101
Cernunnos
0
2
5
1.25
W
Zeus
6
0
2
7
L
0
0
1
0.5
L
Loki
2
4
0
0.5
L
0
1
2
1
W
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
47,788
58,666
Taken
50,383
45,147
Mitigated
36,603
18,441
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,646
914
1,691
2,497
14,062
12,379
0
3,432
10,368
16,253
0
W
Gilgamesh
Osky_Nexuz
Gilgamesh
7,795
1,099
0
934
10,832
9,388
522
4,343
6,040
0
18,964
L
Hera
10,815
1,665
0
1,134
7,884
3,281
0
2,457
5,317
29,529
0
W
Ne Zha
UlyssEs13
Ne Zha
12,635
1,653
0
815
7,274
2,918
1,911
2,307
4,689
0
35,603
W
Cernunnos
Vaultdweller101
Cernunnos
10,700
3,736
0
2,248
11,885
4,513
2,641
2,582
9,033
0
35,738
W
Zeus
13,796
493
0
767
6,155
2,829
1,347
2,836
3,154
36,733
0
L
6,412
2,605
0
1,866
8,390
2,858
0
3,339
4,985
0
40,057
L
Loki
7,265
456
0
636
10,411
5,042
82
2,301
7,998
0
28,170
L
6,368
2,498
3,254
7,363
17,919
21,587
0
4,314
13,340
0
15,267
W
Khepri
2,862
259
3,274
4,631
14,237
16,955
259
2,715
11,235
34,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
47,530
217
Minions Killed
248
0
Camps Cleared
0
1,222,657
Distance Traveled
1,334,413
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,373
644
22
2
0
235,023
3
W
Gilgamesh
9,073
698
30
2
0
281,184
3
L
Hera
8,655
666
52
4
0
228,143
0
W
Ne Zha
9,199
708
43
3
0
310,904
1
W
Cernunnos
8,810
678
49
4
0
246,426
3
W
Zeus
10,156
781
64
5
0
223,448
2
L
Ullr
9,076
698
74
6
0
243,236
2
L
Loki
8,303
639
47
4
0
228,757
1
L
Horus
8,176
629
22
2
0
287,498
0
W
Khepri
10,292
792
62
5
0
272,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role