Player Matchup

Scylla
Scylla
Da_Jokervich
Scylla
Level 144
God Stats
4W - 8L
1,702 SR
Queue Stats
384W - 352L
1,535 Elo+
Party 2
Awilix
Awilix
Flawed Cleric
Awilix
Level 146
God Stats
26W - 19L
1,190 SR
Queue Stats
531W - 537L
1,426 Elo+
Solo
Sobek
Sobek
HouseElf1122
Sobek
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
514W - 504L
1,428 Elo+
Solo
Hun Batz
Hun Batz
TacticalSploosh
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,256 Elo+
Party 2
Odin
Odin
wavybabyjinbei
Odin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 103L
1,256 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,380 Elo+

VS

Team Averages
Level 86
1,545 SR
1,686 Elo+
King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AbsoluteH3R0
Geb
Level 81
God Stats
2W - 0L
1,726 SR
Queue Stats
65W - 57L
1,836 Elo+
Party 1
Hou Yi
Hou Yi
Rkhuu
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,917 Elo+
Party 1
He Bo
He Bo
YungCanto
He Bo
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,787 Elo+
Party 1
Xbalanque
Xbalanque
geezmore
Xbalanque
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
569W - 578L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 5 / 10
11,691
779
23,023
14,225
6,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 7 / 8
11,031
735
10,725
14,028
6,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 16
11,368
758
9,864
28,200
34,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
16
0 / 6 / 12
9,242
616
6,035
13,209
7,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 5 / 13
10,861
724
8,100
15,565
21,803
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
7 / 7 / 17
12,091
806
17,162
26,421
24,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 14
10,600
707
11,504
20,302
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Rkhuu
Hou Yi
18
5 / 4 / 12
11,187
746
11,588
13,217
5,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
YungCanto
He Bo
20
11 / 4 / 11
12,681
845
17,473
9,065
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
geezmore
Xbalanque
18
4 / 4 / 17
11,398
760
13,547
11,185
4,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
100
23
Kills
29
29
Deaths
25
59
Assists
71
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
7
17
2.21
W
2
6
14
1.5
L
Scylla
6
5
10
2.2
L
6
7
8
1.43
L
5
6
16
2.17
W
Hou Yi
Rkhuu
Hou Yi
5
4
12
2.75
L
Hun Batz
0
6
12
1
W
He Bo
YungCanto
He Bo
11
4
11
4.13
W
Xbalanque
geezmore
Xbalanque
4
4
17
3.13
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,747
Damage
71,274
85,227
Taken
80,190
76,778
Mitigated
58,463
22,627
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,162
1,202
400
6,219
26,421
24,908
83
8,441
17,980
8,256
27,746
W
11,504
704
2,055
2,210
20,302
20,576
286
8,533
10,473
15,368
0
L
Scylla
23,023
1,396
1,901
1,338
14,225
6,942
814
6,279
7,835
53,437
0
L
10,725
4,907
3,684
1,334
14,028
6,799
973
5,756
8,194
0
20,515
L
9,864
1,114
2,589
8,941
28,200
34,199
0
10,251
17,447
16,753
0
W
Hou Yi
Rkhuu
Hou Yi
11,588
5,625
762
3,051
13,217
5,419
2,182
6,641
6,455
0
25,708
L
Hun Batz
6,035
1,042
341
332
13,209
7,035
450
4,807
8,235
0
12,957
W
He Bo
YungCanto
He Bo
17,473
232
1,929
1,409
9,065
3,301
1,397
4,280
4,785
32,067
0
W
Xbalanque
geezmore
Xbalanque
13,547
7,740
688
1,592
11,185
4,259
1,792
4,992
6,193
0
35,226
L
8,100
1,228
892
1,275
15,565
21,803
129
5,399
9,922
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
57,957
123
Minions Killed
142
0
Camps Cleared
0
1,398,543
Distance Traveled
1,387,607
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,091
806
33
2
0
280,621
1
W
Geb
10,600
707
6
0
0
291,324
1
L
Scylla
11,691
779
71
5
0
265,475
0
L
Awilix
11,031
735
19
1
0
269,678
0
L
Sobek
11,368
758
5
0
0
286,407
1
W
Hou Yi
11,187
746
35
2
0
256,737
4
L
Hun Batz
9,242
616
21
1
0
276,013
0
W
He Bo
12,681
845
26
2
0
265,281
1
W
Xbalanque
11,398
760
42
3
0
293,644
1
L
Odin
10,861
724
7
0
0
300,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role