Player Matchup

Baron Samedi
Baron Samedi
FatDogsEatHumans
Baron Samedi
Level 42
God Stats
3W - 8L
1,311 SR
Queue Stats
19W - 34L
1,225 Elo+
Party 2
Nemesis
Nemesis
KXNG69
Nemesis
Level 21
God Stats
1W - 3L
1,492 SR
Queue Stats
3W - 18L
1,225 Elo+
Party 2
Neith
Neith
SleepiBunnzi
Neith
Level 15
God Stats
4W - 5L
1,534 SR
Queue Stats
13W - 26L
1,265 Elo+
Party 2
Mulan
Mulan
Stetness
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 89L
1,271 Elo+
Party 2
Tiamat
Tiamat
xcpro9x
Tiamat
Level 106
God Stats
0W - 3L
1,053 SR
Queue Stats
23W - 40L
1,202 Elo+
Party 2
Team Averages
Level 43
1,378 SR
1,238 Elo+

VS

Team Averages
Level 69
1,294 SR
1,336 Elo+
Medusa
Medusa
Brickmouse
Medusa
Level 102
God Stats
3W - 4L
1,219 SR
Queue Stats
29W - 54L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
HatFM
Kukulkan
Level 22
God Stats
2W - 4L
1,344 SR
Queue Stats
28W - 52L
1,300 Elo+
Party 1
Bellona
Bellona
PowersNotAustin
Bellona
Level 47
God Stats
20W - 21L
1,490 SR
Queue Stats
20W - 32L
1,310 Elo+
Party 1
Sylvanus
Sylvanus
Puzzles0
Sylvanus
Level 63
God Stats
2W - 2L
1,292 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Fenrir
Fenrir
zmb8088
Fenrir
Level 112
God Stats
2W - 18L
1,124 SR
Queue Stats
30W - 58L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatDogsEatHumans
Baron Samedi
14
2 / 7 / 6
10,015
501
9,788
17,189
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KXNG69
Nemesis
14
1 / 10 / 1
8,302
415
5,405
16,113
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 3
9,412
471
10,626
14,062
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Stetness
Mulan
15
0 / 2 / 3
9,184
459
6,221
15,905
12,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
xcpro9x
Tiamat
13
3 / 6 / 1
8,587
429
7,640
11,608
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brickmouse
Medusa
18
9 / 2 / 7
12,255
613
15,373
13,508
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HatFM
Kukulkan
17
6 / 3 / 9
11,363
568
14,437
7,793
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 1 / 7
11,603
580
12,022
13,377
16,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Puzzles0
Sylvanus
15
4 / 3 / 16
10,363
518
9,432
17,775
20,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
zmb8088
Fenrir
19
6 / 1 / 10
12,583
629
7,912
14,861
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
31
31
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brickmouse
Medusa
9
2
7
6.25
L
Baron Samedi
FatDogsEatHumans
Baron Samedi
2
7
6
0.71
W
Kukulkan
HatFM
Kukulkan
6
3
9
3.5
L
Nemesis
KXNG69
Nemesis
1
10
1
0.15
W
6
1
7
9.5
W
Sylvanus
Puzzles0
Sylvanus
4
3
16
4
L
4
6
3
0.92
L
Mulan
Stetness
Mulan
0
2
3
0.75
L
Tiamat
xcpro9x
Tiamat
3
6
1
0.58
W
Fenrir
zmb8088
Fenrir
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
59,176
74,877
Taken
67,314
35,249
Mitigated
53,345
15,966
Healing
24,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brickmouse
Medusa
15,373
5,065
0
4,976
13,508
5,636
6,498
3,181
10,259
0
83,689
L
Baron Samedi
FatDogsEatHumans
Baron Samedi
9,788
714
2,086
6,170
17,189
7,642
388
6,796
10,393
43,844
0
W
Kukulkan
HatFM
Kukulkan
14,437
1,904
0
1,294
7,793
2,918
2,458
4,946
2,287
58,900
0
L
Nemesis
KXNG69
Nemesis
5,405
2,489
0
763
16,113
5,868
198
3,798
12,315
0
44,536
W
12,022
2,610
0
4,916
13,377
16,044
1,681
1,824
11,547
14,070
47,588
W
Sylvanus
Puzzles0
Sylvanus
9,432
2,047
2,059
3,388
17,775
20,336
560
4,857
12,812
25,837
9,356
L
10,626
5,815
127
2,062
14,062
3,856
0
4,523
9,539
0
43,954
L
Mulan
Stetness
Mulan
6,221
698
937
1,178
15,905
12,742
0
5,203
10,702
0
44,411
L
Tiamat
xcpro9x
Tiamat
7,640
94
12
2,631
11,608
5,141
0
4,904
6,704
39,659
0
W
Fenrir
zmb8088
Fenrir
7,912
1,355
0
8,038
14,861
8,411
3,520
1,776
12,981
0
91,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
58,167
384
Minions Killed
528
0
Camps Cleared
0
1,808,566
Distance Traveled
1,910,404
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,255
613
129
6
0
363,211
4
L
Baron Samedi
10,015
501
59
3
0
352,381
5
W
Kukulkan
11,363
568
98
5
0
362,028
5
L
Nemesis
8,302
415
72
4
0
393,459
0
W
Bellona
11,603
580
110
6
0
381,465
4
W
Sylvanus
10,363
518
46
2
0
358,189
1
L
Neith
9,412
471
94
5
0
351,336
3
L
Mulan
9,184
459
88
4
0
348,790
5
L
Tiamat
8,587
429
71
4
0
362,600
3
W
Fenrir
12,583
629
145
7
0
445,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role