Player Matchup

Hou Yi
Hou Yi
RABlD BEAST
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,589 Elo+
Party 2
Freya
Freya
RABlD MOUSE
Freya
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 147L
1,466 Elo+
Party 2
Scylla
Scylla
RABlD RANDOM
Scylla
Level 76
God Stats
2W - 3L
1,697 SR
Queue Stats
15W - 30L
1,414 Elo+
Party 2
Ymir
Ymir
RunterBarbelo
Ymir
Level 145
God Stats
13W - 6L
1,589 SR
Queue Stats
99W - 89L
1,305 Elo+
Party 3
Nike
Nike
Sir Cuvie
Nike
Level 110
God Stats
4W - 1L
1,882 SR
Queue Stats
33W - 31L
1,409 Elo+
Party 3
Team Averages
Level 119
1,634 SR
1,437 Elo+

VS

Team Averages
Level 115
1,549 SR
1,414 Elo+
Neith
Neith
Blue1421
Neith
Level 145
God Stats
6W - 13L
1,393 SR
Queue Stats
69W - 61L
1,506 Elo+
Party 1
Izanami
Izanami
Hellrazer83
Izanami
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 1
Atlas
Atlas
Im a Mesa main
Atlas
Level 115
God Stats
5W - 5L
1,579 SR
Queue Stats
20W - 15L
1,249 Elo+
Solo
Tyr
Tyr
Spzadakis
Tyr
Level 135
God Stats
1W - 1L
1,774 SR
Queue Stats
26W - 28L
1,495 Elo+
Party 1
Janus
Janus
TheFatMonk20
Janus
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 55L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 2 / 7
9,069
824
14,672
7,459
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 8
7,988
726
9,131
8,628
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
7 / 2 / 9
9,448
859
10,827
10,116
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 9
8,729
794
5,908
14,678
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nike
15
5 / 2 / 6
9,004
819
6,518
13,380
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blue1421
Neith
15
2 / 3 / 5
8,413
765
12,446
9,683
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Hellrazer83
Izanami
13
0 / 8 / 1
7,443
677
3,777
10,193
3,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 3
8,327
757
10,018
9,037
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 5
8,354
759
7,487
16,225
12,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
7,790
708
5,530
8,226
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
9
9
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Blue1421
Neith
2
3
5
1.5
L
Izanami
Hellrazer83
Izanami
0
8
1
0.06
L
3
1
3
4.5
W
Hou Yi
7
2
7
5.25
W
1
1
8
5
W
Scylla
7
2
9
5.75
W
2
2
9
3.25
W
Nike
5
2
6
4
L
2
4
5
1.13
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,056
Damage
39,258
54,261
Taken
53,364
33,824
Mitigated
30,198
11,422
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blue1421
Neith
12,446
4,075
0
1,709
9,683
3,479
165
4,479
4,947
0
27,885
L
Izanami
Hellrazer83
Izanami
3,777
1,836
0
0
10,193
3,312
319
3,612
6,378
0
22,676
L
10,018
2,902
0
657
9,037
8,758
0
6,088
2,762
19,743
0
W
Hou Yi
14,672
8,621
0
375
7,459
2,809
1,478
2,217
5,242
0
27,479
W
9,131
3,631
0
3,082
8,628
3,486
134
2,592
6,036
20,500
0
W
Scylla
10,827
417
0
1,351
10,116
3,604
0
3,328
6,788
35,267
0
W
5,908
635
0
2,628
14,678
16,603
31
4,334
10,344
19,631
0
W
Nike
6,518
264
0
3,986
13,380
7,322
0
3,077
10,303
178
24,784
L
7,487
1,025
371
5,485
16,225
12,088
0
6,940
8,824
0
10,934
L
5,530
524
0
194
8,226
2,561
48
4,295
3,729
19,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
40,327
188
Minions Killed
149
0
Camps Cleared
0
1,155,500
Distance Traveled
1,033,270
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,413
765
43
4
0
224,982
0
L
Izanami
7,443
677
49
4
0
155,428
0
L
Atlas
8,327
757
13
1
0
229,719
3
W
Hou Yi
9,069
824
32
3
0
211,781
0
W
Freya
7,988
726
33
3
0
254,302
0
W
Scylla
9,448
859
54
5
0
229,091
0
W
Ymir
8,729
794
17
2
0
203,833
0
W
Nike
9,004
819
52
5
0
256,493
3
L
Tyr
8,354
759
6
1
0
251,793
1
L
Janus
7,790
708
38
3
0
171,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role