Player Matchup

Gilgamesh
Gilgamesh
Gold V
B0PO
Gilgamesh
Gold V
Level 127
God Stats
8W - 9L
1,913 SR
Queue Stats
261W - 266L
1,326 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Bahruse
Sylvanus
Bronze IV
Level 154
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 6L
1,316 MMR
Solo
Agni
Agni
Silver IV
Ortizz_562
Agni
Silver IV
Level 143
God Stats
3W - 0L
1,683 SR
Queue Stats
17W - 18L
1,386 MMR
Solo
Ravana
Ravana
Silver II
Riukotsu
Ravana
Silver II
Level 158
God Stats
4W - 5L
1,714 SR
Queue Stats
149W - 152L
1,318 MMR
Solo
Izanami
Izanami
Gold V
bustinurgyal613
Izanami
Gold V
Level 83
God Stats
19W - 23L
1,449 SR
Queue Stats
45W - 49L
1,273 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,692 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,459 SR
1,373 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
Exagne
Charybdis
Silver III
Level 124
God Stats
7W - 10L
1,408 SR
Queue Stats
17W - 19L
1,397 MMR
Party 1
Hades
Hades
Bronze IV
Its x Luther
Hades
Bronze IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,270 MMR
Solo
Tyr
Tyr
Silver I
Necroxscythe
Tyr
Silver I
Level 69
God Stats
19W - 31L
1,387 SR
Queue Stats
1,006W - 1,012L
1,348 MMR
Solo
Hun Batz
Hun Batz
Silver IV
XxMadMan548xX
Hun Batz
Silver IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B0PO
Gilgamesh
20
8 / 1 / 11
15,057
627
16,537
19,664
21,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Bahruse
Sylvanus
17
2 / 9 / 11
12,194
508
11,714
21,797
19,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 3 / 9
14,599
608
28,242
11,094
3,816
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Riukotsu
Ravana
20
3 / 6 / 12
13,161
548
12,511
18,940
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 5 / 10
12,855
536
13,224
14,637
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasChaacZeusArachne

VS

Bans
FenrirDiscordiaLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 5 / 12
12,036
502
10,765
30,136
32,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Exagne
Charybdis
17
6 / 4 / 5
11,944
498
13,468
21,824
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 6 / 8
12,209
509
14,568
22,884
12,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 4 / 0
12,282
512
6,327
20,551
25,926
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
XxMadMan548xX
Hun Batz
17
5 / 9 / 6
11,507
479
13,436
20,955
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
27
Kills
24
24
Deaths
28
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
5
12
2.2
W
Gilgamesh
B0PO
Gilgamesh
8
1
11
13.5
W
Sylvanus
Bahruse
Sylvanus
2
9
11
0.83
L
Charybdis
Exagne
Charybdis
6
4
5
2.13
L
5
6
8
1.5
L
3
4
0
0.75
W
10
3
9
4.83
W
Ravana
Riukotsu
Ravana
3
6
12
1.5
L
Hun Batz
XxMadMan548xX
Hun Batz
5
9
6
0.89
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,228
Damage
58,564
86,132
Taken
116,350
56,072
Mitigated
84,706
28,288
Healing
35,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,765
901
3,934
7,444
30,136
32,970
0
12,968
17,168
37,961
0
W
Gilgamesh
B0PO
Gilgamesh
16,537
3,642
0
6,563
19,664
21,422
1,344
5,344
14,320
10,639
104,654
W
Sylvanus
Bahruse
Sylvanus
11,714
4,078
4,386
7,715
21,797
19,343
552
7,756
14,041
32,507
0
L
Charybdis
Exagne
Charybdis
13,468
6,906
0
7,656
21,824
6,802
0
7,515
14,309
0
98,086
L
14,568
1,879
510
9,094
22,884
12,720
916
9,053
13,831
89,331
0
L
6,327
558
0
5,286
20,551
25,926
239
6,299
14,252
9,110
67,564
W
28,242
1,113
0
1,226
11,094
3,816
1,140
5,492
5,602
109,360
0
W
Ravana
Riukotsu
Ravana
12,511
2,461
0
4,303
18,940
7,962
1,241
5,811
13,129
0
110,713
L
Hun Batz
XxMadMan548xX
Hun Batz
13,436
4,938
0
1,375
20,955
6,288
0
6,064
14,891
0
80,877
W
13,224
8,488
0
4,095
14,637
3,529
3,115
4,976
9,661
0
77,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,866
Gold Earned
59,978
662
Minions Killed
638
0
Camps Cleared
0
2,268,201
Distance Traveled
2,200,952
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,036
502
78
3
0
463,450
2
W
Gilgamesh
15,057
627
187
8
0
498,304
4
W
Sylvanus
12,194
508
33
1
0
350,262
0
L
Charybdis
11,944
498
161
7
0
426,549
1
L
Hades
12,209
509
139
6
0
396,847
3
L
Tyr
12,282
512
173
7
0
475,167
3
W
Agni
14,599
608
165
7
0
509,050
6
W
Ravana
13,161
548
167
7
0
479,655
8
L
Hun Batz
11,507
479
87
4
0
438,939
3
W
Izanami
12,855
536
110
5
0
430,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role