Player Matchup

Arachne
Arachne
Masters
AutοSpeed
Arachne
Masters
Level 127
God Stats
407W - 298L
1,734 SR
Queue Stats
1,977W - 1,889L
2,476 MMR
Solo
Tiamat
Tiamat
Diamond V
L3gentary
Tiamat
Diamond V
Level 157
God Stats
1W - 4L
1,221 SR
Queue Stats
208W - 195L
2,213 MMR
Solo
Ullr
Ullr
Diamond II
Pegon
Ullr
Diamond II
Level 155
God Stats
25W - 17L
1,583 SR
Queue Stats
351W - 253L
2,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
TheKingMonkeyxD
Cu Chulainn
Diamond V
Level 154
God Stats
7W - 5L
1,971 SR
Queue Stats
186W - 177L
2,217 MMR
Solo
Serqet
Serqet
Diamond IV
azaeraith
Serqet
Diamond IV
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
191W - 161L
2,224 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,602 SR
2,286 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,604 SR
2,145 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Aѕtro
Cabrakan
Diamond II
Level 160
God Stats
47W - 32L
1,424 SR
Queue Stats
366W - 338L
2,255 MMR
Solo
Fenrir
Fenrir
Diamond III
MonsterxBomber
Fenrir
Diamond III
Level 160
God Stats
9W - 3L
1,864 SR
Queue Stats
71W - 49L
2,208 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
THEBIGDIFFER
Gilgamesh
Platinum II
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 29L
2,274 MMR
Party 1
Cernunnos
Cernunnos
Masters
Tubahh
Cernunnos
Masters
Level 160
God Stats
34W - 13L
1,734 SR
Queue Stats
657W - 523L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AutοSpeed
Arachne
9
2 / 1 / 1
5,609
561
2,525
5,492
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
L3gentary
Tiamat
9
0 / 6 / 2
5,267
527
2,930
6,550
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Pegon
Ullr
8
0 / 3 / 2
4,760
476
4,049
6,054
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheKingMonkeyxD
Cu Chulainn
10
0 / 4 / 1
5,682
568
2,572
9,044
4,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serqet
azaeraith
Serqet
9
2 / 4 / 1
5,657
566
3,695
8,409
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothKaliAresAchilles

VS

Bans
BastetCliodhnaSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 3 / 2
7,077
708
7,316
5,844
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Aѕtro
Cabrakan
12
4 / 1 / 0
6,958
696
6,281
6,704
8,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 5
5,880
588
4,757
6,449
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
THEBIGDIFFER
Gilgamesh
11
1 / 0 / 6
6,412
641
2,549
5,483
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Tubahh
Cernunnos
12
4 / 0 / 2
6,898
690
6,021
5,133
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
18
18
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
2
2.33
L
Arachne
AutοSpeed
Arachne
2
1
1
2.5
W
Cabrakan
Aѕtro
Cabrakan
4
1
0
4
L
Tiamat
L3gentary
Tiamat
0
6
2
0.17
W
3
0
5
5.5
L
Ullr
Pegon
Ullr
0
3
2
0.33
W
Gilgamesh
THEBIGDIFFER
Gilgamesh
1
0
6
4
L
Cu Chulainn
TheKingMonkeyxD
Cu Chulainn
0
4
1
0.13
W
Cernunnos
Tubahh
Cernunnos
4
0
2
5
L
Serqet
azaeraith
Serqet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,771
Damage
26,924
35,549
Taken
29,613
13,822
Mitigated
18,473
8,565
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,316
2,145
0
185
5,844
2,611
0
848
4,630
47,117
0
L
Arachne
AutοSpeed
Arachne
2,525
1,219
0
2,868
5,492
3,034
0
1,509
3,983
0
25,663
W
Cabrakan
Aѕtro
Cabrakan
6,281
1,023
0
2,882
6,704
8,462
0
0
6,704
41,696
0
L
Tiamat
L3gentary
Tiamat
2,930
198
0
1,122
6,550
2,601
71
2,975
3,575
32,741
0
W
4,757
1,271
252
2,350
6,449
3,962
0
802
5,591
0
14,177
L
Ullr
Pegon
Ullr
4,049
1,562
0
1,388
6,054
798
0
67
5,987
0
20,146
W
Gilgamesh
THEBIGDIFFER
Gilgamesh
2,549
922
0
3,317
5,483
1,877
0
401
4,918
0
34,724
L
Cu Chulainn
TheKingMonkeyxD
Cu Chulainn
2,572
636
0
2,248
9,044
4,478
0
5,989
3,055
0
31,331
W
Cernunnos
Tubahh
Cernunnos
6,021
2,820
0
3,151
5,133
1,561
0
675
4,398
0
52,623
L
Serqet
azaeraith
Serqet
3,695
1,019
0
939
8,409
2,911
0
3,057
5,352
0
8,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
33,225
276
Minions Killed
412
0
Camps Cleared
0
1,006,960
Distance Traveled
1,080,623
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,077
708
97
10
0
189,139
2
L
Arachne
5,609
561
60
6
0
245,585
3
W
Cabrakan
6,958
696
103
10
0
185,193
2
L
Tiamat
5,267
527
81
8
0
187,354
2
W
Fenrir
5,880
588
18
2
0
236,976
5
L
Ullr
4,760
476
36
4
0
169,552
1
W
Gilgamesh
6,412
641
84
8
0
259,052
3
L
Cu Chulainn
5,682
568
85
9
0
173,278
5
W
Cernunnos
6,898
690
110
11
0
210,263
1
L
Serqet
5,657
566
14
1
0
231,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role