Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cloud_Olavo
Ymir
Level 159
God Stats
6W - 8L
1,062 SR
Queue Stats
708W - 730L
1,464 Elo+
Solo
Da Ji
Da Ji
NimmitzOP
Da Ji
Level 147
God Stats
7W - 14L
1,495 SR
Queue Stats
679W - 747L
1,500 Elo+
Solo
He Bo
He Bo
RoqueMarcia
He Bo
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 77L
1,707 Elo+
Solo
Team Averages
Level 155
1,411 SR
1,534 Elo+

VS

Team Averages
Level 135
1,544 SR
1,498 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DosAnjos
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
R3D2
Amaterasu
Level 129
God Stats
2W - 2L
1,718 SR
Queue Stats
161W - 140L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 4 / 6
8,538
776
14,225
12,573
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
15
3 / 4 / 4
7,924
720
11,428
10,471
7,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 10
8,781
798
7,860
15,581
19,567
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
NimmitzOP
Da Ji
13
2 / 6 / 8
7,783
708
7,370
10,494
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,235
658
8,072
7,005
2,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 2 / 15
9,382
853
14,167
16,848
8,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
 
Neith
15
4 / 3 / 12
9,239
840
8,500
7,612
2,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
15
4 / 3 / 12
8,970
815
7,553
13,700
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
DosAnjos
Chiron
17
6 / 3 / 13
9,857
896
10,281
8,941
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
R3D2
Amaterasu
16
4 / 1 / 12
9,409
855
8,181
13,037
12,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
12
Kills
22
22
Deaths
12
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
6
1.75
L
Tiamat
 
Tiamat
3
4
4
1.25
W
Geb
 
Geb
4
2
15
5.75
W
Neith
 
Neith
4
3
12
3.33
W
Bellona
 
Bellona
4
3
12
3.33
L
1
3
10
2
W
Chiron
DosAnjos
Chiron
6
3
13
4.17
L
Da Ji
NimmitzOP
Da Ji
2
6
8
1
W
Amaterasu
R3D2
Amaterasu
4
1
12
10
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
48,682
56,124
Taken
60,138
40,324
Mitigated
37,037
12,261
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,225
171
937
3,374
12,573
5,211
0
2,922
9,576
26,601
0
L
Tiamat
 
Tiamat
11,428
1,458
326
1,856
10,471
7,982
0
3,375
7,053
19,225
0
W
Geb
 
Geb
14,167
1,011
490
6,211
16,848
8,698
262
11,924
4,924
24,981
0
W
Neith
 
Neith
8,500
2,323
376
1,783
7,612
2,825
585
5,890
1,722
0
24,827
W
Bellona
 
Bellona
7,553
2,115
1,514
4,036
13,700
9,942
798
8,267
5,433
0
15,773
L
7,860
1,631
800
3,214
15,581
19,567
35
3,685
11,702
15,981
0
W
Chiron
DosAnjos
Chiron
10,281
3,388
1,858
3,197
8,941
3,399
2,005
6,134
2,807
0
25,053
L
Da Ji
NimmitzOP
Da Ji
7,370
1,806
322
1,150
10,494
4,910
0
2,280
8,090
0
10,670
W
Amaterasu
R3D2
Amaterasu
8,181
3,285
2,064
7,657
13,037
12,173
1,263
9,370
3,667
0
15,810
L
8,072
305
103
179
7,005
2,654
0
1,904
5,068
17,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
46,857
97
Minions Killed
120
0
Camps Cleared
0
834,083
Distance Traveled
1,023,418
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,538
776
27
2
0
184,893
0
L
Tiamat
7,924
720
19
2
0
182,841
0
W
Geb
9,382
853
21
2
0
200,020
0
W
Neith
9,239
840
35
3
0
203,467
0
W
Bellona
8,970
815
18
2
0
182,625
4
L
Ymir
8,781
798
25
2
0
171,379
0
W
Chiron
9,857
896
30
3
0
197,235
1
L
Da Ji
7,783
708
4
0
0
166,184
1
W
Amaterasu
9,409
855
16
1
0
240,071
0
L
He Bo
7,235
658
22
2
0
128,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role