Player Matchup

Sobek
Sobek
Silver II
Ramskethsu
Sobek
Silver II
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 136L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
ShenOkami
Bakasura
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze IV
Umnarie
Tiamat
Bronze IV
Level 160
God Stats
1W - 2L
1,760 SR
Queue Stats
107W - 93L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Why_You_SaltyBro
Gilgamesh
Gold V
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 40L
1,547 MMR
Party 3
Neith
Neith
Gold IV
firmgansta17
Neith
Gold IV
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,434 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,552 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,567 SR
1,496 MMR
Kali
Kali
Silver II
Grandma_Lover_69
Kali
Silver II
Level 68
God Stats
2W - 3L
1,542 SR
Queue Stats
9W - 15L
1,501 MMR
Party 2
Scylla
Scylla
Silver II
Griptide7
Scylla
Silver II
Level 65
God Stats
2W - 2L
1,544 SR
Queue Stats
9W - 13L
1,501 MMR
Party 2
Nike
Nike
Silver II
ShadeBase
Nike
Silver II
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 51L
1,501 MMR
Solo
Apollo
Apollo
Silver I
WetGrandpa
Apollo
Silver I
Level 81
God Stats
2W - 0L
1,627 SR
Queue Stats
26W - 19L
1,524 MMR
Party 1
Bacchus
Bacchus
Silver III
bionic-eyes
Bacchus
Silver III
Level 108
God Stats
2W - 1L
1,624 SR
Queue Stats
14W - 9L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 2 / 2
7,143
397
4,357
15,272
13,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
ShenOkami
Bakasura
12
0 / 8 / 2
7,674
426
4,920
13,741
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Umnarie
Tiamat
17
4 / 3 / 3
10,645
591
8,289
10,049
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
1 / 4 / 0
8,556
475
10,207
15,167
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 4 / 1
10,699
594
12,492
13,993
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasAchillesArtioArachne

VS

Bans
CabrakanMerlinBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
10,895
605
9,988
13,538
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Griptide7
Scylla
16
1 / 4 / 4
9,685
538
5,051
8,873
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
15
3 / 1 / 5
9,695
539
11,337
12,522
10,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
WetGrandpa
Apollo
19
6 / 3 / 8
11,440
636
14,704
11,402
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
bionic-eyes
Bacchus
14
4 / 1 / 8
9,550
531
6,618
14,141
16,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
11
Kills
21
21
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Scylla
Griptide7
Scylla
1
4
4
0.75
L
Sobek
0
2
2
0.5
W
Nike
3
1
5
5.5
L
Bakasura
ShenOkami
Bakasura
0
8
2
0.13
L
Tiamat
Umnarie
Tiamat
4
3
3
1.83
W
Apollo
WetGrandpa
Apollo
6
3
8
3.33
L
Gilgamesh
1
4
0
0.25
W
Bacchus
bionic-eyes
Bacchus
4
1
8
8
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
47,698
68,222
Taken
60,476
42,404
Mitigated
38,471
20,032
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,988
5,986
0
4,432
13,538
4,870
0
2,681
10,789
0
84,318
W
Scylla
Griptide7
Scylla
5,051
439
0
1,133
8,873
2,240
0
4,563
4,310
59,394
0
L
Sobek
4,357
261
473
3,969
15,272
13,979
0
4,490
10,782
23,715
0
W
Nike
11,337
1,063
0
750
12,522
10,942
472
1,125
11,397
9,528
46,906
L
Bakasura
ShenOkami
Bakasura
4,920
3,381
0
3,721
13,741
5,848
0
2,080
11,661
0
38,751
L
Tiamat
Umnarie
Tiamat
8,289
1,079
0
2,745
10,049
6,307
406
2,020
8,029
76,124
0
W
Apollo
WetGrandpa
Apollo
14,704
8,296
0
4,731
11,402
3,827
34
2,559
8,843
0
78,277
L
Gilgamesh
10,207
4,186
0
4,133
15,167
11,668
0
3,815
11,352
2,766
45,244
W
Bacchus
bionic-eyes
Bacchus
6,618
941
0
2,927
14,141
16,592
0
2,632
11,190
17,216
1,118
L
12,492
5,129
0
4,991
13,993
4,602
2,449
2,019
11,974
0
89,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
51,265
525
Minions Killed
536
0
Camps Cleared
0
1,680,705
Distance Traveled
1,829,521
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,895
605
132
7
0
406,714
1
W
Scylla
9,685
538
131
7
0
325,640
4
L
Sobek
7,143
397
38
2
0
351,246
4
W
Nike
9,695
539
127
7
0
373,164
6
L
Bakasura
7,674
426
83
5
0
386,143
1
L
Tiamat
10,645
591
153
9
0
323,377
7
W
Apollo
11,440
636
127
7
0
349,927
1
L
Gilgamesh
8,556
475
85
5
0
334,085
6
W
Bacchus
9,550
531
19
1
0
374,076
8
L
Neith
10,699
594
166
9
0
285,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role