Player Matchup

Vulcan
Vulcan
Gold II
Bigmike796879
Vulcan
Gold II
Level 59
God Stats
13W - 19L
1,484 SR
Queue Stats
88W - 104L
1,520 MMR
Party 1
Fenrir
Fenrir
Silver I
DoctorWho9801
Fenrir
Silver I
Level 61
God Stats
2W - 2L
1,560 SR
Queue Stats
106W - 128L
1,062 MMR
Party 1
Odin
Odin
Bronze III
coolstud243
Odin
Bronze III
Level 107
God Stats
2W - 7L
1,281 SR
Queue Stats
7W - 21L
1,240 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,442 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,623 SR
1,237 MMR
Khepri
Khepri
Silver I
RiskyCookie7
Khepri
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 120L
1,076 MMR
Solo
Cernunnos
Cernunnos
Silver III
Young Mc Lovin1
Cernunnos
Silver III
Level 115
God Stats
4W - 6L
1,776 SR
Queue Stats
106W - 123L
1,311 MMR
Solo
Sol
Sol
Silver I
Zakeetis
Sol
Silver I
Level 127
God Stats
9W - 6L
1,592 SR
Queue Stats
71W - 104L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,955
746
10,748
5,567
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 3
7,871
656
4,495
13,559
8,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 1
8,155
680
2,911
8,167
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusBastetGilgameshArtemis

VS

Bans
AtlasChaacGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 8
8,678
723
3,805
7,717
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Young Mc Lovin1
Cernunnos
10
5 / 1 / 3
8,230
686
4,824
4,298
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 6
8,972
748
10,425
8,442
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
0
4
3
0.38
L
Khepri
1
0
8
5
L
Cernunnos
Young Mc Lovin1
Cernunnos
5
1
3
6.5
L
3
2
6
3
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
19,054
27,293
Taken
20,457
14,937
Mitigated
13,183
4,649
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,748
5,373
0
1,161
5,567
2,104
805
3,067
2,500
48,739
0
W
4,495
750
0
2,018
13,559
8,838
0
7,154
6,405
0
9,217
L
Khepri
3,805
204
0
1,133
7,717
9,148
0
4,253
3,464
13,710
0
L
Cernunnos
Young Mc Lovin1
Cernunnos
4,824
2,759
0
1,858
4,298
1,491
520
1,878
2,420
0
15,726
L
10,425
3,173
0
1,262
8,442
2,544
933
4,665
3,777
40,118
0
W
2,911
425
43
1,427
8,167
3,995
1,332
4,038
4,129
0
17,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
25,880
120
Minions Killed
122
5
Camps Cleared
5
710,761
Distance Traveled
547,480
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,955
746
84
7
3
249,192
2
W
Fenrir
7,871
656
9
1
0
222,055
2
L
Khepri
8,678
723
19
2
1
220,653
3
L
Cernunnos
8,230
686
28
2
2
111,325
1
L
Sol
8,972
748
75
6
2
215,502
3
W
Odin
8,155
680
27
2
2
239,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role