Player Matchup

Apollo
Apollo
 
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
enaKmoT
Ra
Level 76
God Stats
4W - 9L
1,437 SR
Queue Stats
23W - 51L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
lrnChefMorimoto
Sun Wukong
Level 63
God Stats
10W - 14L
1,597 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Team Averages
Level 66
1,511 SR
1,393 Elo+

VS

Team Averages
Level 62
1,565 SR
1,437 Elo+
Chiron
Chiron
PenetratorDuck
Chiron
Level 87
God Stats
6W - 6L
1,692 SR
Queue Stats
58W - 53L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
SprdHrLkRona
Kuzenbo
Level 36
God Stats
4W - 3L
1,563 SR
Queue Stats
31W - 35L
1,262 Elo+
Party 1
Hera
Hera
Zapalot D
Hera
Level 63
God Stats
2W - 3L
1,441 SR
Queue Stats
14W - 10L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 4 / 1
8,336
595
9,573
9,428
3,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 5 / 1
9,239
660
7,958
10,497
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lrnChefMorimoto
Sun Wukong
13
2 / 1 / 1
9,038
646
6,460
14,483
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,221
730
11,819
11,598
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kuzenbo
SprdHrLkRona
Kuzenbo
14
1 / 0 / 7
10,287
735
5,491
10,918
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
14
4 / 2 / 5
9,866
705
9,969
6,795
4,550
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
W
5
1
4
7
W
Kuzenbo
SprdHrLkRona
Kuzenbo
1
0
7
4.5
W
Hera
4
2
5
3.25
L
1
5
1
0.3
L
Sun Wukong
lrnChefMorimoto
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
27,279
34,408
Taken
29,311
21,963
Mitigated
24,001
7,780
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,573
5,304
0
250
9,428
3,950
106
5,483
3,945
0
30,791
W
11,819
3,930
846
6,196
11,598
3,808
1,207
3,880
7,581
0
52,561
W
Kuzenbo
SprdHrLkRona
Kuzenbo
5,491
2,657
0
4,282
10,918
15,643
393
2,244
8,325
13,626
0
W
Hera
9,969
3,149
411
1,515
6,795
4,550
1,119
2,627
3,979
24,451
0
L
7,958
162
1,481
2,021
10,497
4,193
0
4,432
6,065
40,143
0
L
Sun Wukong
lrnChefMorimoto
Sun Wukong
6,460
1,070
419
3,609
14,483
13,820
0
5,979
8,504
0
25,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
30,374
162
Minions Killed
132
5
Camps Cleared
7
773,172
Distance Traveled
763,959
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,336
595
53
4
2
229,729
0
W
Chiron
10,221
730
79
6
5
258,766
1
W
Kuzenbo
10,287
735
12
1
0
275,112
0
W
Hera
9,866
705
41
3
2
230,081
0
L
Ra
9,239
660
72
5
2
259,211
0
L
Sun Wukong
9,038
646
37
3
1
284,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role