Player Matchup

Sylvanus
Sylvanus
BabyLamont
Sylvanus
Level 153
God Stats
8W - 10L
1,308 SR
Queue Stats
1,864W - 1,089L
1,736 Elo+
Solo
Vamana
Vamana
Coldable
Vamana
Level 62
God Stats
35W - 46L
1,492 SR
Queue Stats
75W - 113L
1,393 Elo+
Party 2
Merlin
Merlin
SaiyanPhantom
Merlin
Level 59
God Stats
2W - 1L
1,848 SR
Queue Stats
26W - 43L
1,360 Elo+
Party 2
Team Averages
Level 91
1,549 SR
1,496 Elo+

VS

Team Averages
Level 109
1,500 SR
1,450 Elo+
Awilix
Awilix
Beowulf1220
Awilix
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 29L
1,641 Elo+
Party 1
Nox
Nox
MerlinIsMyStand
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,455 Elo+
Party 1
Horus
Horus
ViceSheepy
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyLamont
Sylvanus
14
3 / 2 / 8
9,077
756
13,981
13,094
12,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Coldable
Vamana
15
11 / 4 / 3
10,349
862
13,960
15,663
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 8
8,331
694
5,238
9,580
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 5 / 6
9,412
784
6,850
12,340
4,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 6 / 4
9,391
783
9,215
10,309
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
14
4 / 4 / 8
9,182
765
12,986
17,102
12,941
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
15
Kills
12
13
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BabyLamont
Sylvanus
3
2
8
3.5
W
Awilix
3
5
6
1.2
L
Vamana
Coldable
Vamana
11
4
3
3.13
W
5
6
4
1.17
L
1
7
8
0.71
W
Horus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
29,051
38,337
Taken
39,751
28,207
Mitigated
21,505
13,436
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BabyLamont
Sylvanus
13,981
3,312
2,872
6,649
13,094
12,299
192
3,234
9,860
30,736
6,871
W
Awilix
6,850
2,532
383
2,503
12,340
4,555
0
6,666
5,674
0
13,751
L
Vamana
Coldable
Vamana
13,960
8,056
347
3,568
15,663
13,434
425
4,659
11,004
0
29,294
W
9,215
1,618
0
1,821
10,309
4,009
568
4,064
5,987
28,817
0
L
5,238
360
0
0
9,580
2,474
636
1,695
7,885
24,253
0
W
Horus
12,986
5,955
1,411
5,394
17,102
12,941
335
7,777
8,933
0
26,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
27,985
127
Minions Killed
96
7
Camps Cleared
3
604,998
Distance Traveled
635,234
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,077
756
59
5
7
205,125
3
W
Awilix
9,412
784
12
1
1
228,461
1
L
Vamana
10,349
862
23
2
0
223,341
1
W
Nox
9,391
783
54
5
0
183,220
5
L
Merlin
8,331
694
45
4
0
176,532
1
W
Horus
9,182
765
30
3
2
223,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role