Player Matchup

Anubis
Anubis
CoE bunny
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,479 Elo+
Party 2
Izanami
Izanami
Tycody
Izanami
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Awilix
Awilix
getrectkid
Awilix
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,442 Elo+

VS

Team Averages
Level 66
1,426 SR
1,602 Elo+
Persephone
Persephone
IrritatedQuiche
Persephone
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,748 Elo+
Party 1
Charybdis
Charybdis
darndiddlydo
Charybdis
Level 45
God Stats
2W - 4L
1,279 SR
Queue Stats
14W - 37L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
eggnoring
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoE bunny
Anubis
19
5 / 10 / 7
14,457
723
17,746
20,169
7,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Tycody
Izanami
20
5 / 6 / 6
15,167
758
20,172
18,684
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
getrectkid
Awilix
18
4 / 7 / 6
13,567
678
6,322
18,609
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IrritatedQuiche
Persephone
20
6 / 6 / 14
15,684
784
16,888
14,087
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
darndiddlydo
Charybdis
20
7 / 5 / 14
14,893
745
8,838
15,155
5,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
eggnoring
Gilgamesh
20
10 / 5 / 12
15,254
763
25,160
25,627
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
23
23
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
CoE bunny
Anubis
5
10
7
0.85
W
Persephone
IrritatedQuiche
Persephone
6
6
14
2.17
L
Izanami
Tycody
Izanami
5
6
6
1.33
W
Charybdis
darndiddlydo
Charybdis
7
5
14
2.8
W
Gilgamesh
eggnoring
Gilgamesh
10
5
12
3.2
L
Awilix
getrectkid
Awilix
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
50,886
57,462
Taken
54,869
19,672
Mitigated
21,997
6,122
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CoE bunny
Anubis
17,746
523
0
3,058
20,169
7,669
29
5,841
13,870
45,055
0
W
Persephone
IrritatedQuiche
Persephone
16,888
1,026
230
4,207
14,087
3,620
378
5,332
8,749
70,773
0
L
Izanami
Tycody
Izanami
20,172
9,449
0
1,220
18,684
5,649
1,249
6,693
11,588
0
86,923
W
Charybdis
darndiddlydo
Charybdis
8,838
5,313
0
5,028
15,155
5,266
1,839
4,598
10,557
0
46,585
W
Gilgamesh
eggnoring
Gilgamesh
25,160
7,212
0
2,402
25,627
13,111
180
8,340
17,287
0
49,769
L
Awilix
getrectkid
Awilix
6,322
1,792
216
1,628
18,609
6,354
137
5,086
13,318
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
45,831
226
Minions Killed
233
8
Camps Cleared
10
884,908
Distance Traveled
1,066,787
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,457
723
51
3
4
243,939
5
W
Persephone
15,684
784
114
6
3
364,773
4
L
Izanami
15,167
758
137
7
3
311,928
3
W
Charybdis
14,893
745
79
4
2
330,243
0
W
Gilgamesh
15,254
763
40
2
5
371,771
3
L
Awilix
13,567
678
38
2
1
329,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role