Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
El_Antifeminista
Khepri
Level 87
God Stats
4W - 0L
1,126 SR
Queue Stats
106W - 125L
1,427 Elo+
Solo
Tiamat
Tiamat
HirumaYaha01
Tiamat
Level 142
God Stats
1W - 0L
1,641 SR
Queue Stats
13W - 10L
1,619 Elo+
Party 2
Athena
Athena
Shiva233
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 2
Team Averages
Level 124
1,453 SR
1,557 Elo+

VS

Team Averages
Level 45
1,500 SR
1,347 Elo+
Erlang Shen
Erlang Shen
EnderSoul708
Erlang Shen
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,286 Elo+
Party 1
Sobek
Sobek
andysosunputo
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Xing Tian
Xing Tian
dasleck20
Xing Tian
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,580 Elo+
Party 1
Terra
Terra
jhonatasmts
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,295 Elo+
Solo
Nox
Nox
thisosunputo
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 1 / 9
9,467
947
18,506
5,723
2,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
14
3 / 1 / 11
8,170
817
8,253
8,641
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 15
8,144
814
3,427
13,702
14,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
5 / 1 / 10
8,740
874
11,898
8,504
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Shiva233
Athena
14
3 / 1 / 12
8,601
860
5,268
12,103
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnderSoul708
Erlang Shen
11
1 / 7 / 2
6,395
640
4,989
12,276
7,930
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 2 / 5
6,970
697
5,837
12,328
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
dasleck20
Xing Tian
13
0 / 4 / 6
6,964
696
5,913
14,327
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 4 / 5
7,000
700
11,654
10,128
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 3
7,945
795
9,293
5,641
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
19
Kills
7
7
Deaths
19
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
9
12.5
W
Sylvanus
 
Sylvanus
3
1
11
8.5
W
0
3
15
2.5
L
Erlang Shen
EnderSoul708
Erlang Shen
1
7
2
0.29
W
Tiamat
5
1
10
10
W
Athena
Shiva233
Athena
3
1
12
9
L
0
2
5
1.25
L
Xing Tian
dasleck20
Xing Tian
0
4
6
0.75
L
2
4
5
1.13
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,352
Damage
37,686
48,673
Taken
54,700
43,556
Mitigated
45,984
28,705
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,506
13,715
995
1,702
5,723
2,379
3,196
4,065
1,623
0
33,485
W
Sylvanus
 
Sylvanus
8,253
1,796
11,737
4,786
8,641
6,422
1,107
6,791
1,786
11,566
0
W
3,427
445
1,689
2,247
13,702
14,608
82
8,891
4,662
11,362
0
L
Erlang Shen
EnderSoul708
Erlang Shen
4,989
1,193
114
1,645
12,276
7,930
0
6,709
5,567
0
10,417
W
Tiamat
11,898
739
2,076
2,193
8,504
5,902
419
6,041
2,432
25,388
0
W
Athena
Shiva233
Athena
5,268
1,412
407
873
12,103
14,245
432
6,909
5,002
8,770
0
L
5,837
408
887
4,285
12,328
11,644
0
4,861
7,467
11,765
0
L
Xing Tian
dasleck20
Xing Tian
5,913
726
543
1,035
14,327
17,922
48
7,313
7,014
8,491
0
L
11,654
661
5,180
3,116
10,128
5,368
63
6,740
3,388
16,272
0
L
9,293
1,072
778
673
5,641
3,120
324
3,223
2,418
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
35,274
100
Minions Killed
83
0
Camps Cleared
0
941,815
Distance Traveled
905,200
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,467
947
41
4
0
179,676
1
W
Sylvanus
8,170
817
11
1
0
186,207
0
W
Khepri
8,144
814
13
1
0
181,148
0
L
Erlang Shen
6,395
640
8
1
0
183,763
1
W
Tiamat
8,740
874
28
3
0
192,991
0
W
Athena
8,601
860
7
1
0
201,793
0
L
Sobek
6,970
697
10
1
0
200,810
0
L
Xing Tian
6,964
696
10
1
0
191,210
1
L
Terra
7,000
700
8
1
0
144,639
0
L
Nox
7,945
795
47
5
0
184,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role