Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
LIlGuyz2012
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MOUNTAINDEW_BOY
Morgan Le Fay
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,386 Elo+
Party 1
Artemis
Artemis
SHADOWCOca
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,172 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,402 Elo+

VS

Team Averages
Level 78
1,592 SR
1,561 Elo+
Hercules
Hercules
BronzePlayer97
Hercules
Level 106
God Stats
7W - 5L
1,591 SR
Queue Stats
68W - 41L
1,577 Elo+
Party 2
Thoth
Thoth
Dott3r3l
Thoth
Level 108
God Stats
4W - 1L
1,699 SR
Queue Stats
124W - 55L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
SquirrelSCO
Hou Yi
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 10L
1,500 Elo+
Party 2
Atlas
Atlas
TooSimpifyy
Atlas
Level 48
God Stats
4W - 2L
1,659 SR
Queue Stats
46W - 58L
1,495 Elo+
Solo
Osiris
Osiris
lorddelvin
Osiris
Level 87
God Stats
3W - 2L
1,510 SR
Queue Stats
89W - 58L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 4 / 1
7,294
663
5,933
13,302
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
 
Chaac
12
0 / 8 / 0
6,986
635
5,390
16,884
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
LIlGuyz2012
Poseidon
12
0 / 9 / 1
6,987
635
7,240
9,974
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
MOUNTAINDEW_BOY
Morgan Le Fay
13
1 / 6 / 0
6,998
636
6,711
11,277
3,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
SHADOWCOca
Artemis
11
0 / 11 / 0
6,664
606
4,330
11,623
3,241
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 0 / 20
10,487
953
10,749
18,845
21,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Dott3r3l
Thoth
19
19 / 0 / 10
11,417
1,038
20,465
3,342
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
16
5 / 0 / 13
9,440
858
12,800
9,318
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 24
9,822
893
6,670
9,045
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
lorddelvin
Osiris
15
6 / 0 / 11
9,516
865
5,118
10,332
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
116
1
Kills
38
38
Deaths
1
2
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Chaac
 
Chaac
0
8
0
0
W
Hercules
7
0
20
17
W
Thoth
Dott3r3l
Thoth
19
0
10
24
L
Poseidon
LIlGuyz2012
Poseidon
0
9
1
0.06
L
Morgan Le Fay
MOUNTAINDEW_BOY
Morgan Le Fay
1
6
0
0.17
L
Artemis
SHADOWCOca
Artemis
0
11
0
0
W
Hou Yi
5
0
13
11.5
W
1
1
24
13
W
Osiris
lorddelvin
Osiris
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
55,802
63,060
Taken
50,882
24,388
Mitigated
45,365
6,936
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,933
327
349
1,237
13,302
6,418
0
7,064
6,125
16,652
0
L
Chaac
 
Chaac
5,390
601
0
2,944
16,884
9,888
0
6,384
10,465
0
21,167
W
Hercules
10,749
2,962
1,824
8,825
18,845
21,635
779
6,870
11,284
0
19,674
W
Thoth
Dott3r3l
Thoth
20,465
248
0
412
3,342
1,519
2,485
1,176
2,032
56,824
0
L
Poseidon
LIlGuyz2012
Poseidon
7,240
757
0
794
9,974
1,754
0
4,850
5,076
16,463
0
L
Morgan Le Fay
MOUNTAINDEW_BOY
Morgan Le Fay
6,711
461
0
1,340
11,277
3,087
0
6,705
4,495
17,189
0
L
Artemis
SHADOWCOca
Artemis
4,330
1,695
0
272
11,623
3,241
0
2,803
8,778
0
12,170
W
Hou Yi
12,800
6,261
0
3,484
9,318
3,967
6,487
3,649
5,301
0
43,386
W
6,670
1,973
0
1,183
9,045
9,609
734
3,446
5,137
23,308
0
W
Osiris
lorddelvin
Osiris
5,118
844
900
5,089
10,332
8,635
543
3,219
6,780
4,760
23,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
50,682
129
Minions Killed
245
0
Camps Cleared
0
928,939
Distance Traveled
1,174,540
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,294
663
28
3
0
227,724
1
L
Chaac
6,986
635
29
3
0
179,050
0
W
Hercules
10,487
953
23
2
0
243,130
0
W
Thoth
11,417
1,038
99
9
0
240,120
1
L
Poseidon
6,987
635
29
3
0
177,886
0
L
Morgan Le Fay
6,998
636
26
2
0
187,978
0
L
Artemis
6,664
606
17
2
0
156,301
1
W
Hou Yi
9,440
858
60
5
0
216,560
0
W
Atlas
9,822
893
26
2
0
239,623
1
W
Osiris
9,516
865
37
3
0
235,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role