Player Matchup

Mercury
Mercury
ImmortalBlaze-90
Mercury
Level 125
God Stats
15W - 11L
1,500 SR
Queue Stats
209W - 192L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
SoulGreninja_PR
Jormungandr
Level 144
God Stats
9W - 2L
1,757 SR
Queue Stats
217W - 206L
1,529 Elo+
Party 2
Scylla
Scylla
THE_GHOST_1_pr
Scylla
Level 118
God Stats
11W - 10L
1,305 SR
Queue Stats
273W - 244L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
kibaino23
Danzaburou
Level 160
God Stats
2W - 1L
1,294 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
malik10525
Sun Wukong
Level 121
God Stats
3W - 0L
1,781 SR
Queue Stats
220W - 232L
1,553 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,528 Elo+

VS

Team Averages
Level 110
1,695 SR
1,496 Elo+
Horus
Horus
BigSam67
Horus
Level 108
God Stats
96W - 57L
1,846 SR
Queue Stats
483W - 459L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
M4V3R1CKB0SS
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,537 Elo+
Party 1
Olorun
Olorun
TTChopper6288
Olorun
Level 126
God Stats
4W - 2L
1,975 SR
Queue Stats
34W - 30L
1,377 Elo+
Party 1
Pele
Pele
durablespy
Pele
Level 102
God Stats
28W - 17L
1,653 SR
Queue Stats
639W - 674L
1,414 Elo+
Solo
The Morrigan
The Morrigan
le coolest cat
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
15,378
549
14,943
26,224
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SoulGreninja_PR
Jormungandr
20
7 / 2 / 12
15,776
563
22,921
23,227
32,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 9 / 16
13,190
471
14,303
18,166
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
kibaino23
Danzaburou
20
13 / 4 / 9
18,003
643
29,355
23,037
9,277
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
malik10525
Sun Wukong
19
2 / 6 / 18
13,054
466
21,214
41,574
31,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSam67
Horus
20
4 / 6 / 4
14,038
501
18,664
33,163
31,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
M4V3R1CKB0SS
Sun Wukong
19
5 / 5 / 6
13,234
473
18,498
32,431
42,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 9 / 6
14,235
508
33,661
31,493
27,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 8 / 8
14,153
505
17,714
32,480
12,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
le coolest cat
The Morrigan
10
1 / 2 / 1
9,058
324
1,275
2,711
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
30
Kills
24
25
Deaths
30
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
BigSam67
Horus
4
6
4
1
W
8
4
5
2.63
L
Sun Wukong
M4V3R1CKB0SS
Sun Wukong
5
5
6
1.6
W
Jormungandr
SoulGreninja_PR
Jormungandr
7
2
12
6.5
W
0
9
16
0.89
L
9
9
6
1.33
L
5
8
8
1.13
W
Danzaburou
kibaino23
Danzaburou
13
4
9
4.38
L
The Morrigan
le coolest cat
The Morrigan
1
2
1
0.75
W
Sun Wukong
malik10525
Sun Wukong
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,736
Damage
89,812
132,228
Taken
132,278
89,512
Mitigated
114,883
39,376
Healing
39,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigSam67
Horus
18,664
7,754
2,369
10,652
33,163
31,323
278
12,990
20,052
0
94,664
W
14,943
11,363
0
4,030
26,224
10,726
910
1,677
24,262
0
143,105
L
Sun Wukong
M4V3R1CKB0SS
Sun Wukong
18,498
3,347
820
5,149
32,431
42,652
0
11,660
20,455
0
72,483
W
Jormungandr
SoulGreninja_PR
Jormungandr
22,921
7,056
441
4,244
23,227
32,290
2,565
3,986
18,666
106,391
0
W
14,303
1,671
0
2,340
18,166
6,063
1,979
2,632
15,391
87,383
0
L
33,661
18,655
1,926
10,801
31,493
27,210
447
7,110
24,242
100,525
15,209
L
17,714
4,280
0
6,862
32,480
12,869
0
7,880
24,440
0
110,329
W
Danzaburou
kibaino23
Danzaburou
29,355
15,576
0
11,223
23,037
9,277
9,917
10,265
12,503
0
127,555
L
The Morrigan
le coolest cat
The Morrigan
1,275
165
0
685
2,711
829
87
309
2,370
26,796
0
W
Sun Wukong
malik10525
Sun Wukong
21,214
3,022
687
16,411
41,574
31,156
392
13,207
27,446
0
61,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,401
Gold Earned
64,718
726
Minions Killed
647
0
Camps Cleared
0
2,610,385
Distance Traveled
2,098,420
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,038
501
155
6
0
491,462
7
W
Mercury
15,378
549
161
6
0
584,994
1
L
Sun Wukong
13,234
473
97
3
0
533,813
4
W
Jormungandr
15,776
563
173
6
0
515,787
0
W
Scylla
13,190
471
137
5
0
465,305
2
L
Olorun
14,235
508
166
6
0
425,208
6
L
Pele
14,153
505
161
6
0
508,364
3
W
Danzaburou
18,003
643
181
6
0
499,122
7
L
The Morrigan
9,058
324
68
2
0
139,573
4
W
Sun Wukong
13,054
466
74
3
0
545,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role