Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Nirvanero15
Achilles
Level 160
God Stats
1W - 3L
1,155 SR
Queue Stats
126W - 122L
1,506 Elo+
Party 3
Horus
Horus
Swuit
Horus
Level 149
God Stats
6W - 5L
1,733 SR
Queue Stats
165W - 114L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Thiagossauro_Rex
Baron Samedi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo
Team Averages
Level 141
1,477 SR
1,503 Elo+

VS

Team Averages
Level 126
1,610 SR
1,471 Elo+
Fenrir
Fenrir
Fsiete
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
570W - 550L
1,423 Elo+
Party 2
Cerberus
Cerberus
KanonDeFlor-
Cerberus
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
296W - 297L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
THORNATOR2
Cliodhna
Level 160
God Stats
5W - 5L
1,371 SR
Queue Stats
101W - 100L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
aleexser
Ah Puch
Level 144
God Stats
21W - 12L
1,888 SR
Queue Stats
88W - 88L
1,506 Elo+
Solo
Chronos
Chronos
joker592
Chronos
Level 57
God Stats
0W - 1L
1,793 SR
Queue Stats
25W - 24L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
15 / 0 / 7
14,746
670
19,241
22,519
10,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
 
Ganesha
18
1 / 6 / 29
12,039
547
21,971
22,031
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Nirvanero15
Achilles
19
9 / 2 / 10
12,912
587
19,027
24,974
22,182
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Swuit
Horus
18
8 / 1 / 16
12,939
588
10,447
18,372
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Thiagossauro_Rex
Baron Samedi
10
2 / 4 / 1
9,133
415
2,975
7,216
2,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fsiete
Fenrir
11
0 / 9 / 5
8,542
388
4,257
24,420
19,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
KanonDeFlor-
Cerberus
16
4 / 8 / 1
10,545
479
11,711
26,535
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
THORNATOR2
Cliodhna
19
3 / 6 / 5
11,540
525
17,142
19,433
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
aleexser
Ah Puch
15
4 / 6 / 7
10,325
469
15,781
11,853
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
joker592
Chronos
14
0 / 6 / 2
9,163
417
7,616
13,577
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
35
Kills
11
13
Deaths
35
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
15
0
7
18.5
W
Ganesha
 
Ganesha
1
6
29
2.58
L
Fenrir
Fsiete
Fenrir
0
9
5
0.28
L
Cerberus
KanonDeFlor-
Cerberus
4
8
1
0.56
W
Achilles
Nirvanero15
Achilles
9
2
10
7
W
Horus
Swuit
Horus
8
1
16
16
L
Cliodhna
THORNATOR2
Cliodhna
3
6
5
0.92
W
Baron Samedi
Thiagossauro_Rex
Baron Samedi
2
4
1
0.63
L
Ah Puch
aleexser
Ah Puch
4
6
7
1.25
L
Chronos
joker592
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,661
Damage
56,507
95,112
Taken
95,818
68,296
Mitigated
55,231
42,567
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,241
11,547
0
17,214
22,519
10,223
4,982
7,386
15,133
0
164,437
W
Ganesha
 
Ganesha
21,971
1,854
0
5,499
22,031
10,574
1,157
9,695
12,108
88,909
0
L
Fenrir
Fsiete
Fenrir
4,257
478
2,312
5,378
24,420
19,540
0
8,459
15,961
0
16,874
L
Cerberus
KanonDeFlor-
Cerberus
11,711
477
532
8,525
26,535
19,575
398
7,010
19,525
65,786
0
W
Achilles
Nirvanero15
Achilles
19,027
2,787
0
10,711
24,974
22,182
1,141
9,748
14,675
0
85,713
W
Horus
Swuit
Horus
10,447
4,128
1,569
5,474
18,372
22,784
299
7,616
10,634
1,015
39,314
L
Cliodhna
THORNATOR2
Cliodhna
17,142
865
0
5,233
19,433
7,462
1,246
4,722
14,711
0
99,839
W
Baron Samedi
Thiagossauro_Rex
Baron Samedi
2,975
386
123
1,977
7,216
2,533
0
3,131
4,073
18,933
0
L
Ah Puch
aleexser
Ah Puch
15,781
696
0
2,452
11,853
3,658
150
3,175
8,678
65,206
0
L
Chronos
joker592
Chronos
7,616
2,685
0
2,391
13,577
4,996
0
2,103
11,474
55,075
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,769
Gold Earned
50,115
568
Minions Killed
541
0
Camps Cleared
0
1,911,887
Distance Traveled
2,017,316
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,746
670
218
10
0
411,164
5
W
Ganesha
12,039
547
63
3
0
424,129
3
L
Fenrir
8,542
388
20
1
0
393,279
8
L
Cerberus
10,545
479
157
7
0
383,420
4
W
Achilles
12,912
587
157
7
0
460,321
5
W
Horus
12,939
588
68
3
0
456,635
8
L
Cliodhna
11,540
525
154
7
0
461,955
0
W
Baron Samedi
9,133
415
62
3
0
159,638
2
L
Ah Puch
10,325
469
94
4
0
377,856
8
L
Chronos
9,163
417
116
5
0
400,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role