Player Matchup

Pele
Pele
Silver II
FazeDessy
Pele
Silver II
Level 105
God Stats
10W - 11L
1,538 SR
Queue Stats
519W - 540L
1,085 MMR
Solo
Nike
Nike
Silver II
GeoPerroAres
Nike
Silver II
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
161W - 167L
1,188 MMR
Solo
He Bo
He Bo
Silver II
SlamRod
He Bo
Silver II
Level 136
God Stats
11W - 11L
1,516 SR
Queue Stats
159W - 166L
1,223 MMR
Party 1
Ullr
Ullr
Silver I
YEFRYRAMOS
Ullr
Silver I
Level 144
God Stats
8W - 7L
1,789 SR
Queue Stats
323W - 315L
1,121 MMR
Solo
Bacchus
Bacchus
Silver II
hogbreath
Bacchus
Silver II
Level 89
God Stats
7W - 5L
1,537 SR
Queue Stats
135W - 138L
1,269 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,576 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,421 SR
1,177 MMR
The Morrigan
The Morrigan
Silver I
AceCTML
The Morrigan
Silver I
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 59L
1,225 MMR
Solo
Sylvanus
Sylvanus
Silver III
Kiidflvcko
Sylvanus
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,027 MMR
Solo
Cliodhna
Cliodhna
Silver I
Phouzz
Cliodhna
Silver I
Level 97
God Stats
0W - 1L
1,295 SR
Queue Stats
99W - 99L
1,224 MMR
Solo
Achilles
Achilles
Bronze IV
TacoMouse
Achilles
Bronze IV
Level 65
God Stats
4W - 10L
1,450 SR
Queue Stats
59W - 82L
1,193 MMR
Solo
Izanami
Izanami
Silver III
sksmiNix
Izanami
Silver III
Level 40
God Stats
0W - 1L
1,361 SR
Queue Stats
16W - 22L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 2 / 9
14,806
617
15,164
19,269
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 11
13,384
558
13,657
16,691
20,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
SlamRod
He Bo
20
6 / 2 / 9
14,134
589
14,479
11,069
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 2
15,760
657
11,685
11,966
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
hogbreath
Bacchus
18
4 / 1 / 15
13,292
554
10,241
16,632
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
ArachneGebBastetAthena

VS

Bans
SolKaliThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AceCTML
The Morrigan
16
2 / 6 / 0
10,854
452
10,468
9,773
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kiidflvcko
Sylvanus
14
0 / 6 / 2
9,208
384
7,510
18,029
18,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Phouzz
Cliodhna
17
2 / 5 / 4
10,956
457
8,093
17,727
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
TacoMouse
Achilles
16
2 / 3 / 1
10,363
432
5,739
22,220
22,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
sksmiNix
Izanami
19
1 / 5 / 1
11,642
485
8,135
18,093
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
24
Kills
7
7
Deaths
25
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AceCTML
The Morrigan
2
6
0
0.33
W
Pele
9
2
9
6.75
W
1
1
11
6.5
L
Sylvanus
Kiidflvcko
Sylvanus
0
6
2
0.17
L
Cliodhna
Phouzz
Cliodhna
2
5
4
0.8
W
He Bo
SlamRod
He Bo
6
2
9
5.25
L
Achilles
TacoMouse
Achilles
2
3
1
0.83
W
4
1
2
5
W
Bacchus
hogbreath
Bacchus
4
1
15
11.5
L
Izanami
sksmiNix
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
39,945
75,627
Taken
85,842
62,687
Mitigated
57,236
28,498
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AceCTML
The Morrigan
10,468
978
107
1,250
9,773
3,668
43
3,137
6,329
71,133
6,750
W
Pele
15,164
3,080
0
10,432
19,269
8,427
2,316
4,059
15,162
0
136,681
W
13,657
854
0
3,990
16,691
20,532
556
3,412
13,145
15,149
63,526
L
Sylvanus
Kiidflvcko
Sylvanus
7,510
1,266
2,260
5,306
18,029
18,586
0
7,846
9,531
29,261
0
L
Cliodhna
Phouzz
Cliodhna
8,093
832
0
3,621
17,727
6,260
0
5,143
11,827
0
92,778
W
He Bo
SlamRod
He Bo
14,479
522
161
3,499
11,069
4,189
572
2,746
8,190
105,736
0
L
Achilles
TacoMouse
Achilles
5,739
1,635
0
4,481
22,220
22,244
810
6,428
14,912
0
52,355
W
11,685
6,029
0
2,802
11,966
4,310
9,107
979
10,987
0
151,379
W
Bacchus
hogbreath
Bacchus
10,241
1,064
1,942
5,672
16,632
25,229
419
2,903
13,005
32,579
5,392
L
Izanami
sksmiNix
Izanami
8,135
3,139
0
5,670
18,093
6,478
0
3,035
14,996
0
109,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
53,023
770
Minions Killed
648
0
Camps Cleared
0
2,509,695
Distance Traveled
2,165,194
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,854
452
172
7
0
431,134
4
W
Pele
14,806
617
170
7
0
567,622
7
W
Nike
13,384
558
141
6
0
469,607
4
L
Sylvanus
9,208
384
31
1
0
389,796
3
L
Cliodhna
10,956
457
131
5
0
506,950
4
W
He Bo
14,134
589
173
7
0
486,304
10
L
Achilles
10,363
432
111
5
0
406,876
3
W
Ullr
15,760
657
238
10
0
457,979
7
W
Bacchus
13,292
554
48
2
0
528,183
9
L
Izanami
11,642
485
203
8
0
430,438
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role