Player Matchup

Ra
Ra
BUTTERBOT021
Ra
Level 115
God Stats
5W - 5L
1,438 SR
Queue Stats
310W - 299L
1,586 Elo+
Solo
Danzaburou
Danzaburou
BigFatHeavyNuts
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,553 Elo+
Party 1
Ravana
Ravana
Kthulut
Ravana
Level 103
God Stats
1W - 1L
1,321 SR
Queue Stats
18W - 20L
1,494 Elo+
Party 1
Agni
Agni
SpareShadow
Agni
Level 87
God Stats
6W - 3L
1,740 SR
Queue Stats
11W - 15L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
UR_MERKED23
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,552 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,516 Elo+

VS

Team Averages
Level 118
1,536 SR
1,581 Elo+
Nu Wa
Nu Wa
GreyBeard179
Nu Wa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 166L
1,492 Elo+
Party 3
Izanami
Izanami
Jballer3023
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,639 Elo+
Party 2
Cerberus
Cerberus
snakeshadow158
Cerberus
Level 65
God Stats
2W - 5L
1,493 SR
Queue Stats
32W - 59L
1,577 Elo+
Solo
Ravana
Ravana
squirrelxwhisper
Ravana
Level 156
God Stats
10W - 5L
1,500 SR
Queue Stats
329W - 324L
1,582 Elo+
Party 3
Loki
Loki
xElipzo
Loki
Level 124
God Stats
2W - 3L
1,688 SR
Queue Stats
67W - 68L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 17
12,534
570
11,580
24,550
20,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
BigFatHeavyNuts
Danzaburou
18
6 / 4 / 14
12,260
557
19,614
23,211
7,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Kthulut
Ravana
20
13 / 4 / 6
13,737
624
16,843
13,970
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 2 / 7
13,146
598
15,293
15,140
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
UR_MERKED23
Jormungandr
19
5 / 5 / 8
13,152
598
14,501
17,575
9,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,160
462
13,114
11,946
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jballer3023
Izanami
16
2 / 9 / 4
10,861
494
17,435
19,113
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
15
1 / 8 / 4
9,051
411
11,678
27,920
30,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 7 / 0
11,296
513
13,683
19,672
15,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Loki
xElipzo
Loki
17
4 / 9 / 1
11,267
512
14,282
19,583
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
39
Kills
14
15
Deaths
39
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
W
Danzaburou
BigFatHeavyNuts
Danzaburou
6
4
14
3.25
L
1
6
6
0.67
L
Izanami
Jballer3023
Izanami
2
9
4
0.44
W
Ravana
Kthulut
Ravana
13
4
6
4
W
11
2
7
7.25
W
Jormungandr
UR_MERKED23
Jormungandr
5
5
8
1.8
L
Cerberus
1
8
4
0.38
L
6
7
0
0.86
L
Loki
xElipzo
Loki
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,831
Damage
70,192
94,446
Taken
98,234
52,218
Mitigated
61,710
36,644
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,580
2,436
5,937
8,866
24,550
20,381
40
4,163
20,387
53,853
0
W
Danzaburou
BigFatHeavyNuts
Danzaburou
19,614
11,302
0
8,788
23,211
7,639
3,439
5,379
17,832
0
74,383
L
13,114
1,041
0
656
11,946
3,206
822
4,269
7,272
66,730
0
L
Izanami
Jballer3023
Izanami
17,435
10,494
0
2,932
19,113
6,393
198
6,867
12,154
0
82,769
W
Ravana
Kthulut
Ravana
16,843
6,515
0
3,159
13,970
9,324
4,007
3,615
10,355
0
82,043
W
15,293
1,171
712
4,697
15,140
5,487
2,915
6,997
8,143
73,112
0
W
Jormungandr
UR_MERKED23
Jormungandr
14,501
5,320
390
4,095
17,575
9,387
1,959
4,638
12,937
78,036
0
L
Cerberus
11,678
832
123
8,089
27,920
30,002
0
12,183
15,507
34,996
0
L
13,683
3,958
78
4,582
19,672
15,277
550
12,064
7,537
0
80,489
L
Loki
xElipzo
Loki
14,282
3,640
0
5,112
19,583
6,832
0
5,080
14,390
0
79,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,829
Gold Earned
52,635
567
Minions Killed
544
0
Camps Cleared
0
2,100,928
Distance Traveled
1,820,914
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,534
570
74
3
0
451,664
0
W
Danzaburou
12,260
557
99
5
0
404,633
1
L
Nu Wa
10,160
462
101
5
0
348,276
2
L
Izanami
10,861
494
140
6
0
327,972
1
W
Ravana
13,737
624
117
5
0
468,915
1
W
Agni
13,146
598
119
5
0
411,971
1
W
Jormungandr
13,152
598
158
7
0
363,745
3
L
Cerberus
9,051
411
40
2
0
390,019
2
L
Ravana
11,296
513
150
7
0
394,644
4
L
Loki
11,267
512
113
5
0
360,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role