Player Matchup

Cabrakan
Cabrakan
Kristhofer507
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
Michaelo2525
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,414 Elo+
Party 1
Atlas
Atlas
richardghoul315
Atlas
Level 123
God Stats
1W - 5L
1,315 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 1
Team Averages
Level 116
1,438 SR
1,417 Elo+

VS

Team Averages
Level 122
1,463 SR
1,458 Elo+
Achilles
Achilles
CrusaderWulf
Achilles
Level 121
God Stats
9W - 6L
1,571 SR
Queue Stats
153W - 99L
1,581 Elo+
Party 2
Susano
Susano
Not Warren2900
Susano
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 170L
1,550 Elo+
Party 2
Scylla
Scylla
TheMarteParte
Scylla
Level 100
God Stats
18W - 18L
1,318 SR
Queue Stats
153W - 203L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kristhofer507
Cabrakan
11
1 / 6 / 3
7,159
651
3,747
10,181
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Michaelo2525
Kuzenbo
11
1 / 3 / 3
7,544
686
5,257
11,327
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 2
7,622
693
4,291
10,256
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrusaderWulf
Achilles
13
5 / 2 / 7
8,482
771
8,633
8,957
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 6
7,633
694
10,311
6,390
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 4
8,707
792
9,119
3,796
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
CrusaderWulf
Achilles
5
2
7
4.25
L
Cabrakan
Kristhofer507
Cabrakan
1
6
3
0.42
L
Kuzenbo
Michaelo2525
Kuzenbo
1
3
3
0.83
W
2
2
6
2.5
W
5
1
4
7
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
28,063
31,764
Taken
19,143
22,369
Mitigated
14,358
3,053
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CrusaderWulf
Achilles
8,633
2,756
0
1,641
8,957
10,248
566
5,182
3,565
0
19,510
L
Cabrakan
Kristhofer507
Cabrakan
3,747
262
0
650
10,181
5,034
0
3,411
6,251
14,800
0
L
Kuzenbo
Michaelo2525
Kuzenbo
5,257
2,009
416
1,638
11,327
10,620
0
3,754
6,862
20,884
0
W
10,311
1,841
0
1,422
6,390
2,807
0
5,092
1,168
0
19,121
W
9,119
63
0
500
3,796
1,303
1,392
3,274
402
38,110
0
L
4,291
1,735
0
349
10,256
6,715
0
2,261
7,366
19,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
24,822
93
Minions Killed
127
5
Camps Cleared
6
554,811
Distance Traveled
622,075
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,482
771
25
2
0
213,141
4
L
Cabrakan
7,159
651
39
4
3
177,402
0
L
Kuzenbo
7,544
686
30
3
0
185,462
1
W
Susano
7,633
694
29
3
1
210,101
0
W
Scylla
8,707
792
73
7
5
198,833
4
L
Atlas
7,622
693
24
2
2
191,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role