Player Matchup

Cernunnos
Cernunnos
FlightJ23
Cernunnos
Level 140
God Stats
9W - 5L
1,703 SR
Queue Stats
216W - 234L
1,655 Elo+
Solo
Janus
Janus
HelesAshi
Janus
Level 157
God Stats
0W - 1L
1,765 SR
Queue Stats
3W - 5L
1,407 Elo+
Solo
Odin
Odin
L3ksun
Odin
Level 143
God Stats
1W - 3L
1,606 SR
Queue Stats
298W - 159L
1,721 Elo+
Party 2
Amaterasu
Amaterasu
Shr4fe
Amaterasu
Level 128
God Stats
0W - 2L
1,273 SR
Queue Stats
157W - 125L
1,680 Elo+
Party 2
Loki
Loki
аzrael
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,474 Elo+
Solo
Team Averages
Level 145
1,569 SR
1,588 Elo+

VS

Team Averages
Level 142
1,483 SR
1,537 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BonzoBananas
Mulan
Level 86
God Stats
8W - 6L
1,523 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo
Medusa
Medusa
Firel0rdAzula
Medusa
Level 160
God Stats
38W - 29L
1,586 SR
Queue Stats
979W - 695L
1,667 Elo+
Party 1
Ao Kuang
Ao Kuang
tolusnefa
Ao Kuang
Level 145
God Stats
2W - 1L
1,305 SR
Queue Stats
76W - 76L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlightJ23
Cernunnos
10
0 / 3 / 5
5,729
573
4,008
7,391
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
HelesAshi
Janus
11
0 / 3 / 1
5,819
582
1,118
4,325
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
L3ksun
Odin
8
3 / 4 / 1
5,591
559
2,474
6,193
2,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Shr4fe
Amaterasu
8
0 / 4 / 2
4,932
493
1,495
6,717
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
аzrael
Loki
11
5 / 2 / 0
6,270
627
5,656
6,736
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 0
7,448
745
4,681
4,319
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
12
3 / 1 / 2
6,838
684
4,963
3,243
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 5
6,019
602
3,136
7,277
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 4 / 0
7,032
703
7,352
7,555
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
tolusnefa
Ao Kuang
10
1 / 1 / 3
5,971
597
3,095
6,415
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
16
16
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
0
5
W
Nu Wa
 
Nu Wa
3
1
2
4
W
1
1
5
3.5
W
6
4
0
1.5
L
Cernunnos
FlightJ23
Cernunnos
0
3
5
0.83
L
Janus
HelesAshi
Janus
0
3
1
0.17
L
Odin
L3ksun
Odin
3
4
1
0.88
L
Amaterasu
Shr4fe
Amaterasu
0
4
2
0.25
W
Ao Kuang
tolusnefa
Ao Kuang
1
1
3
2.5
L
Loki
аzrael
Loki
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
23,227
31,362
Taken
28,809
9,963
Mitigated
12,052
6,890
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,681
2,444
0
1,296
4,319
1,548
259
0
4,249
0
33,531
W
Nu Wa
 
Nu Wa
4,963
566
0
811
3,243
839
0
349
2,880
41,195
0
W
3,136
581
22
2,122
7,277
5,428
40
206
7,027
0
21,424
W
7,352
3,596
0
1,739
7,555
2,379
464
0
7,555
0
45,497
L
Cernunnos
FlightJ23
Cernunnos
4,008
2,016
0
2,370
7,391
1,267
0
553
6,760
0
29,165
L
Janus
HelesAshi
Janus
1,118
314
0
125
4,325
1,171
0
2,801
1,305
42,269
0
L
Odin
L3ksun
Odin
2,474
553
0
270
6,193
2,574
0
1,292
4,843
0
13,047
L
Amaterasu
Shr4fe
Amaterasu
1,495
1,026
0
1,769
6,717
3,300
0
643
5,742
0
16,988
W
Ao Kuang
tolusnefa
Ao Kuang
3,095
973
0
1,023
6,415
1,858
38
457
5,882
33,063
0
L
Loki
аzrael
Loki
5,656
2,093
0
2,356
6,736
1,651
0
2,177
4,410
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
33,308
267
Minions Killed
342
0
Camps Cleared
0
1,036,581
Distance Traveled
1,027,289
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,448
745
73
7
0
230,843
2
W
Nu Wa
6,838
684
87
9
0
203,207
7
W
Mulan
6,019
602
33
3
0
196,238
3
W
Medusa
7,032
703
78
8
0
185,632
3
L
Cernunnos
5,729
573
56
6
0
187,857
5
L
Janus
5,819
582
83
8
0
203,667
4
L
Odin
5,591
559
26
3
0
217,054
1
L
Amaterasu
4,932
493
39
4
0
205,218
1
W
Ao Kuang
5,971
597
71
7
0
211,369
5
L
Loki
6,270
627
63
6
0
222,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role