Player Matchup

Terra
Terra
AstroKale
Terra
Level 62
God Stats
24W - 10L
1,944 SR
Queue Stats
40W - 18L
1,756 Elo+
Party 1
Gilgamesh
Gilgamesh
MoooseLamp
Gilgamesh
Level 92
God Stats
26W - 12L
1,796 SR
Queue Stats
233W - 147L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
Thyrllan
Xing Tian
Level 39
God Stats
4W - 4L
1,662 SR
Queue Stats
157W - 73L
1,758 Elo+
Party 1
Ra
Ra
greg3232
Ra
Level 153
God Stats
5W - 0L
1,836 SR
Queue Stats
177W - 90L
1,778 Elo+
Party 1
Medusa
Medusa
ki11erwicket
Medusa
Level 108
God Stats
10W - 7L
1,930 SR
Queue Stats
183W - 88L
1,746 Elo+
Party 1
Team Averages
Level 91
1,834 SR
1,727 Elo+

VS

Team Averages
Level 65
1,498 SR
1,539 Elo+
Chernobog
Chernobog
IceDreDreFish10
Chernobog
Level 147
God Stats
5W - 2L
1,891 SR
Queue Stats
117W - 112L
1,570 Elo+
Party 2
Chaac
Chaac
KlNG HADES
Chaac
Level 34
God Stats
0W - 1L
1,174 SR
Queue Stats
8W - 19L
1,366 Elo+
Solo
Atlas
Atlas
Newtoo2
Atlas
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 3
Ymir
Ymir
PagedFour29
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,609 Elo+
Party 3
Hera
Hera
SeedzK11
Hera
Level 43
God Stats
0W - 1L
1,425 SR
Queue Stats
19W - 23L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AstroKale
Terra
11
1 / 0 / 0
6,245
625
1,239
4,060
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
MoooseLamp
Gilgamesh
9
3 / 0 / 0
5,560
556
1,357
5,672
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Thyrllan
Xing Tian
8
0 / 1 / 2
5,238
524
4,030
7,804
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 1
6,282
628
3,818
3,451
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
10
3 / 1 / 1
6,029
603
5,754
6,113
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IceDreDreFish10
Chernobog
9
1 / 3 / 1
5,429
543
3,943
7,204
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
8
0 / 2 / 0
4,967
497
1,268
5,249
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Newtoo2
Atlas
8
0 / 0 / 1
5,059
506
2,747
7,683
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,186
519
2,794
5,817
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
10
1 / 2 / 0
5,505
551
2,352
3,422
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
AstroKale
Terra
1
0
0
1
L
Chernobog
IceDreDreFish10
Chernobog
1
3
1
0.5
L
Chaac
0
2
0
0
W
Gilgamesh
MoooseLamp
Gilgamesh
3
0
0
3
L
Atlas
Newtoo2
Atlas
0
0
1
0.5
L
1
2
0
0.5
L
Hera
1
2
0
0.5
W
Xing Tian
Thyrllan
Xing Tian
0
1
2
1
W
2
1
1
2.5
W
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,198
Damage
13,104
27,100
Taken
29,375
11,234
Mitigated
11,135
8,689
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AstroKale
Terra
1,239
244
0
1,944
4,060
1,761
42
0
4,060
29,923
0
L
Chernobog
IceDreDreFish10
Chernobog
3,943
2,554
0
2,847
7,204
1,890
0
396
6,808
0
39,155
L
Chaac
1,268
315
0
1,936
5,249
2,059
0
1,239
3,951
0
19,820
W
Gilgamesh
MoooseLamp
Gilgamesh
1,357
275
0
1,219
5,672
2,492
0
673
4,999
0
22,904
L
Atlas
Newtoo2
Atlas
2,747
999
26
2,617
7,683
4,043
0
3,028
4,528
12,619
0
L
2,794
747
0
1,896
5,817
2,285
0
1,946
3,702
23,157
0
L
Hera
2,352
803
0
698
3,422
858
0
1,197
2,030
36,494
0
W
Xing Tian
Thyrllan
Xing Tian
4,030
449
0
1,345
7,804
4,134
0
4,017
3,787
10,949
2,648
W
3,818
411
416
1,275
3,451
1,134
0
1,966
1,485
38,865
0
W
Medusa
5,754
2,856
0
2,490
6,113
1,713
0
1,237
4,876
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
26,146
329
Minions Killed
257
0
Camps Cleared
0
1,031,393
Distance Traveled
959,745
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,245
625
89
9
0
226,847
4
L
Chernobog
5,429
543
73
7
0
174,380
1
L
Chaac
4,967
497
31
3
0
187,621
3
W
Gilgamesh
5,560
556
49
5
0
203,592
2
L
Atlas
5,059
506
21
2
0
206,429
4
L
Ymir
5,186
519
40
4
0
205,980
1
L
Hera
5,505
551
92
9
0
185,335
1
W
Xing Tian
5,238
524
18
2
0
197,069
3
W
Ra
6,282
628
93
9
0
223,461
2
W
Medusa
6,029
603
80
8
0
180,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role