Player Matchup

Geb
Geb
Brixton24
Geb
Level 103
God Stats
12W - 6L
1,673 SR
Queue Stats
30W - 37L
1,521 Elo+
Party 2
Scylla
Scylla
Cardinalkesky
Scylla
Level 145
God Stats
1W - 0L
1,107 SR
Queue Stats
55W - 64L
1,490 Elo+
Party 2
Achilles
Achilles
CuteCrustacean
Achilles
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 58L
1,615 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurkeyNamedJive
Tsukuyomi
Level 138
God Stats
7W - 10L
1,376 SR
Queue Stats
58W - 67L
1,494 Elo+
Party 2
Cupid
Cupid
cucuruchoJR
Cupid
Level 122
God Stats
22W - 19L
1,297 SR
Queue Stats
375W - 363L
1,395 Elo+
Solo
Team Averages
Level 131
1,391 SR
1,503 Elo+

VS

Team Averages
Level 107
1,505 SR
1,573 Elo+
Tyr
Tyr
AndromedaKumiho
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,747 Elo+
Party 1
Charybdis
Charybdis
HaZarD rV
Charybdis
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
76W - 80L
1,639 Elo+
Party 1
Sobek
Sobek
MuteAllRandos
Sobek
Level 83
God Stats
16W - 16L
1,521 SR
Queue Stats
36W - 41L
1,455 Elo+
Solo
Thoth
Thoth
Silentshadow982
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,636 Elo+
Party 1
Ravana
Ravana
True__01
Ravana
Level 56
God Stats
1W - 1L
1,720 SR
Queue Stats
58W - 83L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
7,546
686
5,104
10,004
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 0 / 8
8,814
801
14,363
5,760
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
6 / 2 / 10
9,035
821
8,496
11,944
14,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
TurkeyNamedJive
Tsukuyomi
15
5 / 2 / 7
8,650
786
8,264
7,553
2,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 0 / 8
8,479
771
6,332
5,012
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,489
681
3,081
7,842
3,502
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
HaZarD rV
Charybdis
13
1 / 4 / 2
7,310
665
4,378
8,707
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 0
6,870
625
3,391
14,217
13,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 2
8,270
752
10,547
8,623
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
True__01
Ravana
14
2 / 6 / 2
7,634
694
6,361
10,818
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
19
Kills
7
7
Deaths
19
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
0
3
9
1.5
W
6
0
8
10
W
Achilles
6
2
10
5.5
L
Charybdis
HaZarD rV
Charybdis
1
4
2
0.5
L
1
3
0
0.33
L
3
4
2
1
L
Ravana
True__01
Ravana
2
6
2
0.5
W
Tsukuyomi
TurkeyNamedJive
Tsukuyomi
5
2
7
4.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
27,758
40,273
Taken
50,207
28,427
Mitigated
28,868
7,977
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,081
73
0
901
7,842
3,502
405
1,804
5,966
0
20,342
W
5,104
350
495
925
10,004
8,185
174
2,930
6,422
9,374
0
W
14,363
204
0
750
5,760
1,650
1,338
1,804
3,652
31,897
0
W
Achilles
8,496
2,122
0
1,554
11,944
14,410
1,341
3,114
8,340
0
20,074
L
Charybdis
HaZarD rV
Charybdis
4,378
1,833
0
777
8,707
3,048
66
1,769
6,918
0
22,001
L
3,391
202
0
4,075
14,217
13,764
0
5,999
7,874
8,899
0
L
10,547
134
0
206
8,623
3,266
0
3,342
5,167
33,390
0
L
Ravana
True__01
Ravana
6,361
1,155
0
1,267
10,818
5,288
0
5,691
4,815
0
13,787
W
Tsukuyomi
TurkeyNamedJive
Tsukuyomi
8,264
1,229
0
1,476
7,553
2,682
896
2,646
4,748
0
25,649
W
6,332
3,120
187
2,590
5,012
1,500
458
2,121
2,712
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
37,573
158
Minions Killed
170
0
Camps Cleared
0
1,176,065
Distance Traveled
1,060,761
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,489
681
39
4
0
226,663
2
W
Geb
7,546
686
3
0
0
246,376
3
W
Scylla
8,814
801
45
4
0
223,370
1
W
Achilles
9,035
821
26
2
0
232,956
2
L
Charybdis
7,310
665
35
3
0
190,658
0
L
Sobek
6,870
625
6
1
0
215,710
2
L
Thoth
8,270
752
65
6
0
211,582
0
L
Ravana
7,634
694
25
2
0
216,148
2
W
Tsukuyomi
8,650
786
35
3
0
264,262
1
W
Cupid
8,479
771
49
4
0
209,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role