Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
HELLHOUND78PR
Cu Chulainn
Level 107
God Stats
1W - 1L
1,318 SR
Queue Stats
107W - 114L
1,416 Elo+
Party 3
Ymir
Ymir
Hines0106
Ymir
Level 106
God Stats
23W - 30L
1,434 SR
Queue Stats
103W - 95L
1,503 Elo+
Party 3
Kali
Kali
ItsJourneys
Kali
Level 48
God Stats
2W - 2L
1,635 SR
Queue Stats
118W - 117L
1,482 Elo+
Party 4
Hel
Hel
ReaperRealms
Hel
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,503 Elo+
Party 4
Team Averages
Level 68
1,477 SR
1,481 Elo+

VS

Team Averages
Level 68
1,377 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Minor07
Loki
Level 149
God Stats
4W - 1L
1,307 SR
Queue Stats
129W - 120L
1,556 Elo+
Party 2
Ares
Ares
Terr0rTheLegend
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 2
Janus
Janus
kfleezy
Janus
Level 25
God Stats
7W - 16L
1,232 SR
Queue Stats
88W - 98L
1,352 Elo+
Party 1
Freya
Freya
reyching
Freya
Level 60
God Stats
25W - 24L
1,344 SR
Queue Stats
58W - 76L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 0
5,291
441
2,061
5,557
1,248
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HELLHOUND78PR
Cu Chulainn
11
1 / 3 / 2
6,301
525
4,312
7,856
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
7
1 / 5 / 1
5,184
432
1,736
9,732
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 3 / 1
7,022
585
2,294
7,576
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,092
424
525
5,877
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 1
7,643
637
3,792
5,825
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Minor07
Loki
12
4 / 1 / 3
7,288
607
3,423
6,872
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 8
8,156
680
7,980
5,937
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
kfleezy
Janus
13
6 / 0 / 3
7,604
634
5,225
1,913
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
reyching
Freya
11
0 / 2 / 2
6,731
561
4,081
4,708
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Medusa
 
Medusa
4
1
1
4.5
L
Cu Chulainn
HELLHOUND78PR
Cu Chulainn
1
3
2
0.67
L
Ymir
1
5
1
0.3
L
3
3
1
1.17
W
Loki
Minor07
Loki
4
1
3
5.5
L
0
4
0
0
W
6
1
8
10
W
Janus
kfleezy
Janus
6
0
3
7.5
W
Freya
reyching
Freya
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,928
Damage
24,501
36,598
Taken
25,255
13,228
Mitigated
10,471
7,225
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,061
1,261
0
762
5,557
1,248
0
2,301
3,189
0
22,266
W
Medusa
 
Medusa
3,792
1,826
0
2,670
5,825
1,797
1,103
894
4,931
0
44,943
L
Cu Chulainn
HELLHOUND78PR
Cu Chulainn
4,312
1,184
0
1,129
7,856
3,921
0
3,948
3,908
0
30,660
L
Ymir
1,736
673
0
698
9,732
4,397
0
5,495
4,186
12,028
0
L
2,294
1,364
0
3,016
7,576
2,142
0
2,397
5,145
0
28,753
W
Loki
Minor07
Loki
3,423
710
0
3,108
6,872
2,336
0
339
6,421
0
42,443
L
525
168
0
1,620
5,877
1,520
0
2,827
2,884
25,133
0
W
7,980
965
0
1,330
5,937
4,471
32
560
5,377
21,782
0
W
Janus
kfleezy
Janus
5,225
344
0
605
1,913
529
0
468
1,445
41,362
0
W
Freya
reyching
Freya
4,081
1,581
0
1,894
4,708
1,338
171
0
4,488
34,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
37,422
251
Minions Killed
386
0
Camps Cleared
0
1,146,635
Distance Traveled
1,275,386
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,291
441
49
4
0
222,935
5
W
Medusa
7,643
637
87
7
0
234,273
5
L
Cu Chulainn
6,301
525
67
6
0
230,424
5
L
Ymir
5,184
432
14
1
0
214,000
0
L
Kali
7,022
585
86
7
0
279,129
0
W
Loki
7,288
607
95
8
0
265,580
3
L
Hel
5,092
424
35
3
0
200,147
0
W
Ares
8,156
680
28
2
0
250,824
3
W
Janus
7,604
634
86
7
0
284,158
4
W
Freya
6,731
561
90
8
0
240,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role