Player Matchup

Fenrir
Fenrir
AAMBFT
Fenrir
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
134W - 183L
1,273 Elo+
Party 2
Anubis
Anubis
Fluidalexis10
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Thanatos
Thanatos
FreakHAUS 25
Thanatos
Level 152
God Stats
77W - 86L
1,597 SR
Queue Stats
226W - 273L
1,345 Elo+
Party 2
Neith
Neith
Stephmo
Neith
Level 84
God Stats
6W - 7L
1,493 SR
Queue Stats
176W - 208L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
alinxj
Nu Wa
Level 8
God Stats
0W - 4L
1,307 SR
Queue Stats
1W - 9L
1,178 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,294 Elo+

VS

Team Averages
Level 86
1,419 SR
1,389 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Ev1L Skidmarx
Sobek
Level 120
God Stats
10W - 12L
1,497 SR
Queue Stats
177W - 213L
1,420 Elo+
Party 1
Sol
Sol
Galactica Gale
Sol
Level 29
God Stats
6W - 13L
1,487 SR
Queue Stats
23W - 71L
1,107 Elo+
Party 1
Neith
Neith
Lalialia
Neith
Level 68
God Stats
9W - 11L
1,500 SR
Queue Stats
64W - 63L
1,539 Elo+
Party 3
Hercules
Hercules
WickedHarpie
Hercules
Level 147
God Stats
4W - 7L
1,110 SR
Queue Stats
193W - 272L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAMBFT
Fenrir
16
3 / 8 / 1
10,830
637
13,771
20,418
11,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 4
11,578
681
10,488
15,840
8,102
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
FreakHAUS 25
Thanatos
20
8 / 6 / 6
14,648
862
17,726
20,787
11,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Stephmo
Neith
19
2 / 6 / 5
11,848
697
8,713
15,432
7,443
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
alinxj
Nu Wa
19
2 / 4 / 3
11,750
691
13,752
8,953
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 3 / 14
14,336
843
18,068
18,565
7,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 18
13,102
771
10,200
24,673
35,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 5 / 4
11,215
660
5,210
11,221
3,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Lalialia
Neith
20
16 / 4 / 8
14,364
845
19,662
17,369
6,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
WickedHarpie
Hercules
19
3 / 2 / 15
12,669
745
9,622
21,395
17,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
17
Kills
31
31
Deaths
18
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
3
14
5.67
L
Fenrir
AAMBFT
Fenrir
3
8
1
0.44
W
2
4
18
2.75
L
2
7
4
0.57
L
Thanatos
FreakHAUS 25
Thanatos
8
6
6
1.83
W
0
5
4
0.4
W
Neith
Lalialia
Neith
16
4
8
5
L
Neith
Stephmo
Neith
2
6
5
0.75
W
Hercules
WickedHarpie
Hercules
3
2
15
5.25
L
Nu Wa
alinxj
Nu Wa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,450
Damage
62,762
81,430
Taken
93,223
42,385
Mitigated
69,452
15,543
Healing
36,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,068
14,436
0
5,494
18,565
7,074
3,168
4,782
13,783
0
73,169
L
Fenrir
AAMBFT
Fenrir
13,771
782
0
188
20,418
11,670
516
4,380
14,618
0
21,783
W
10,200
464
1,671
9,427
24,673
35,041
657
5,798
18,875
32,312
0
L
10,488
797
46
1,774
15,840
8,102
493
3,179
12,615
31,230
0
L
Thanatos
FreakHAUS 25
Thanatos
17,726
3,463
0
12,131
20,787
11,258
0
4,837
15,873
0
63,751
W
5,210
1,518
637
2,294
11,221
3,361
1,718
2,467
8,754
36,018
0
W
Neith
Lalialia
Neith
19,662
9,252
0
6,989
17,369
6,158
1,298
6,198
11,171
0
55,542
L
Neith
Stephmo
Neith
8,713
2,532
0
780
15,432
7,443
1,680
1,051
14,282
0
32,707
W
Hercules
WickedHarpie
Hercules
9,622
3,759
877
8,969
21,395
17,818
788
4,995
16,400
0
35,781
L
Nu Wa
alinxj
Nu Wa
13,752
2,009
153
471
8,953
3,912
201
1,679
7,224
43,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
65,686
253
Minions Killed
300
0
Camps Cleared
0
1,581,521
Distance Traveled
1,746,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,336
843
103
6
0
335,031
0
L
Fenrir
10,830
637
24
1
0
335,119
0
W
Sobek
13,102
771
32
2
0
382,218
2
L
Anubis
11,578
681
41
2
0
294,182
1
L
Thanatos
14,648
862
75
4
0
380,047
2
W
Sol
11,215
660
50
3
0
337,333
0
W
Neith
14,364
845
67
4
0
316,069
1
L
Neith
11,848
697
58
3
0
289,533
0
W
Hercules
12,669
745
48
3
0
376,341
4
L
Nu Wa
11,750
691
55
3
0
282,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role