Player Matchup

Gilgamesh
Gilgamesh
MrCrankyTank
Gilgamesh
Level 119
God Stats
13W - 4L
1,247 SR
Queue Stats
428W - 314L
1,571 Elo+
Party 2
Ganesha
Ganesha
acidburn37
Ganesha
Level 160
God Stats
104W - 110L
1,218 SR
Queue Stats
743W - 716L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
brightgamer
Danzaburou
Level 160
God Stats
106W - 104L
1,352 SR
Queue Stats
695W - 664L
1,491 Elo+
Party 1
Sol
Sol
xBrutus69x
Sol
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 62L
1,394 Elo+
Party 2
Ratatoskr
Ratatoskr
xDNx1056
Ratatoskr
Level 24
God Stats
33W - 13L
1,741 SR
Queue Stats
481W - 343L
1,603 Elo+
Party 2
Team Averages
Level 113
1,412 SR
1,512 Elo+

VS

Team Averages
Level 114
1,479 SR
1,548 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CaramelSuhpreme
Skadi
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 3
Tiamat
Tiamat
ChocoSuhpreme
Tiamat
Level 159
God Stats
11W - 10L
1,606 SR
Queue Stats
347W - 388L
1,597 Elo+
Party 3
Thanatos
Thanatos
Snakefang69
Thanatos
Level 133
God Stats
11W - 19L
1,491 SR
Queue Stats
176W - 182L
1,605 Elo+
Party 3
King Arthur
King Arthur
qt-tx-al-51
King Arthur
Level 38
God Stats
2W - 5L
1,297 SR
Queue Stats
11W - 16L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrCrankyTank
Gilgamesh
13
10 / 1 / 6
8,389
763
9,824
10,106
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
acidburn37
Ganesha
10
0 / 2 / 12
6,789
617
3,075
11,090
7,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
brightgamer
Danzaburou
11
6 / 0 / 1
7,046
641
4,752
4,313
1,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
5,819
529
2,984
3,697
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
xDNx1056
Ratatoskr
11
6 / 1 / 8
7,341
667
5,643
5,628
1,494
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 4 / 1
4,881
444
1,734
7,782
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,884
444
1,258
5,051
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 4
6,000
545
7,919
6,284
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Snakefang69
Thanatos
10
4 / 4 / 0
6,563
597
5,177
10,344
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
qt-tx-al-51
King Arthur
6
0 / 7 / 0
4,635
421
1,283
7,938
2,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
5
5
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
0
4
0
0
L
1
4
4
0.75
W
Gilgamesh
MrCrankyTank
Gilgamesh
10
1
6
13
L
Thanatos
Snakefang69
Thanatos
4
4
0
1
W
Ganesha
acidburn37
Ganesha
0
2
12
3
W
Danzaburou
brightgamer
Danzaburou
6
0
1
6.5
L
King Arthur
qt-tx-al-51
King Arthur
0
7
0
0
W
1
1
2
2
W
Ratatoskr
xDNx1056
Ratatoskr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
17,371
34,834
Taken
37,399
18,954
Mitigated
12,422
13,777
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,734
891
0
853
7,782
3,041
0
2,254
5,528
10,602
0
L
1,258
737
45
1,241
5,051
1,038
0
533
4,518
0
20,228
L
7,919
277
0
978
6,284
2,892
0
1,486
4,798
25,994
0
W
Gilgamesh
MrCrankyTank
Gilgamesh
9,824
3,589
0
3,793
10,106
7,530
1,074
2,811
7,091
0
42,900
L
Thanatos
Snakefang69
Thanatos
5,177
1,196
0
5,918
10,344
3,320
0
1,427
8,917
0
30,444
W
Ganesha
acidburn37
Ganesha
3,075
310
1,624
3,752
11,090
7,684
431
1,667
9,280
18,834
0
W
Danzaburou
brightgamer
Danzaburou
4,752
2,577
222
1,009
4,313
1,231
3,095
953
3,320
0
31,209
L
King Arthur
qt-tx-al-51
King Arthur
1,283
409
0
0
7,938
2,131
0
137
7,801
0
13,290
W
2,984
640
0
1,001
3,697
1,015
1,839
1,686
1,761
18,782
2,369
W
Ratatoskr
xDNx1056
Ratatoskr
5,643
1,687
0
2,376
5,628
1,494
888
1,699
3,729
0
29,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
26,963
269
Minions Killed
192
0
Camps Cleared
0
1,127,907
Distance Traveled
971,468
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,881
444
18
2
0
214,914
4
L
Skadi
4,884
444
44
4
0
208,896
4
L
Tiamat
6,000
545
47
4
0
191,523
4
W
Gilgamesh
8,389
763
87
8
0
238,585
0
L
Thanatos
6,563
597
51
5
0
224,304
3
W
Ganesha
6,789
617
3
0
0
217,550
5
W
Danzaburou
7,046
641
56
5
0
194,747
2
L
King Arthur
4,635
421
32
3
0
131,831
1
W
Sol
5,819
529
48
4
0
215,644
3
W
Ratatoskr
7,341
667
75
7
0
261,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role