Player Matchup

Achilles
Achilles
LugNut420
Achilles
Level 104
God Stats
5W - 0L
1,718 SR
Queue Stats
111W - 39L
1,862 Elo+
Party 2
Jing Wei
Jing Wei
Luxster99
Jing Wei
Level 45
God Stats
3W - 0L
1,758 SR
Queue Stats
85W - 23L
1,876 Elo+
Party 2
Cerberus
Cerberus
Shiller69
Cerberus
Level 120
God Stats
9W - 0L
2,010 SR
Queue Stats
42W - 14L
1,789 Elo+
Party 2
Heimdallr
Heimdallr
Sikinprime2
Heimdallr
Level 146
God Stats
19W - 14L
1,609 SR
Queue Stats
538W - 486L
1,637 Elo+
Party 2
Eset
Eset
akaBavaro
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 32L
1,858 Elo+
Party 2
Team Averages
Level 113
1,719 SR
1,805 Elo+

VS

Team Averages
Level 66
1,606 SR
1,742 Elo+
Cliodhna
Cliodhna
Blight22s
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Nu Wa
Nu Wa
Dooozy1
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 121L
1,899 Elo+
Party 3
Atlas
Atlas
Narwhals64s
Atlas
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 157L
1,899 Elo+
Party 3
Horus
Horus
Sherbetshake
Horus
Level 127
God Stats
3W - 2L
1,784 SR
Queue Stats
13W - 7L
1,697 Elo+
Party 1
Hachiman
Hachiman
cryofsolace
Hachiman
Level 66
God Stats
2W - 2L
1,747 SR
Queue Stats
26W - 24L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LugNut420
Achilles
18
10 / 2 / 5
10,561
812
12,042
16,342
16,761
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Luxster99
Jing Wei
16
0 / 1 / 8
9,153
704
6,355
8,069
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Shiller69
Cerberus
15
1 / 4 / 12
9,118
701
7,601
19,726
21,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Sikinprime2
Heimdallr
17
3 / 3 / 11
10,238
788
7,348
11,603
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
10 / 0 / 11
12,000
923
21,321
9,926
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blight22s
Cliodhna
16
1 / 5 / 6
9,199
708
8,384
13,157
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Dooozy1
Nu Wa
16
1 / 5 / 5
8,742
672
14,120
10,777
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 4
8,573
659
6,287
15,383
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 8 / 3
9,366
720
8,334
14,245
8,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
cryofsolace
Hachiman
15
0 / 2 / 5
8,496
654
10,050
11,711
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
24
Kills
10
10
Deaths
24
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blight22s
Cliodhna
1
5
6
0.8
L
Nu Wa
Dooozy1
Nu Wa
1
5
5
0.7
W
Achilles
LugNut420
Achilles
10
2
5
6.25
W
Jing Wei
Luxster99
Jing Wei
0
1
8
4
L
2
4
4
1
L
6
8
3
0.94
W
Cerberus
Shiller69
Cerberus
1
4
12
1.75
W
Heimdallr
Sikinprime2
Heimdallr
3
3
11
2.83
W
Eset
10
0
11
15.5
L
Hachiman
cryofsolace
Hachiman
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
47,175
65,666
Taken
65,273
49,657
Mitigated
33,468
13,032
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blight22s
Cliodhna
8,384
899
0
1,612
13,157
4,113
0
4,871
8,154
0
43,899
L
Nu Wa
Dooozy1
Nu Wa
14,120
3,909
0
719
10,777
3,211
0
6,153
4,468
32,666
0
W
Achilles
LugNut420
Achilles
12,042
2,151
0
761
16,342
16,761
1,219
5,014
11,328
0
35,567
W
Jing Wei
Luxster99
Jing Wei
6,355
4,403
451
2,387
8,069
2,689
2,360
3,975
4,094
0
37,809
L
6,287
1,653
257
1,979
15,383
13,764
0
5,339
9,833
16,787
0
L
8,334
4,171
1,732
1,652
14,245
8,675
0
6,215
7,774
0
14,690
W
Cerberus
Shiller69
Cerberus
7,601
113
375
2,942
19,726
21,872
442
4,787
14,939
24,563
0
W
Heimdallr
Sikinprime2
Heimdallr
7,348
3,216
0
2,296
11,603
4,015
2,027
3,676
7,927
0
40,439
W
Eset
21,321
1,371
1,776
2,044
9,926
4,320
1,312
2,955
6,971
63,703
0
L
Hachiman
cryofsolace
Hachiman
10,050
5,298
0
500
11,711
3,705
0
5,341
6,122
0
31,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
44,376
335
Minions Killed
192
0
Camps Cleared
0
1,343,573
Distance Traveled
1,293,989
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,199
708
68
5
0
284,566
2
L
Nu Wa
8,742
672
44
3
0
217,756
0
W
Achilles
10,561
812
40
3
0
291,572
2
W
Jing Wei
9,153
704
64
5
0
265,820
3
L
Atlas
8,573
659
25
2
0
245,975
3
L
Horus
9,366
720
9
1
0
269,470
2
W
Cerberus
9,118
701
53
4
0
254,102
2
W
Heimdallr
10,238
788
81
6
0
242,349
2
W
Eset
12,000
923
97
7
0
289,730
2
L
Hachiman
8,496
654
46
4
0
276,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role