Player Matchup

Chaac
Chaac
Beldendorf
Chaac
Level 46
God Stats
1W - 2L
1,703 SR
Queue Stats
391W - 419L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
Dylan6969698
Kukulkan
Level 119
God Stats
25W - 18L
1,898 SR
Queue Stats
309W - 318L
1,619 Elo+
Party 3
Artio
Artio
MusicIsTherapy
Artio
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
55W - 67L
1,442 Elo+
Party 3
Set
Set
TerminalAutism
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,695 Elo+
Solo
Artemis
Artemis
serasvictoria47
Artemis
Level 27
God Stats
22W - 36L
1,383 SR
Queue Stats
44W - 73L
1,260 Elo+
Party 1
Team Averages
Level 73
1,597 SR
1,470 Elo+

VS

Team Averages
Level 86
1,516 SR
1,338 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FluxKillah
Bellona
Level 67
God Stats
66W - 58L
1,516 SR
Queue Stats
142W - 144L
1,357 Elo+
Party 2
Bastet
Bastet
UvularPlanet211
Bastet
Level 65
God Stats
42W - 30L
1,566 SR
Queue Stats
70W - 70L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
tijoauclair420
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 0
5,520
502
4,678
9,951
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dylan6969698
Kukulkan
12
5 / 2 / 0
6,623
602
7,466
6,045
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
5,213
474
3,050
8,690
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
6,044
549
2,150
5,823
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,622
329
0
203
63

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 1 / 0
6,258
569
3,383
3,699
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
 
Khepri
9
1 / 3 / 3
5,871
534
2,236
5,891
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
FluxKillah
Bellona
13
4 / 1 / 1
7,274
661
7,723
10,308
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 1
6,459
587
3,845
7,477
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
5,391
490
1,748
4,748
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
7
Kills
12
12
Deaths
8
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
0
4
W
Khepri
 
Khepri
1
3
3
0.83
L
Chaac
0
4
0
0
L
Kukulkan
Dylan6969698
Kukulkan
5
2
0
2.5
W
Bellona
FluxKillah
Bellona
4
1
1
4.5
L
1
5
0
0.2
L
1
1
0
1
W
3
1
1
3.5
L
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,344
Damage
18,935
30,712
Taken
32,123
19,934
Mitigated
18,173
10,714
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,383
2,239
0
1,771
3,699
1,136
367
1,713
1,986
0
29,123
W
Khepri
 
Khepri
2,236
380
0
265
5,891
4,285
339
3,457
2,434
14,923
0
L
Chaac
4,678
742
0
4,535
9,951
9,292
0
183
9,768
0
29,408
L
Kukulkan
Dylan6969698
Kukulkan
7,466
845
0
1,600
6,045
1,826
222
1,644
4,401
48,520
0
W
Bellona
FluxKillah
Bellona
7,723
3,113
0
4,313
10,308
8,757
809
0
9,700
0
43,109
L
3,050
1,239
0
2,128
8,690
6,776
390
1,742
6,948
19,840
0
L
2,150
942
0
2,451
5,823
1,977
0
212
5,611
0
32,283
W
3,845
1,207
0
2,711
7,477
2,591
0
3,157
4,320
0
29,341
L
0
0
0
0
203
63
0
203
0
0
0
W
1,748
388
0
198
4,748
1,404
568
2,189
2,559
25,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
31,253
251
Minions Killed
266
0
Camps Cleared
0
819,793
Distance Traveled
945,511
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,258
569
57
5
0
103,698
0
W
Khepri
5,871
534
25
2
0
180,042
5
L
Chaac
5,520
502
65
6
0
202,887
1
L
Kukulkan
6,623
602
84
8
0
206,786
3
W
Bellona
7,274
661
81
7
0
223,517
0
L
Artio
5,213
474
30
3
0
207,179
4
L
Set
6,044
549
72
7
0
202,941
1
W
Bastet
6,459
587
54
5
0
239,531
1
L
Artemis
3,622
329
0
0
0
0
0
W
Nu Wa
5,391
490
49
4
0
198,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role