Player Matchup

Chaac
Chaac
Silver II
DaMonsterx3
Chaac
Silver II
Level 127
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
MeatyChunks42
Cernunnos
Bronze III
Level 126
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
tekdek34
Zeus
Bronze III
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,358 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,500 SR
1,373 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Beamord
Ah Muzen Cab
Gold III
Level 160
God Stats
12W - 3L
1,645 SR
Queue Stats
525W - 486L
1,402 MMR
Party 1
Nox
Nox
Gold IV
DreadedLeviticus
Nox
Gold IV
Level 125
God Stats
22W - 28L
1,494 SR
Queue Stats
88W - 103L
1,381 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
Nootamis
Gilgamesh
Silver IV
Level 76
God Stats
1W - 3L
1,363 SR
Queue Stats
7W - 14L
1,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
11,293
664
12,537
17,615
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MeatyChunks42
Cernunnos
17
3 / 2 / 11
11,916
701
12,605
10,672
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
11 / 4 / 5
13,448
791
19,499
9,479
3,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaAtlasBacchusBastetHe Bo

VS

Bans
ThothFreyaPoseidonHelAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beamord
Ah Muzen Cab
14
6 / 6 / 2
11,575
681
12,795
14,648
3,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 5 / 6
10,782
634
7,917
12,023
3,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nootamis
Gilgamesh
14
2 / 6 / 6
10,504
618
10,135
21,872
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
9
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Beamord
Ah Muzen Cab
6
6
2
1.17
W
3
3
10
2.67
L
1
5
6
0.8
W
Cernunnos
MeatyChunks42
Cernunnos
3
2
11
4.25
L
Gilgamesh
Nootamis
Gilgamesh
2
6
6
0.83
W
Zeus
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
30,847
37,766
Taken
48,543
20,704
Mitigated
26,815
11,615
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Beamord
Ah Muzen Cab
12,795
3,573
0
2,108
14,648
3,623
0
6,572
7,781
0
38,175
W
12,537
2,068
105
7,860
17,615
13,505
0
4,251
12,960
3,023
30,833
L
7,917
229
0
280
12,023
3,558
0
4,485
7,240
47,753
0
W
Cernunnos
MeatyChunks42
Cernunnos
12,605
4,712
0
2,184
10,672
4,163
1,571
2,907
7,631
0
55,980
L
Gilgamesh
Nootamis
Gilgamesh
10,135
2,833
344
2,112
21,872
19,634
0
9,414
12,231
0
24,964
W
Zeus
19,499
2,178
0
1,466
9,479
3,036
1,536
1,290
7,980
68,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
32,861
253
Minions Killed
187
11
Camps Cleared
4
936,952
Distance Traveled
886,513
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,575
681
78
5
1
303,757
6
W
Chaac
11,293
664
51
3
1
318,352
4
L
Nox
10,782
634
78
5
3
296,593
4
W
Cernunnos
11,916
701
89
5
4
333,801
1
L
Gilgamesh
10,504
618
31
2
0
286,163
3
W
Zeus
13,448
791
113
7
6
284,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role