Player Matchup

Medusa
Medusa
Acheron25
Medusa
Level 116
God Stats
3W - 1L
1,743 SR
Queue Stats
248W - 296L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
AkSav907
Xbalanque
Level 59
God Stats
4W - 0L
1,700 SR
Queue Stats
118W - 120L
1,440 Elo+
Solo
Thoth
Thoth
Habibinator777
Thoth
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 157L
1,463 Elo+
Party 1
Athena
Athena
Zestiria3571
Athena
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,328 Elo+
Solo
Cliodhna
Cliodhna
sweethearts4ever
Cliodhna
Level 159
God Stats
11W - 10L
1,480 SR
Queue Stats
295W - 334L
1,407 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,417 Elo+

VS

Team Averages
Level 71
1,457 SR
1,452 Elo+
Fenrir
Fenrir
Dr_Sagoo
Fenrir
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
124W - 145L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
GTaigrs
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,502 Elo+
Solo
Susano
Susano
Independent4758
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Jekyll_Hyde78
Kukulkan
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,608 Elo+
Solo
Artio
Artio
TwistdNurple
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acheron25
Medusa
20
15 / 5 / 16
14,084
828
27,083
15,285
8,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
AkSav907
Xbalanque
19
6 / 5 / 26
12,677
746
21,387
14,907
7,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 20
13,113
771
22,021
11,602
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
20
4 / 6 / 26
12,340
726
17,316
26,469
30,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 20
13,082
770
14,636
19,757
12,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr_Sagoo
Fenrir
20
12 / 7 / 5
13,022
766
21,475
39,244
27,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
GTaigrs
Sun Wukong
17
3 / 10 / 8
10,872
640
13,803
26,436
28,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 11 / 7
10,115
595
4,808
20,518
11,627
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Jekyll_Hyde78
Kukulkan
20
7 / 3 / 6
13,048
768
25,537
10,429
4,656
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 8
10,315
607
6,587
26,591
34,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
56
37
Kills
22
22
Deaths
37
108
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acheron25
Medusa
15
5
16
4.6
W
Xbalanque
AkSav907
Xbalanque
6
5
26
3.8
L
Fenrir
Dr_Sagoo
Fenrir
12
7
5
2.07
L
Sun Wukong
GTaigrs
Sun Wukong
3
10
8
0.7
W
6
3
20
5.33
L
0
11
7
0.32
L
Kukulkan
Jekyll_Hyde78
Kukulkan
7
3
6
3.33
L
0
6
8
0.67
W
Athena
4
6
26
2.83
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,443
Damage
72,210
88,020
Taken
123,218
64,111
Mitigated
107,353
34,065
Healing
35,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acheron25
Medusa
27,083
14,423
2,511
3,044
15,285
8,221
1,978
4,947
10,074
0
47,713
W
Xbalanque
AkSav907
Xbalanque
21,387
14,368
1,072
5,741
14,907
7,436
3,075
3,544
11,145
0
47,207
L
Fenrir
Dr_Sagoo
Fenrir
21,475
3,971
1,467
14,294
39,244
27,852
413
14,434
23,989
0
33,036
L
Sun Wukong
GTaigrs
Sun Wukong
13,803
3,065
1,764
4,074
26,436
28,775
0
7,958
18,024
0
20,360
W
22,021
2,700
1,449
4,371
11,602
5,600
619
2,830
8,647
41,305
0
L
4,808
1,290
1,524
1,749
20,518
11,627
458
3,904
16,318
0
15,633
L
Kukulkan
Jekyll_Hyde78
Kukulkan
25,537
2,229
993
740
10,429
4,656
493
3,475
6,820
64,818
0
L
6,587
1,598
2,046
6,417
26,591
34,443
154
7,609
18,730
14,790
0
W
Athena
17,316
4,993
1,299
5,693
26,469
30,842
503
9,475
15,943
30,470
0
W
14,636
3,110
806
8,079
19,757
12,012
430
10,235
9,080
0
37,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,296
Gold Earned
57,372
185
Minions Killed
143
0
Camps Cleared
0
1,507,876
Distance Traveled
1,416,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,084
828
32
2
0
271,371
1
W
Xbalanque
12,677
746
40
2
0
311,728
0
L
Fenrir
13,022
766
20
1
0
310,099
0
L
Sun Wukong
10,872
640
9
1
0
260,623
0
W
Thoth
13,113
771
46
3
0
312,413
0
L
Susano
10,115
595
17
1
0
280,467
0
L
Kukulkan
13,048
768
77
5
0
282,202
0
L
Artio
10,315
607
20
1
0
282,671
0
W
Athena
12,340
726
26
2
0
309,597
0
W
Cliodhna
13,082
770
41
2
0
302,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role