Player Matchup

Tyr
Tyr
Calandracas
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 49L
1,704 Elo+
Party 2
Eset
Eset
Eclawlity
Eset
Level 89
God Stats
1W - 1L
1,315 SR
Queue Stats
16W - 11L
1,675 Elo+
Party 2
Achilles
Achilles
HamOnRye
Achilles
Level 145
God Stats
10W - 4L
1,773 SR
Queue Stats
61W - 44L
1,728 Elo+
Party 2
Chronos
Chronos
TROPICANATWISTA
Chronos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 152L
1,577 Elo+
Party 3
Medusa
Medusa
darroyo
Medusa
Level 85
God Stats
5W - 2L
1,244 SR
Queue Stats
19W - 21L
1,658 Elo+
Party 3
Team Averages
Level 120
1,466 SR
1,668 Elo+

VS

Team Averages
Level 125
1,435 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kodrans
Da Ji
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 102L
1,437 Elo+
Party 1
Anubis
Anubis
Melek222
Anubis
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 145L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
Shumiisaza
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
ZBow-
Sun Wukong
Level 114
God Stats
4W - 8L
1,176 SR
Queue Stats
63W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,640
720
7,952
11,670
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
15
2 / 4 / 11
8,781
732
7,620
9,594
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
HamOnRye
Achilles
18
15 / 2 / 6
10,992
916
17,944
16,809
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 10
9,881
823
10,154
13,720
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
darroyo
Medusa
17
3 / 0 / 7
9,921
827
7,777
4,321
1,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 3 / 3
8,687
724
9,023
7,969
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Kodrans
Da Ji
14
4 / 6 / 3
8,546
712
8,403
11,325
4,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Melek222
Anubis
15
3 / 7 / 2
8,921
743
9,265
11,340
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Shumiisaza
Hou Yi
15
0 / 4 / 2
8,433
703
7,813
11,746
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ZBow-
Sun Wukong
13
0 / 5 / 5
7,796
650
7,791
16,895
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
25
Kills
7
7
Deaths
25
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
3
0.5
W
2
1
11
7.5
W
Eset
2
4
11
1.88
W
Achilles
HamOnRye
Achilles
15
2
6
9
L
Da Ji
Kodrans
Da Ji
4
6
3
0.92
L
Anubis
Melek222
Anubis
3
7
2
0.57
L
Hou Yi
Shumiisaza
Hou Yi
0
4
2
0.25
W
3
0
10
8
L
Sun Wukong
ZBow-
Sun Wukong
0
5
5
0.5
W
Medusa
darroyo
Medusa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,447
Damage
42,295
56,114
Taken
59,275
31,865
Mitigated
28,446
19,009
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,023
819
70
1,092
7,969
2,603
112
2,897
4,887
36,622
0
W
7,952
715
268
2,936
11,670
8,849
23
4,853
6,323
0
11,937
W
Eset
7,620
336
1,264
1,846
9,594
2,912
929
3,571
5,902
20,792
0
W
Achilles
HamOnRye
Achilles
17,944
4,631
0
6,310
16,809
13,955
0
4,015
12,258
4,671
27,704
L
Da Ji
Kodrans
Da Ji
8,403
1,339
0
838
11,325
4,456
0
4,653
6,385
0
10,736
L
Anubis
Melek222
Anubis
9,265
439
0
2,119
11,340
4,945
528
1,745
9,332
31,874
0
L
Hou Yi
Shumiisaza
Hou Yi
7,813
2,816
0
3,394
11,746
4,232
189
3,758
7,780
0
37,677
W
10,154
4,069
0
5,253
13,720
4,512
4,026
4,158
8,987
50,856
0
L
Sun Wukong
ZBow-
Sun Wukong
7,791
629
525
3,703
16,895
12,210
178
6,603
9,766
0
17,099
W
Medusa
darroyo
Medusa
7,777
2,489
0
1,132
4,321
1,637
160
906
3,409
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
42,383
226
Minions Killed
209
0
Camps Cleared
0
1,398,138
Distance Traveled
1,186,893
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,687
724
67
6
0
258,903
5
W
Tyr
8,640
720
7
1
0
298,201
2
W
Eset
8,781
732
28
2
0
244,675
0
W
Achilles
10,992
916
22
2
0
291,612
0
L
Da Ji
8,546
712
7
1
0
231,105
0
L
Anubis
8,921
743
52
4
0
221,330
1
L
Hou Yi
8,433
703
59
5
0
228,735
4
W
Chronos
9,881
823
96
8
0
263,661
2
L
Sun Wukong
7,796
650
24
2
0
246,820
4
W
Medusa
9,921
827
73
6
0
299,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role