Player Matchup

Achilles
Achilles
Bronze IV
Kathend
Achilles
Bronze IV
Level 148
God Stats
1W - 0L
1,286 SR
Queue Stats
24W - 54L
974 MMR
Solo
Geb
Geb
Silver II
Polkaa
Geb
Silver II
Level 155
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 1L
1,467 MMR
Party 1
Thoth
Thoth
Silver II
ShakespeareIV
Thoth
Silver II
Level 155
God Stats
1W - 0L
1,877 SR
Queue Stats
2W - 1L
1,467 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,565 SR
1,303 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,523 SR
1,389 MMR
Janus
Janus
Silver V
 
Janus
Silver V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
MykShow
Sylvanus
Bronze IV
Level 155
God Stats
7W - 16L
1,335 SR
Queue Stats
185W - 294L
1,144 MMR
Solo
Neith
Neith
Silver II
jeffexotic
Neith
Silver II
Level 154
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 1L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kathend
Achilles
13
3 / 4 / 9
8,698
791
7,716
12,368
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Geb
Polkaa
Geb
13
4 / 3 / 7
9,098
827
7,714
13,586
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 3 / 5
9,095
827
16,763
7,661
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetSolScyllaGilgameshAh Muzen Cab

VS

Bans
HelBacchusUllrOdinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 8 / 6
8,184
744
6,749
12,029
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MykShow
Sylvanus
12
1 / 3 / 8
8,235
749
6,449
13,769
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
13
6 / 3 / 4
8,674
789
9,250
10,142
4,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
9
10
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
6
0.63
W
Achilles
Kathend
Achilles
3
4
9
1.88
L
Sylvanus
MykShow
Sylvanus
1
3
8
1.67
W
Geb
Polkaa
Geb
4
3
7
2.5
W
7
3
5
3.17
L
Neith
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
22,448
33,615
Taken
35,940
26,570
Mitigated
19,025
8,487
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,749
186
0
2,384
12,029
3,476
0
7,326
4,494
20,564
0
W
Achilles
Kathend
Achilles
7,716
1,284
644
3,122
12,368
9,286
104
4,409
7,959
0
28,386
L
Sylvanus
MykShow
Sylvanus
6,449
1,760
2,238
4,804
13,769
11,217
0
10,382
3,180
13,981
0
W
Geb
Polkaa
Geb
7,714
603
601
3,153
13,586
14,253
172
5,919
7,667
17,348
0
W
16,763
659
0
967
7,661
3,031
192
3,654
4,007
41,073
0
L
Neith
9,250
4,695
0
1,721
10,142
4,332
0
6,772
3,224
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
25,093
129
Minions Killed
83
7
Camps Cleared
2
636,744
Distance Traveled
550,726
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,184
744
38
3
0
202,193
3
W
Achilles
8,698
791
37
3
6
209,551
5
L
Sylvanus
8,235
749
17
2
1
175,199
1
W
Geb
9,098
827
23
2
0
229,411
3
W
Thoth
9,095
827
69
6
1
197,782
1
L
Neith
8,674
789
28
3
1
173,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role