Player Matchup

Anhur
Anhur
Fellguard17
Anhur
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Solo
Osiris
Osiris
MeddieFrercury
Osiris
Level 153
God Stats
9W - 12L
1,580 SR
Queue Stats
770W - 891L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Trelo2004
Nu Wa
Level 93
God Stats
7W - 6L
1,500 SR
Queue Stats
107W - 132L
1,347 Elo+
Party 1
Pele
Pele
cascogz_07
Pele
Level 107
God Stats
4W - 10L
1,431 SR
Queue Stats
456W - 533L
1,453 Elo+
Solo
Athena
Athena
itsmatigamerpro
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,329 Elo+
Party 1
Team Averages
Level 92
1,502 SR
1,408 Elo+

VS

Team Averages
Level 88
1,535 SR
1,428 Elo+
Pele
Pele
KOs_Benja300307
Pele
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,368 Elo+
Party 2
Atlas
Atlas
YARC0
Atlas
Level 148
God Stats
17W - 9L
1,500 SR
Queue Stats
182W - 194L
1,516 Elo+
Solo
Heimdallr
Heimdallr
arucano275
Heimdallr
Level 85
God Stats
19W - 38L
1,341 SR
Queue Stats
54W - 72L
1,206 Elo+
Solo
Tyr
Tyr
itsTiTi-_L2R2_-
Tyr
Level 42
God Stats
2W - 2L
1,511 SR
Queue Stats
8W - 4L
1,368 Elo+
Party 2
Merlin
Merlin
xkevinccx
Merlin
Level 93
God Stats
15W - 16L
1,822 SR
Queue Stats
70W - 76L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,042
380
0
0
0
8
3 / 0 / 0
5,023
628
3,578
3,777
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Trelo2004
Nu Wa
7
0 / 4 / 3
4,543
568
4,065
4,277
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 0
4,819
602
1,767
4,247
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 5 / 1
3,914
489
2,228
6,863
2,212
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,115
514
1,899
5,555
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
YARC0
Atlas
7
3 / 1 / 4
5,238
655
3,795
7,036
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
arucano275
Heimdallr
9
2 / 0 / 0
5,508
689
1,799
3,142
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,521
565
1,395
4,818
2,352
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
xkevinccx
Merlin
9
4 / 1 / 1
5,355
669
3,061
3,505
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
1
0.5
L
3
0
0
3
L
Nu Wa
Trelo2004
Nu Wa
0
4
3
0.38
W
Atlas
YARC0
Atlas
3
1
4
5
W
Heimdallr
arucano275
Heimdallr
2
0
0
2
L
0
0
0
0
W
0
0
1
0.5
L
0
5
1
0.1
W
Merlin
xkevinccx
Merlin
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
11,949
19,164
Taken
24,056
7,099
Mitigated
8,559
3,628
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,899
324
160
1,608
5,555
1,284
0
1,787
3,768
0
14,302
L
3,578
1,162
0
1,145
3,777
2,001
0
1,025
2,752
0
22,410
L
Nu Wa
Trelo2004
Nu Wa
4,065
1,241
0
500
4,277
1,348
0
3,111
1,166
19,930
0
W
Atlas
YARC0
Atlas
3,795
1,074
111
1,866
7,036
3,258
0
1,649
4,743
10,678
2,130
W
Heimdallr
arucano275
Heimdallr
1,799
1,181
0
1,408
3,142
938
650
507
2,516
0
30,009
L
1,767
416
0
1,393
4,247
1,538
270
444
3,803
0
24,373
W
1,395
47
0
1,736
4,818
2,352
0
565
4,253
144
13,257
L
2,228
456
0
590
6,863
2,212
0
1,639
5,224
12,700
0
W
Merlin
xkevinccx
Merlin
3,061
237
0
523
3,505
727
0
1,785
1,720
24,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,341
Gold Earned
24,737
150
Minions Killed
180
0
Camps Cleared
0
664,648
Distance Traveled
809,411
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,042
380
0
0
0
0
0
W
Pele
4,115
514
25
3
0
171,922
1
L
Osiris
5,023
628
43
5
0
157,722
0
L
Nu Wa
4,543
568
33
4
0
155,299
2
W
Atlas
5,238
655
21
3
0
151,130
0
W
Heimdallr
5,508
689
60
8
0
163,088
0
L
Pele
4,819
602
52
7
0
175,119
0
W
Tyr
4,521
565
28
4
0
169,868
0
L
Athena
3,914
489
22
3
0
176,508
0
W
Merlin
5,355
669
46
6
0
153,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role