Player Matchup

Vamana
Vamana
EdderDM
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,883 Elo+
Party 1
Medusa
Medusa
SalmoNelaツ
Medusa
Level 148
God Stats
4W - 1L
2,043 SR
Queue Stats
131W - 50L
2,052 Elo+
Party 1
Ah Puch
Ah Puch
iDNwl
Ah Puch
Level 159
God Stats
3W - 0L
1,711 SR
Queue Stats
34W - 16L
1,984 Elo+
Party 1
Team Averages
Level 155
1,751 SR
1,973 Elo+

VS

Team Averages
Level 151
1,527 SR
1,565 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KingKraven
Hercules
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 76L
1,620 Elo+
Solo
Raijin
Raijin
SSKPandaa
Raijin
Level 148
God Stats
10W - 8L
1,582 SR
Queue Stats
13W - 16L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EdderDM
Vamana
12
4 / 4 / 8
8,227
823
9,881
17,781
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
13
6 / 3 / 8
8,661
866
12,782
8,920
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
iDNwl
Ah Puch
13
6 / 3 / 8
8,826
883
13,021
7,424
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 7 / 1
8,817
882
11,542
15,086
5,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
KingKraven
Hercules
13
2 / 5 / 6
7,984
798
6,506
15,700
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
SSKPandaa
Raijin
11
1 / 4 / 2
6,906
691
5,024
9,363
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
9
10
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
1
0.93
W
Vamana
EdderDM
Vamana
4
4
8
2
L
Hercules
KingKraven
Hercules
2
5
6
1
L
Raijin
SSKPandaa
Raijin
1
4
2
0.5
W
Medusa
6
3
8
3.33
W
Ah Puch
iDNwl
Ah Puch
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
23,072
34,125
Taken
40,149
20,915
Mitigated
18,105
8,027
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,542
3,391
0
7,690
15,086
5,024
0
4,004
10,656
0
17,531
W
Vamana
EdderDM
Vamana
9,881
4,519
391
4,445
17,781
14,812
393
2,618
14,893
0
24,347
L
Hercules
KingKraven
Hercules
6,506
1,859
0
4,473
15,700
10,826
0
5,462
9,615
0
19,616
L
Raijin
SSKPandaa
Raijin
5,024
285
0
1,176
9,363
2,255
0
4,073
5,000
21,606
0
W
Medusa
12,782
5,993
0
863
8,920
3,934
899
1,837
6,892
0
33,273
W
Ah Puch
iDNwl
Ah Puch
13,021
1,523
0
2,328
7,424
2,169
784
1,861
5,494
26,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
23,707
112
Minions Killed
88
5
Camps Cleared
4
545,756
Distance Traveled
513,799
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,817
882
18
2
0
177,715
4
W
Vamana
8,227
823
27
3
3
184,996
4
L
Hercules
7,984
798
34
3
3
183,656
4
L
Raijin
6,906
691
36
4
1
152,428
1
W
Medusa
8,661
866
31
3
1
181,184
3
W
Ah Puch
8,826
883
54
5
1
179,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role