Player Matchup

Hel
Hel
CaptainOrbit
Hel
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 287L
1,471 Elo+
Party 2
Loki
Loki
Catmmander
Loki
Level 53
God Stats
25W - 20L
1,701 SR
Queue Stats
220W - 264L
1,564 Elo+
Party 2
Artemis
Artemis
JoaoReynolds
Artemis
Level 105
God Stats
18W - 12L
1,500 SR
Queue Stats
283W - 308L
1,427 Elo+
Solo
Guan Yu
Guan Yu
SmiteBae4Life
Guan Yu
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 126L
1,194 Elo+
Party 2
Atlas
Atlas
lBryyl
Atlas
Level 86
God Stats
4W - 5L
1,391 SR
Queue Stats
20W - 22L
1,312 Elo+
Solo
Team Averages
Level 66
1,518 SR
1,394 Elo+

VS

Team Averages
Level 112
1,511 SR
1,455 Elo+
Sol
Sol
Carey577
Sol
Level 127
God Stats
26W - 27L
1,320 SR
Queue Stats
198W - 227L
1,321 Elo+
Party 1
Artio
Artio
PEEPS04
Artio
Level 108
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 7L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
The Ita1ian
Sun Wukong
Level 129
God Stats
2W - 3L
1,477 SR
Queue Stats
199W - 233L
1,321 Elo+
Party 1
Cupid
Cupid
brkensaint88
Cupid
Level 118
God Stats
4W - 6L
1,532 SR
Queue Stats
126W - 147L
1,275 Elo+
Party 1
Arachne
Arachne
zac162
Arachne
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 4
12,277
558
11,471
15,720
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 5
11,170
508
9,418
15,685
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JoaoReynolds
Artemis
18
3 / 4 / 8
11,396
518
12,837
12,845
5,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
18
3 / 1 / 0
11,294
513
6,231
18,146
15,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
lBryyl
Atlas
17
4 / 1 / 9
11,266
512
12,424
19,640
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
11,583
527
14,019
15,746
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
PEEPS04
Artio
16
3 / 3 / 8
9,861
448
11,458
18,986
15,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
The Ita1ian
Sun Wukong
15
2 / 5 / 0
9,824
447
11,785
14,402
12,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 6 / 3
10,869
494
8,975
15,560
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
zac162
Arachne
17
4 / 4 / 4
10,609
482
8,626
13,961
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
22
Kills
19
19
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
9
4
1.11
L
6
4
2
1.75
W
4
4
5
1.63
W
Artemis
JoaoReynolds
Artemis
3
4
8
1.75
L
Artio
PEEPS04
Artio
3
3
8
2.33
W
Guan Yu
3
1
0
3
L
Sun Wukong
The Ita1ian
Sun Wukong
2
5
0
0.4
L
4
6
3
0.92
W
Atlas
lBryyl
Atlas
4
1
9
8.5
L
Arachne
zac162
Arachne
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
54,863
82,036
Taken
78,655
55,838
Mitigated
44,144
32,916
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,471
1,057
2,854
4,741
15,720
6,655
0
8,280
7,228
85,957
0
L
14,019
4,249
172
5,614
15,746
6,106
3,074
6,582
9,164
80,694
6,710
W
9,418
2,110
0
4,771
15,685
6,461
148
5,148
10,156
0
74,564
W
Artemis
JoaoReynolds
Artemis
12,837
7,940
0
5,546
12,845
5,360
754
2,098
10,500
0
85,584
L
Artio
PEEPS04
Artio
11,458
388
1,666
5,314
18,986
15,389
270
7,986
9,892
30,502
0
W
Guan Yu
6,231
1,141
199
8,367
18,146
15,078
286
171
17,935
0
64,471
L
Sun Wukong
The Ita1ian
Sun Wukong
11,785
2,864
0
3,058
14,402
12,292
442
1,995
12,407
41
55,789
L
8,975
4,830
302
3,183
15,560
5,289
0
3,213
12,347
0
75,400
W
Atlas
lBryyl
Atlas
12,424
4,602
644
5,794
19,640
22,284
288
7,545
11,472
38,122
0
L
Arachne
zac162
Arachne
8,626
6,916
0
2,493
13,961
5,068
0
4,119
9,842
0
75,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
52,746
570
Minions Killed
517
0
Camps Cleared
0
1,950,742
Distance Traveled
1,851,896
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,277
558
134
6
0
381,037
3
L
Sol
11,583
527
154
7
0
369,743
5
W
Loki
11,170
508
121
6
0
422,238
3
W
Artemis
11,396
518
144
7
0
343,222
2
L
Artio
9,861
448
49
2
0
392,966
5
W
Guan Yu
11,294
513
143
7
0
420,050
0
L
Sun Wukong
9,824
447
97
4
0
329,018
1
L
Cupid
10,869
494
119
5
0
360,622
1
W
Atlas
11,266
512
28
1
0
384,195
2
L
Arachne
10,609
482
98
4
0
399,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role