Player Matchup

Nemesis
Nemesis
AurgelmirIsHere
Nemesis
Level 27
God Stats
15W - 8L
1,730 SR
Queue Stats
65W - 33L
1,322 Elo+
Party 1
Izanami
Izanami
FreakOPsychO
Izanami
Level 73
God Stats
2W - 3L
1,753 SR
Queue Stats
129W - 88L
1,580 Elo+
Party 3
Cabrakan
Cabrakan
MiliSoBad
Cabrakan
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
435W - 381L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
RarePara
Nu Wa
Level 50
God Stats
8W - 2L
1,813 SR
Queue Stats
123W - 98L
1,896 Elo+
Party 1
King Arthur
King Arthur
SpectralGhost12
King Arthur
Level 46
God Stats
3W - 1L
1,661 SR
Queue Stats
133W - 90L
1,564 Elo+
Party 1
Team Averages
Level 41
1,691 SR
1,594 Elo+

VS

Team Averages
Level 93
1,581 SR
1,578 Elo+
Ra
Ra
AlphaBorne
Ra
Level 125
God Stats
5W - 3L
1,582 SR
Queue Stats
206W - 176L
1,638 Elo+
Party 2
Thanatos
Thanatos
MCHeat23
Thanatos
Level 47
God Stats
6W - 24L
1,349 SR
Queue Stats
87W - 81L
1,595 Elo+
Party 2
Bacchus
Bacchus
TheDankSoviet
Bacchus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 143L
1,467 Elo+
Party 2
Bellona
Bellona
lodedgun1309
Bellona
Level 107
God Stats
8W - 5L
1,976 SR
Queue Stats
26W - 21L
1,550 Elo+
Solo
Hou Yi
Hou Yi
zDarthDaddy
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,308
543
10,111
13,894
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
FreakOPsychO
Izanami
18
4 / 3 / 3
11,000
579
8,574
12,476
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
MiliSoBad
Cabrakan
12
2 / 4 / 5
8,726
459
7,955
17,550
19,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
RarePara
Nu Wa
14
0 / 6 / 5
9,029
475
11,582
9,801
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SpectralGhost12
King Arthur
16
1 / 3 / 1
9,933
523
12,131
22,564
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
12,001
632
17,612
11,380
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MCHeat23
Thanatos
16
8 / 5 / 11
10,968
577
15,291
18,756
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
13
0 / 1 / 15
9,143
481
6,344
15,495
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
lodedgun1309
Bellona
17
0 / 3 / 5
10,330
544
10,372
19,665
17,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
19
4 / 3 / 0
11,351
597
10,682
14,463
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
21
21
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
5
5
3
1.3
L
Izanami
FreakOPsychO
Izanami
4
3
3
1.83
W
Thanatos
MCHeat23
Thanatos
8
5
11
2.7
L
Cabrakan
MiliSoBad
Cabrakan
2
4
5
1.13
L
Nu Wa
RarePara
Nu Wa
0
6
5
0.42
L
King Arthur
SpectralGhost12
King Arthur
1
3
1
0.5
W
Bacchus
0
1
15
7.5
W
Bellona
lodedgun1309
Bellona
0
3
5
0.83
W
Hou Yi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
60,301
76,285
Taken
79,759
43,821
Mitigated
55,562
22,209
Healing
36,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,612
3,107
3,641
6,156
11,380
5,695
232
4,659
6,410
85,043
0
L
10,111
5,148
0
4,015
13,894
4,926
214
4,684
9,112
0
81,499
L
Izanami
FreakOPsychO
Izanami
8,574
5,192
0
4,161
12,476
2,915
796
1,599
10,877
0
92,990
W
Thanatos
MCHeat23
Thanatos
15,291
4,756
0
12,308
18,756
8,492
51
7,649
10,784
0
56,373
L
Cabrakan
MiliSoBad
Cabrakan
7,955
1,379
2,168
3,836
17,550
19,118
0
8,340
9,210
22,506
0
L
Nu Wa
RarePara
Nu Wa
11,582
1,245
113
792
9,801
2,179
0
4,150
5,651
54,508
0
L
King Arthur
SpectralGhost12
King Arthur
12,131
1,543
34
7,090
22,564
14,683
62
6,214
16,350
6,997
60,485
W
Bacchus
6,344
727
499
2,441
15,495
18,871
49
6,237
8,923
15,979
0
W
Bellona
lodedgun1309
Bellona
10,372
2,647
0
5,653
19,665
17,473
492
3,058
15,352
6,085
73,361
W
Hou Yi
10,682
5,803
0
5,991
14,463
5,031
738
2,083
11,854
0
103,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
53,793
581
Minions Killed
568
0
Camps Cleared
0
1,854,700
Distance Traveled
1,934,863
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,001
632
143
8
0
412,579
2
L
Nemesis
10,308
543
136
7
0
412,363
4
L
Izanami
11,000
579
182
10
0
363,587
8
W
Thanatos
10,968
577
73
4
0
402,835
4
L
Cabrakan
8,726
459
23
1
0
370,731
3
L
Nu Wa
9,029
475
94
5
0
350,317
6
L
King Arthur
9,933
523
146
8
0
357,702
0
W
Bacchus
9,143
481
19
1
0
407,496
0
W
Bellona
10,330
544
158
8
0
365,229
2
W
Hou Yi
11,351
597
175
9
0
346,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role