Player Matchup

Sun Wukong
Sun Wukong
Justlncredible5
Sun Wukong
Level 158
God Stats
2W - 0L
1,541 SR
Queue Stats
58W - 55L
1,362 Elo+
Party 2
Izanami
Izanami
Mooken Tooken
Izanami
Level 159
God Stats
2W - 5L
1,893 SR
Queue Stats
106W - 127L
1,446 Elo+
Party 2
Zeus
Zeus
rUleRoFu12369
Zeus
Level 82
God Stats
15W - 13L
1,528 SR
Queue Stats
92W - 93L
1,510 Elo+
Party 2
Team Averages
Level 133
1,654 SR
1,439 Elo+

VS

Team Averages
Level 36
1,481 SR
1,233 Elo+
Neith
Neith
AurosBlue30
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Ganesha
Ganesha
Captain Gary101
Ganesha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Zeus
Zeus
killerwish14
Zeus
Level 51
God Stats
8W - 20L
1,443 SR
Queue Stats
75W - 209L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Justlncredible5
Sun Wukong
11
3 / 3 / 7
7,598
760
4,602
8,819
5,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
2 / 1 / 8
7,914
791
5,276
3,387
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 2 / 5
8,884
888
12,001
7,105
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,458
646
2,706
6,101
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 6
7,513
751
2,415
11,165
6,639
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 8 / 0
7,625
763
6,458
7,800
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
3
6
1
W
Sun Wukong
Justlncredible5
Sun Wukong
3
3
7
2.17
W
Izanami
2
1
8
6
L
4
8
0
0.5
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
11,579
19,311
Taken
25,066
8,917
Mitigated
10,705
5,385
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
1,032
0
2,448
6,101
1,810
0
2,637
3,212
0
15,974
L
2,415
70
116
2,165
11,165
6,639
0
5,223
5,544
14,320
0
W
Sun Wukong
Justlncredible5
Sun Wukong
4,602
598
0
3,007
8,819
5,329
99
3,605
5,214
0
21,437
W
Izanami
5,276
1,959
0
671
3,387
1,234
1,385
1,939
1,448
0
34,731
L
6,458
472
67
179
7,800
2,256
0
3,237
4,277
15,601
0
W
12,001
211
0
1,707
7,105
2,354
319
3,786
3,319
28,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
21,596
132
Minions Killed
74
9
Camps Cleared
0
513,106
Distance Traveled
472,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,458
646
41
4
0
162,736
2
L
Ganesha
7,513
751
2
0
0
168,293
0
W
Sun Wukong
7,598
760
33
3
0
172,509
3
W
Izanami
7,914
791
64
6
6
166,529
3
L
Zeus
7,625
763
31
3
0
141,281
1
W
Zeus
8,884
888
35
4
3
174,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role