Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Felicios
Scylla
Level 109
God Stats
31W - 22L
1,623 SR
Queue Stats
74W - 65L
1,596 Elo+
Party 1
Nox
Nox
Sayurichan27
Nox
Level 125
God Stats
3W - 1L
1,635 SR
Queue Stats
11W - 6L
1,573 Elo+
Party 1
Atlas
Atlas
Tankmufin
Atlas
Level 127
God Stats
8W - 0L
1,500 SR
Queue Stats
44W - 43L
1,533 Elo+
Party 1
Mulan
Mulan
vokar28
Mulan
Level 129
God Stats
7W - 3L
1,667 SR
Queue Stats
40W - 36L
1,607 Elo+
Party 1
Team Averages
Level 120
1,585 SR
1,562 Elo+

VS

Team Averages
Level 102
1,535 SR
1,477 Elo+
Izanami
Izanami
AlluringRose
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Mulan
Mulan
Faesenj
Mulan
Level 114
God Stats
1W - 3L
1,684 SR
Queue Stats
31W - 43L
1,474 Elo+
Party 2
Da Ji
Da Ji
InpliedTie
Da Ji
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 70L
1,397 Elo+
Solo
Poseidon
Poseidon
WhetDookie
Poseidon
Level 104
God Stats
5W - 4L
1,530 SR
Queue Stats
245W - 224L
1,520 Elo+
Solo
Hel
Hel
Zilkanju
Hel
Level 119
God Stats
1W - 7L
1,463 SR
Queue Stats
143W - 176L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 6 / 20
10,355
740
9,375
12,952
5,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Felicios
Scylla
20
18 / 0 / 16
13,157
940
23,744
6,358
2,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 2 / 29
11,857
847
11,360
8,285
3,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tankmufin
Atlas
18
4 / 2 / 31
12,185
870
11,072
22,936
24,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
vokar28
Mulan
19
9 / 0 / 29
11,894
850
16,366
15,204
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlluringRose
Izanami
15
1 / 9 / 2
8,923
637
6,177
13,144
3,869
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Faesenj
Mulan
15
2 / 9 / 5
9,340
667
8,091
21,579
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
14
3 / 10 / 2
9,048
646
8,340
13,872
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
WhetDookie
Poseidon
18
3 / 8 / 4
10,800
771
18,753
16,476
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 6
9,176
655
5,137
14,799
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
29
42
Kills
10
10
Deaths
42
125
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
6
20
2.33
L
Izanami
AlluringRose
Izanami
1
9
2
0.22
L
Mulan
Faesenj
Mulan
2
9
5
0.5
W
Scylla
Felicios
Scylla
18
0
16
26
L
Da Ji
3
10
2
0.4
W
7
2
29
10.75
W
Atlas
Tankmufin
Atlas
4
2
31
9.75
L
Poseidon
WhetDookie
Poseidon
3
8
4
0.63
L
1
6
6
0.67
W
Mulan
vokar28
Mulan
9
0
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,917
Damage
46,498
65,735
Taken
79,870
51,008
Mitigated
34,943
19,479
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,375
3,470
0
1,046
12,952
5,384
1,836
5,997
6,528
0
20,996
L
Izanami
AlluringRose
Izanami
6,177
2,949
104
559
13,144
3,869
125
8,772
4,126
0
26,285
L
Mulan
Faesenj
Mulan
8,091
1,219
79
1,486
21,579
14,605
0
13,804
7,596
0
17,561
W
Scylla
Felicios
Scylla
23,744
2,267
0
1,814
6,358
2,693
2,464
1,735
4,397
63,783
0
L
Da Ji
8,340
2,253
138
639
13,872
4,485
294
7,108
6,601
0
16,553
W
11,360
1,571
634
1,059
8,285
3,782
3,803
3,299
4,627
43,077
0
W
Atlas
Tankmufin
Atlas
11,072
3,229
4,390
6,056
22,936
24,465
433
6,565
15,859
27,564
0
L
Poseidon
WhetDookie
Poseidon
18,753
1,939
298
2,189
16,476
5,176
260
8,890
7,278
49,448
0
L
5,137
989
3,772
3,740
14,799
6,808
0
9,849
4,838
17,444
0
W
Mulan
vokar28
Mulan
16,366
3,417
0
4,480
15,204
14,684
1,025
4,958
9,858
6,637
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,448
Gold Earned
47,287
252
Minions Killed
207
0
Camps Cleared
0
1,528,357
Distance Traveled
1,147,992
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,355
740
32
2
0
273,929
1
L
Izanami
8,923
637
36
3
0
233,426
0
L
Mulan
9,340
667
25
2
0
228,805
1
W
Scylla
13,157
940
88
6
0
321,298
2
L
Da Ji
9,048
646
19
1
0
185,760
3
W
Nox
11,857
847
72
5
0
297,142
0
W
Atlas
12,185
870
26
2
0
298,975
2
L
Poseidon
10,800
771
101
7
0
257,948
1
L
Hel
9,176
655
26
2
0
242,053
1
W
Mulan
11,894
850
34
2
0
337,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role