Player Matchup

Nu Wa
Nu Wa
Dagnyt
Nu Wa
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
626W - 240L
1,733 Elo+
Party 1
King Arthur
King Arthur
Hazey027
King Arthur
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 6L
1,720 Elo+
Party 1
Neith
Neith
Merlinone
Neith
Level 160
God Stats
8W - 1L
1,777 SR
Queue Stats
588W - 183L
1,835 Elo+
Party 1
Khepri
Khepri
TextaGun
Khepri
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 19L
1,720 Elo+
Party 1
Loki
Loki
TheOmega4
Loki
Level 156
God Stats
6W - 2L
1,694 SR
Queue Stats
216W - 76L
1,638 Elo+
Party 1
Team Averages
Level 142
1,594 SR
1,730 Elo+

VS

Team Averages
Level 145
1,568 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lolz_AVATAR_
Odin
Level 142
God Stats
3W - 9L
1,257 SR
Queue Stats
412W - 660L
1,394 Elo+
Party 2
Izanami
Izanami
SUPER_PAANTIEEZ
Izanami
Level 115
God Stats
3W - 4L
1,843 SR
Queue Stats
145W - 230L
1,470 Elo+
Party 2
Janus
Janus
ronhell025
Janus
Level 160
God Stats
12W - 13L
1,734 SR
Queue Stats
307W - 330L
1,518 Elo+
Solo
Sobek
Sobek
xUnknown_SouIjah
Sobek
Level 156
God Stats
3W - 6L
1,509 SR
Queue Stats
101W - 206L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dagnyt
Nu Wa
14
6 / 0 / 9
8,453
704
8,419
4,461
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Hazey027
King Arthur
12
4 / 2 / 7
7,573
631
9,281
8,616
4,648
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Merlinone
Neith
13
10 / 0 / 6
8,464
705
14,628
4,800
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
TextaGun
Khepri
10
0 / 1 / 19
7,116
593
4,009
9,272
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
13
8 / 2 / 12
8,282
690
7,646
7,124
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 2 / 0
4,982
415
1,599
4,523
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 1
4,672
389
2,400
12,894
6,190
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 7 / 1
6,901
575
4,512
11,933
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 7 / 4
6,382
532
4,384
8,613
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 4
5,649
471
2,722
14,427
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
28
Kills
5
5
Deaths
28
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Nu Wa
Dagnyt
Nu Wa
6
0
9
10.5
W
King Arthur
Hazey027
King Arthur
4
2
7
3.75
L
0
6
1
0.08
W
Neith
Merlinone
Neith
10
0
6
13
L
3
7
1
0.5
W
Khepri
TextaGun
Khepri
0
1
19
9.5
W
Loki
8
2
12
7
L
Janus
1
7
4
0.43
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
15,617
34,273
Taken
52,390
18,307
Mitigated
18,841
6,803
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,599
576
0
1,359
4,523
1,012
0
1,285
3,238
0
11,381
W
Nu Wa
Dagnyt
Nu Wa
8,419
2,152
0
500
4,461
1,413
1,093
613
3,752
64,443
0
W
King Arthur
Hazey027
King Arthur
9,281
1,255
0
1,323
8,616
4,648
322
1,452
7,094
0
39,636
L
2,400
489
0
1,480
12,894
6,190
0
2,412
10,482
0
16,890
W
Neith
Merlinone
Neith
14,628
8,955
0
1,727
4,800
1,859
4,145
1,183
3,547
0
61,779
L
4,512
3,282
0
3,711
11,933
1,985
0
2,449
9,484
0
33,591
W
Khepri
TextaGun
Khepri
4,009
1,268
313
2,650
9,272
7,640
472
1,828
7,370
15,783
0
W
Loki
7,646
2,169
0
290
7,124
2,747
1,439
1,600
5,404
0
51,241
L
Janus
4,384
278
0
270
8,613
1,627
0
2,617
5,996
32,201
0
L
2,722
709
187
3,743
14,427
8,027
0
3,665
10,762
9,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
28,586
384
Minions Killed
220
0
Camps Cleared
0
1,276,862
Distance Traveled
971,342
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,982
415
35
3
0
127,916
2
W
Nu Wa
8,453
704
96
8
0
267,710
2
W
King Arthur
7,573
631
68
6
0
240,502
0
L
Odin
4,672
389
32
3
0
182,124
1
W
Neith
8,464
705
109
9
0
219,758
5
L
Izanami
6,901
575
72
6
0
201,084
5
W
Khepri
7,116
593
23
2
0
272,349
4
W
Loki
8,282
690
88
7
0
276,543
4
L
Janus
6,382
532
64
5
0
240,343
2
L
Sobek
5,649
471
17
1
0
219,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role