Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Steve-play-Smite
Xing Tian
Platinum V
Level 67
God Stats
2W - 1L
1,893 SR
Queue Stats
33W - 25L
1,716 MMR
Solo
Odin
Odin
Platinum II
canyoubuckme_01
Odin
Platinum II
Level 143
God Stats
7W - 6L
1,504 SR
Queue Stats
605W - 589L
1,890 MMR
Party 2
Sol
Sol
Gold IV
ccode_mann
Sol
Gold IV
Level 141
God Stats
2W - 1L
1,529 SR
Queue Stats
96W - 87L
1,583 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,585 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,552 SR
1,652 MMR
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
 
Rama
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
MercipourLemmR
Horus
Gold III
Level 69
God Stats
10W - 7L
1,760 SR
Queue Stats
136W - 109L
1,815 MMR
Party 1
Ymir
Ymir
Gold I
Siren Genovese
Ymir
Gold I
Level 156
God Stats
9W - 10L
1,500 SR
Queue Stats
866W - 874L
1,740 MMR
Solo
Discordia
Discordia
Gold V
xBadDawg
Discordia
Gold V
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 2
7,077
643
5,735
4,869
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
 
Erlang Shen
11
4 / 3 / 7
6,694
609
8,174
7,797
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
11
5 / 1 / 8
7,321
666
4,277
7,648
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
6,400
582
3,237
5,230
2,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 4 / 5
6,201
564
3,301
6,329
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AchillesCliodhnaGeb

VS

Bans
ArtioBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 3 / 2
6,672
607
5,573
7,587
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
8
0 / 7 / 2
5,143
468
2,924
9,771
2,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 2
6,619
602
4,704
7,992
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 1
5,436
494
868
8,560
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xBadDawg
Discordia
12
4 / 2 / 2
6,752
614
6,693
4,838
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
11
11
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
2
4
W
Erlang Shen
 
Erlang Shen
4
3
7
2.5
L
Arachne
 
Arachne
5
3
2
2
L
Rama
 
Rama
0
7
2
0.14
L
2
2
2
1.5
L
0
3
1
0.17
W
Xing Tian
5
1
8
9
W
2
2
2
1.5
W
3
4
5
1.38
L
Discordia
xBadDawg
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
20,762
31,873
Taken
38,748
12,956
Mitigated
15,218
10,309
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,735
2,810
0
2,176
4,869
1,177
0
349
4,520
0
51,970
W
Erlang Shen
 
Erlang Shen
8,174
4,355
0
2,775
7,797
2,986
0
2,627
5,142
0
38,055
L
Arachne
 
Arachne
5,573
3,419
0
2,814
7,587
3,094
0
773
6,756
0
30,185
L
Rama
 
Rama
2,924
2,032
0
1,540
9,771
2,414
480
2,130
7,587
0
20,694
L
4,704
2,311
167
2,659
7,992
4,300
0
1,632
6,304
0
33,322
L
868
168
202
1,843
8,560
4,037
0
1,485
7,075
17,750
0
W
Xing Tian
4,277
692
450
1,842
7,648
5,394
0
3,380
4,268
15,879
0
W
3,237
668
0
1,321
5,230
2,080
0
18
4,948
0
27,342
W
3,301
787
0
1,745
6,329
1,319
1,376
1,187
5,142
29,139
0
L
Discordia
xBadDawg
Discordia
6,693
407
0
339
4,838
1,373
0
1,314
3,448
38,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
30,622
336
Minions Killed
287
0
Camps Cleared
0
1,089,742
Distance Traveled
1,004,974
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,077
643
108
10
0
192,777
5
W
Erlang Shen
6,694
609
68
6
0
239,033
3
L
Arachne
6,672
607
44
4
0
242,982
2
L
Rama
5,143
468
51
5
0
173,859
1
L
Horus
6,619
602
76
7
0
221,900
0
L
Ymir
5,436
494
35
3
0
177,271
2
W
Xing Tian
7,321
666
25
2
0
223,596
3
W
Odin
6,400
582
59
5
0
235,693
1
W
Sol
6,201
564
76
7
0
198,643
3
L
Discordia
6,752
614
81
7
0
188,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role