Player Matchup

Sylvanus
Sylvanus
Platinum IV
AforApple
Sylvanus
Platinum IV
Level 160
God Stats
12W - 9L
1,844 SR
Queue Stats
268W - 272L
1,750 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
BabuJee
Ah Muzen Cab
Platinum IV
Level 160
God Stats
25W - 18L
1,706 SR
Queue Stats
430W - 413L
1,750 MMR
Party 1
Eset
Eset
Platinum III
CrackedAtFeeding
Eset
Platinum III
Level 120
God Stats
4W - 6L
1,460 SR
Queue Stats
54W - 47L
1,705 MMR
Solo
Apollo
Apollo
Gold II
ItsDrunkHunter
Apollo
Gold II
Level 160
God Stats
19W - 23L
1,824 SR
Queue Stats
117W - 101L
1,762 MMR
Solo
Arachne
Arachne
Platinum V
ㅤSARKㅤ
Arachne
Platinum V
Level 133
God Stats
7W - 3L
1,668 SR
Queue Stats
38W - 32L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,700 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,556 SR
1,697 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Crashleox23
Baron Samedi
Gold I
Level 145
God Stats
3W - 5L
1,359 SR
Queue Stats
342W - 332L
1,695 MMR
Solo
Cerberus
Cerberus
Gold II
Knizzles
Cerberus
Gold II
Level 149
God Stats
1W - 4L
1,804 SR
Queue Stats
171W - 159L
1,754 MMR
Solo
Ullr
Ullr
Platinum IV
Psychedelícs
Ullr
Platinum IV
Level 147
God Stats
29W - 26L
1,659 SR
Queue Stats
183W - 188L
1,760 MMR
Solo
Scylla
Scylla
Gold III
Trollacadimy
Scylla
Gold III
Level 107
God Stats
3W - 3L
1,457 SR
Queue Stats
94W - 97L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AforApple
Sylvanus
13
3 / 1 / 5
7,192
553
5,672
9,481
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
BabuJee
Ah Muzen Cab
14
3 / 2 / 6
8,434
649
10,923
10,939
3,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 2 / 5
7,498
577
5,297
10,144
3,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
4 / 3 / 2
8,081
622
6,238
8,562
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ㅤSARKㅤ
Arachne
14
9 / 2 / 5
8,861
682
9,050
10,758
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MedusaArtioLokiThoth

VS

Bans
CliodhnaOdinOsirisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
9 / 3 / 1
8,547
657
8,293
9,573
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Crashleox23
Baron Samedi
12
0 / 4 / 2
6,611
509
5,159
10,561
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Knizzles
Cerberus
11
1 / 4 / 5
6,886
530
4,115
12,886
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 2
6,875
529
5,127
10,307
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 4 / 3
6,621
509
5,116
7,045
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
10
10
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
9
3
1
3.17
W
Sylvanus
AforApple
Sylvanus
3
1
5
5.5
W
Ah Muzen Cab
BabuJee
Ah Muzen Cab
3
2
6
3
W
0
2
5
1.25
L
Baron Samedi
Crashleox23
Baron Samedi
0
4
2
0.25
W
4
3
2
1.67
L
Cerberus
Knizzles
Cerberus
1
4
5
0.88
L
0
4
2
0.25
L
Scylla
0
4
3
0.38
W
Arachne
ㅤSARKㅤ
Arachne
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
27,810
49,884
Taken
50,372
23,097
Mitigated
25,115
20,684
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,293
2,683
0
2,936
9,573
3,007
0
1,497
8,076
0
44,355
W
Sylvanus
AforApple
Sylvanus
5,672
2,425
1,707
2,392
9,481
8,246
35
2,299
7,092
18,325
7,730
W
Ah Muzen Cab
BabuJee
Ah Muzen Cab
10,923
4,384
0
3,608
10,939
3,645
515
3,746
7,117
0
56,721
W
5,297
649
195
4,212
10,144
3,565
53
5,371
4,201
44,462
0
L
Baron Samedi
Crashleox23
Baron Samedi
5,159
692
11
3,989
10,561
7,284
286
4,086
6,475
35,654
0
W
6,238
3,328
0
2,942
8,562
2,528
1,521
400
8,146
0
54,474
L
Cerberus
Knizzles
Cerberus
4,115
206
301
3,430
12,886
10,565
0
2,988
9,898
17,653
1,518
L
5,127
2,962
0
2,946
10,307
2,317
0
1,074
8,995
0
47,710
L
Scylla
5,116
396
0
1,580
7,045
1,942
0
335
6,710
43,232
0
W
Arachne
ㅤSARKㅤ
Arachne
9,050
5,351
0
5,628
10,758
5,113
263
1,226
9,415
0
54,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
35,540
440
Minions Killed
383
0
Camps Cleared
0
1,358,420
Distance Traveled
1,266,430
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,547
657
80
6
0
294,064
2
W
Sylvanus
7,192
553
27
2
0
250,048
1
W
Ah Muzen Cab
8,434
649
114
9
0
283,262
2
W
Eset
7,498
577
96
7
0
262,104
7
L
Baron Samedi
6,611
509
53
4
0
223,903
2
W
Apollo
8,081
622
119
9
0
246,011
4
L
Cerberus
6,886
530
52
4
0
256,343
4
L
Ullr
6,875
529
99
8
0
238,523
3
L
Scylla
6,621
509
99
8
0
253,597
5
W
Arachne
8,861
682
84
6
0
316,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role