Player Matchup

Khepri
Khepri
ChaoticCruxis
Khepri
Level 156
God Stats
1W - 1L
1,730 SR
Queue Stats
226W - 238L
1,510 Elo+
Party 1
Da Ji
Da Ji
Scathonoir
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,825 Elo+
Party 1
Persephone
Persephone
SparkxKy
Persephone
Level 124
God Stats
17W - 9L
1,699 SR
Queue Stats
309W - 305L
1,575 Elo+
Party 1
Chernobog
Chernobog
Taylorrrrrrrr
Chernobog
Level 137
God Stats
20W - 21L
1,564 SR
Queue Stats
46W - 70L
1,487 Elo+
Party 1
King Arthur
King Arthur
iAttackk
King Arthur
Level 68
God Stats
12W - 21L
1,417 SR
Queue Stats
239W - 247L
1,498 Elo+
Party 1
Team Averages
Level 123
1,582 SR
1,579 Elo+

VS

Team Averages
Level 118
1,509 SR
1,421 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LegalGuardian
Agni
Level 105
God Stats
22W - 18L
1,545 SR
Queue Stats
241W - 232L
1,489 Elo+
Party 2
Achilles
Achilles
angeleytor25
Achilles
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 114L
1,407 Elo+
Solo
Atlas
Atlas
bbyguhrl
Atlas
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
476W - 481L
1,454 Elo+
Party 2
Serqet
Serqet
skullmaster2464
Serqet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
6,001
600
2,498
4,671
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
11
5 / 1 / 2
6,372
637
4,970
5,374
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
SparkxKy
Persephone
10
2 / 2 / 1
5,993
599
4,723
5,279
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Taylorrrrrrrr
Chernobog
11
2 / 0 / 0
6,565
657
4,725
4,901
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
iAttackk
King Arthur
11
3 / 2 / 3
6,473
647
7,398
8,621
3,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 0
5,774
577
3,804
4,721
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
3 / 2 / 1
5,733
573
7,349
5,961
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
angeleytor25
Achilles
8
0 / 2 / 1
4,607
461
1,272
5,584
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
bbyguhrl
Atlas
7
0 / 4 / 1
4,814
481
1,564
10,554
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 4
5,324
532
3,002
6,873
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
5
6
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
0
1
9
4.5
L
3
2
1
1.75
W
Da Ji
5
1
2
6
W
Persephone
SparkxKy
Persephone
2
2
1
1.25
W
Chernobog
Taylorrrrrrrr
Chernobog
2
0
0
2
L
Achilles
angeleytor25
Achilles
0
2
1
0.25
L
Atlas
bbyguhrl
Atlas
0
4
1
0.13
W
King Arthur
iAttackk
King Arthur
3
2
3
2.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
16,991
28,846
Taken
33,693
10,745
Mitigated
10,208
8,003
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,804
2,444
0
2,938
4,721
917
0
686
4,035
0
40,907
W
2,498
309
294
1,559
4,671
2,497
0
1,533
3,018
9,258
3,532
L
7,349
623
0
1,115
5,961
1,536
0
2,779
3,182
31,125
0
W
Da Ji
4,970
776
0
841
5,374
1,957
0
2,086
3,288
0
28,836
W
Persephone
SparkxKy
Persephone
4,723
150
0
842
5,279
1,341
0
3,720
1,557
35,045
0
W
Chernobog
Taylorrrrrrrr
Chernobog
4,725
3,094
0
2,902
4,901
1,185
0
276
4,625
0
44,201
L
Achilles
angeleytor25
Achilles
1,272
59
0
2,232
5,584
2,279
0
0
5,584
0
12,242
L
Atlas
bbyguhrl
Atlas
1,564
704
1,013
1,898
10,554
3,567
0
2,442
8,112
11,100
0
W
King Arthur
iAttackk
King Arthur
7,398
1,047
0
1,565
8,621
3,765
225
1,297
6,794
0
41,491
L
3,002
517
0
2,328
6,873
1,909
0
750
6,123
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
26,252
326
Minions Killed
216
0
Camps Cleared
0
1,034,868
Distance Traveled
975,922
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,774
577
82
8
0
196,021
3
W
Khepri
6,001
600
20
2
0
222,611
2
L
Agni
5,733
573
53
5
0
205,555
3
W
Da Ji
6,372
637
58
6
0
233,119
2
W
Persephone
5,993
599
63
6
0
204,692
6
W
Chernobog
6,565
657
105
11
0
164,869
5
L
Achilles
4,607
461
28
3
0
157,428
3
L
Atlas
4,814
481
15
2
0
193,151
3
W
King Arthur
6,473
647
80
8
0
209,577
3
L
Serqet
5,324
532
38
4
0
223,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role