Player Matchup

Chang'e
Chang'e
Fuderu98
Chang'e
Level 87
God Stats
15W - 18L
1,641 SR
Queue Stats
110W - 113L
1,636 Elo+
Solo
Bastet
Bastet
GrimSoul907
Bastet
Level 142
God Stats
0W - 2L
1,655 SR
Queue Stats
424W - 409L
1,608 Elo+
Solo
Nike
Nike
HakeemTheDream35
Nike
Level 106
God Stats
2W - 10L
1,215 SR
Queue Stats
164W - 181L
1,542 Elo+
Solo
Discordia
Discordia
Kinggoat99
Discordia
Level 140
God Stats
1W - 2L
1,713 SR
Queue Stats
19W - 22L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xSTONEWALLxJOEx
Ah Muzen Cab
Level 134
God Stats
12W - 14L
1,500 SR
Queue Stats
477W - 552L
1,457 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,539 Elo+

VS

Team Averages
Level 113
1,615 SR
1,438 Elo+
Odin
Odin
Gustalviarez
Odin
Level 80
God Stats
1W - 2L
1,764 SR
Queue Stats
16W - 15L
1,178 Elo+
Party 1
Ratatoskr
Ratatoskr
Herack010
Ratatoskr
Level 127
God Stats
3W - 4L
1,661 SR
Queue Stats
54W - 52L
1,599 Elo+
Solo
Nox
Nox
Snickerz150
Nox
Level 143
God Stats
8W - 9L
1,427 SR
Queue Stats
184W - 196L
1,443 Elo+
Solo
Discordia
Discordia
VictorVon007
Discordia
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 19L
1,632 Elo+
Solo
Cthulhu
Cthulhu
djgustavox99
Cthulhu
Level 127
God Stats
1W - 2L
1,725 SR
Queue Stats
42W - 46L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fuderu98
Chang'e
17
2 / 6 / 7
12,377
1,125
14,881
17,204
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
2 / 3 / 6
12,306
1,119
12,990
12,607
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 5
11,230
1,021
5,930
17,606
16,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Kinggoat99
Discordia
18
3 / 4 / 5
12,326
1,121
20,330
10,420
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
xSTONEWALLxJOEx
Ah Muzen Cab
17
2 / 4 / 4
11,986
1,090
15,909
10,536
3,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

148

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
11,861
1,078
6,584
12,500
13,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Herack010
Ratatoskr
19
13 / 1 / 6
15,126
1,375
18,272
19,910
17,521
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 9
12,247
1,113
11,539
12,336
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
VictorVon007
Discordia
18
3 / 2 / 13
12,936
1,176
15,345
11,075
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
djgustavox99
Cthulhu
18
1 / 1 / 15
12,412
1,128
10,756
17,660
22,042
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
9
Kills
23
23
Deaths
9
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fuderu98
Chang'e
2
6
7
0.92
L
Bastet
2
3
6
1.67
W
2
2
9
3.25
L
0
6
5
0.42
W
Ratatoskr
Herack010
Ratatoskr
13
1
6
16
L
Discordia
Kinggoat99
Discordia
3
4
5
1.38
W
4
3
9
2.83
W
Discordia
VictorVon007
Discordia
3
2
13
4.75
W
Cthulhu
djgustavox99
Cthulhu
1
1
15
8.5
L
Ah Muzen Cab
xSTONEWALLxJOEx
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,040
Damage
62,496
68,373
Taken
73,481
31,668
Mitigated
62,229
12,163
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fuderu98
Chang'e
14,881
1,525
3,251
3,618
17,204
4,342
0
10,072
7,025
33,220
0
L
Bastet
12,990
3,392
0
1,141
12,607
3,880
0
6,440
6,056
0
26,985
W
6,584
701
0
405
12,500
13,784
0
5,765
6,735
128
13,314
L
5,930
386
0
0
17,606
16,639
0
9,556
7,820
0
17,804
W
Ratatoskr
Herack010
Ratatoskr
18,272
3,355
0
2,755
19,910
17,521
0
9,080
10,830
0
37,937
L
Discordia
Kinggoat99
Discordia
20,330
1,150
245
1,376
10,420
3,503
0
5,571
4,777
47,588
0
W
11,539
1,073
144
339
12,336
4,808
0
5,531
6,805
18,986
0
W
Discordia
VictorVon007
Discordia
15,345
71
0
473
11,075
4,074
0
5,429
5,646
37,477
0
W
Cthulhu
djgustavox99
Cthulhu
10,756
278
622
2,589
17,660
22,042
0
9,406
8,254
38,946
0
L
Ah Muzen Cab
xSTONEWALLxJOEx
Ah Muzen Cab
15,909
2,972
204
2,328
10,536
3,304
0
5,609
4,927
0
46,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,225
Gold Earned
64,582
221
Minions Killed
240
5
Camps Cleared
6
1,154,014
Distance Traveled
1,100,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,377
1,125
41
4
2
227,160
1
L
Bastet
12,306
1,119
34
3
1
264,127
0
W
Odin
11,861
1,078
21
2
0
220,910
0
L
Nike
11,230
1,021
23
2
0
223,692
0
W
Ratatoskr
15,126
1,375
45
4
4
249,136
0
L
Discordia
12,326
1,121
59
5
0
214,464
0
W
Nox
12,247
1,113
27
2
0
186,419
0
W
Discordia
12,936
1,176
66
6
1
248,990
2
W
Cthulhu
12,412
1,128
81
7
1
194,781
1
L
Ah Muzen Cab
11,986
1,090
64
6
2
224,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role