Player Matchup

Rama
Rama
Botmasterone
Rama
Level 76
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Exsequör
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
GGGengaRRR
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,240 Elo+
Party 2
Anubis
Anubis
Genrio
Anubis
Level 98
God Stats
1W - 1L
1,141 SR
Queue Stats
3W - 9L
1,240 Elo+
Party 2
Bakasura
Bakasura
GreyGhost90
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 59
1,357 SR
1,396 Elo+

VS

Team Averages
Level 75
1,653 SR
1,547 Elo+
Izanami
Izanami
BakedBeanAddict
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 109L
1,603 Elo+
Party 1
Cerberus
Cerberus
Embalmer666
Cerberus
Level 56
God Stats
6W - 7L
1,430 SR
Queue Stats
28W - 32L
1,456 Elo+
Solo
Amaterasu
Amaterasu
F0rensic
Amaterasu
Level 104
God Stats
15W - 9L
1,680 SR
Queue Stats
77W - 76L
1,549 Elo+
Party 1
Scylla
Scylla
MoldyCheesePlz
Scylla
Level 40
God Stats
6W - 2L
1,845 SR
Queue Stats
16W - 20L
1,561 Elo+
Party 1
Kali
Kali
munane256
Kali
Level 88
God Stats
9W - 1L
1,810 SR
Queue Stats
70W - 50L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,470
447
1,914
4,588
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Exsequör
Achilles
6
0 / 6 / 1
4,214
421
1,746
6,522
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 0
4,667
467
763
6,689
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Genrio
Anubis
8
0 / 4 / 1
5,107
511
2,265
4,568
1,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
GreyGhost90
Bakasura
8
1 / 6 / 0
5,353
535
1,634
7,861
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,175
718
6,427
4,058
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Embalmer666
Cerberus
10
3 / 0 / 10
6,470
647
2,699
6,331
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
F0rensic
Amaterasu
11
6 / 1 / 3
6,418
642
6,562
5,369
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 5
6,977
698
2,402
2,718
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
12
7 / 0 / 7
7,515
752
5,879
6,455
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
24
24
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
0
4
1
0.13
W
Cerberus
Embalmer666
Cerberus
3
0
10
8
L
Achilles
Exsequör
Achilles
0
6
1
0.08
W
Amaterasu
F0rensic
Amaterasu
6
1
3
7.5
L
0
4
0
0
L
Anubis
Genrio
Anubis
0
4
1
0.13
L
Bakasura
GreyGhost90
Bakasura
1
6
0
0.17
W
2
0
5
4.5
W
Kali
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,322
Damage
23,969
30,228
Taken
24,931
9,630
Mitigated
12,682
2,338
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,427
4,391
0
750
4,058
1,183
2,374
440
3,593
0
46,329
L
1,914
1,698
0
805
4,588
854
103
443
4,145
0
16,578
W
Cerberus
Embalmer666
Cerberus
2,699
333
0
1,326
6,331
4,375
430
894
5,407
13,314
0
L
Achilles
Exsequör
Achilles
1,746
834
0
155
6,522
2,534
0
1,480
5,042
0
6,404
W
Amaterasu
F0rensic
Amaterasu
6,562
3,796
0
3,009
5,369
3,661
308
661
4,708
0
27,048
L
763
166
0
375
6,689
2,794
0
0
6,689
5,468
0
L
Anubis
Genrio
Anubis
2,265
0
195
432
4,568
1,595
0
2,203
2,365
20,153
0
L
Bakasura
GreyGhost90
Bakasura
1,634
1,062
0
376
7,861
1,853
0
975
6,886
0
17,405
W
2,402
42
0
459
2,718
668
1,003
713
2,005
39,324
0
W
Kali
5,879
2,940
0
4,758
6,455
2,795
321
320
6,135
0
43,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
34,555
126
Minions Killed
336
0
Camps Cleared
0
878,180
Distance Traveled
1,041,973
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,175
718
105
11
0
196,143
0
L
Rama
4,470
447
32
3
0
180,591
0
W
Cerberus
6,470
647
21
2
0
204,517
2
L
Achilles
4,214
421
10
1
0
145,420
2
W
Amaterasu
6,418
642
54
5
0
219,030
3
L
Ymir
4,667
467
8
1
0
173,467
0
L
Anubis
5,107
511
34
3
0
173,730
2
L
Bakasura
5,353
535
42
4
0
204,972
0
W
Scylla
6,977
698
79
8
0
203,243
3
W
Kali
7,515
752
77
8
0
219,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role