Player Matchup

Ne Zha
Ne Zha
CallMeBiggSexy
Ne Zha
Level 128
God Stats
9W - 2L
1,897 SR
Queue Stats
28W - 14L
1,828 Elo+
Party 2
Nu Wa
Nu Wa
HarrySmiles
Nu Wa
Level 28
God Stats
8W - 1L
1,775 SR
Queue Stats
24W - 13L
1,828 Elo+
Party 2
Ymir
Ymir
SeaGullWizard
Ymir
Level 27
God Stats
11W - 2L
1,691 SR
Queue Stats
39W - 16L
1,828 Elo+
Party 2
Team Averages
Level 61
1,787 SR
1,828 Elo+

VS

Team Averages
Level 41
1,115 SR
983 Elo+
Kukulkan
Kukulkan
aril55
Kukulkan
Level 20
God Stats
0W - 7L
1,174 SR
Queue Stats
0W - 12L
873 Elo+
Party 1
Ares
Ares
coseshbaby
Ares
Level 17
God Stats
0W - 6L
1,174 SR
Queue Stats
2W - 19L
873 Elo+
Party 1
Neith
Neith
leodamage
Neith
Level 86
God Stats
2W - 11L
996 SR
Queue Stats
43W - 83L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
9,467
861
12,127
7,586
2,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 11
8,482
771
5,622
4,149
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 10
8,535
776
4,713
11,287
7,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
aril55
Kukulkan
10
1 / 5 / 2
7,093
645
5,512
6,211
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 6 / 4
6,787
617
1,555
10,287
5,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
leodamage
Neith
12
3 / 7 / 0
8,043
731
7,161
9,314
2,293
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
4
0
11
9.5
W
5
3
10
3.33
L
Kukulkan
aril55
Kukulkan
1
5
2
0.4
L
0
6
4
0.33
L
Neith
leodamage
Neith
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
14,228
23,022
Taken
25,812
11,332
Mitigated
9,069
5,504
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,127
3,818
0
2,048
7,586
2,815
1,354
1,357
6,161
0
41,779
W
5,622
1,219
0
275
4,149
1,359
688
1,597
2,430
20,103
0
W
4,713
733
411
2,770
11,287
7,158
571
4,107
6,858
10,190
0
L
Kukulkan
aril55
Kukulkan
5,512
238
0
0
6,211
1,439
0
1,650
4,493
28,765
0
L
1,555
90
75
75
10,287
5,337
0
4,347
5,664
3,744
0
L
Neith
leodamage
Neith
7,161
3,290
0
1,315
9,314
2,293
448
4,154
4,972
0
25,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
21,923
109
Minions Killed
100
8
Camps Cleared
1
625,192
Distance Traveled
473,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,467
861
54
5
6
217,606
2
W
Nu Wa
8,482
771
37
3
0
208,428
2
W
Ymir
8,535
776
18
2
2
199,158
1
L
Kukulkan
7,093
645
53
5
0
175,256
0
L
Ares
6,787
617
5
0
0
145,574
0
L
Neith
8,043
731
42
4
1
152,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role