Player Matchup

Ravana
Ravana
 
Ravana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DynastyHeart
Cthulhu
Level 85
God Stats
1W - 2L
1,240 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 3
Jing Wei
Jing Wei
KarLeDrawin
Jing Wei
Level 79
God Stats
0W - 2L
1,269 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 3
King Arthur
King Arthur
denis0
King Arthur
Level 27
God Stats
0W - 1L
1,195 SR
Queue Stats
14W - 7L
1,669 Elo+
Party 3
Freya
Freya
xX573V3N5Xx
Freya
Level 69
God Stats
7W - 4L
1,696 SR
Queue Stats
45W - 39L
1,518 Elo+
Party 2
Team Averages
Level 62
1,380 SR
1,557 Elo+

VS

Team Averages
Level 64
1,692 SR
1,538 Elo+
Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
christian123715-
Chang'e
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 1
Artemis
Artemis
hegotttabomb
Artemis
Level 108
God Stats
11W - 4L
1,761 SR
Queue Stats
46W - 47L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
itzzQuinxy
Guan Yu
Level 2
God Stats
1W - 1L
1,875 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
xxU_NOT_SLIMExx
Achilles
Level 89
God Stats
2W - 0L
1,824 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 1 / 5
10,363
740
11,045
13,072
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
DynastyHeart
Cthulhu
17
5 / 6 / 5
10,327
738
17,103
21,804
28,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KarLeDrawin
Jing Wei
15
0 / 4 / 6
8,919
637
10,123
13,152
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
denis0
King Arthur
16
1 / 6 / 8
9,293
664
9,486
16,441
18,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 6 / 4
9,283
663
13,910
14,597
4,882
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 3 / 16
9,604
686
12,849
12,008
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 10
11,117
794
13,644
15,200
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
hegotttabomb
Artemis
18
4 / 0 / 11
10,674
762
21,231
11,001
4,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
itzzQuinxy
Guan Yu
16
3 / 4 / 12
9,533
681
11,974
22,308
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
18
9 / 4 / 10
10,867
776
10,076
17,653
20,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
13
Kills
23
23
Deaths
13
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
1
5
7.5
W
Charybdis
 
Charybdis
1
3
16
3
L
Cthulhu
DynastyHeart
Cthulhu
5
6
5
1.25
L
Jing Wei
KarLeDrawin
Jing Wei
0
4
6
0.75
W
6
2
10
5.5
L
King Arthur
denis0
King Arthur
1
6
8
0.83
W
Artemis
hegotttabomb
Artemis
4
0
11
9.5
W
Guan Yu
itzzQuinxy
Guan Yu
3
4
12
2.25
L
2
6
4
0.67
W
Achilles
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,667
Damage
69,774
79,066
Taken
78,170
62,905
Mitigated
52,439
13,566
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,045
2,791
0
3,252
13,072
6,792
0
4,009
8,702
0
40,298
W
Charybdis
 
Charybdis
12,849
6,236
0
2,547
12,008
4,244
1,486
4,792
6,952
0
34,564
L
Cthulhu
DynastyHeart
Cthulhu
17,103
1,071
689
1,271
21,804
28,056
261
3,448
17,576
32,357
0
L
Jing Wei
KarLeDrawin
Jing Wei
10,123
8,162
0
3,362
13,152
4,783
1,150
1,219
11,374
0
32,924
W
13,644
1,567
4,158
7,787
15,200
5,241
80
4,520
10,606
48,282
0
L
King Arthur
denis0
King Arthur
9,486
1,031
151
179
16,441
18,392
0
3,797
11,988
0
23,293
W
Artemis
hegotttabomb
Artemis
21,231
9,282
0
2,422
11,001
4,574
1,451
5,447
5,405
0
59,978
W
Guan Yu
itzzQuinxy
Guan Yu
11,974
1,098
3,978
6,122
22,308
18,120
158
10,538
11,463
4,189
12,376
L
13,910
3,281
0
4,662
14,597
4,882
357
2,331
11,718
24,606
0
W
Achilles
10,076
1,546
105
3,645
17,653
20,260
52
4,711
12,731
0
17,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
51,795
208
Minions Killed
249
0
Camps Cleared
0
1,357,982
Distance Traveled
1,452,904
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,363
740
56
4
0
302,961
2
W
Charybdis
9,604
686
52
4
0
268,112
1
L
Cthulhu
10,327
738
43
3
0
268,144
0
L
Jing Wei
8,919
637
44
3
0
274,775
0
W
Chang'e
11,117
794
84
6
0
278,151
3
L
King Arthur
9,293
664
37
3
0
260,385
1
W
Artemis
10,674
762
88
6
0
308,326
0
W
Guan Yu
9,533
681
11
1
0
302,463
0
L
Freya
9,283
663
28
2
0
251,717
0
W
Achilles
10,867
776
14
1
0
295,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role