Player Matchup

Izanami
Izanami
Auzific
Izanami
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 35L
1,334 Elo+
Party 1
Pele
Pele
FijiWithNoFeels
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kenshi117-
Baron Samedi
Level 122
God Stats
3W - 7L
1,324 SR
Queue Stats
78W - 93L
1,314 Elo+
Party 1
Aphrodite
Aphrodite
RelloGramz
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,395 Elo+
Party 1
Set
Set
xXBatman_KnowzXx
Set
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
118W - 136L
1,379 Elo+
Party 1
Team Averages
Level 77
1,465 SR
1,384 Elo+

VS

Team Averages
Level 72
1,562 SR
1,496 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
HIRO Impo
Ao Kuang
Level 65
God Stats
10W - 13L
1,664 SR
Queue Stats
141W - 134L
1,485 Elo+
Party 2
Mulan
Mulan
LegalChimera416
Mulan
Level 26
God Stats
2W - 1L
1,319 SR
Queue Stats
75W - 65L
1,533 Elo+
Party 2
Atlas
Atlas
MadMatt_04
Atlas
Level 38
God Stats
19W - 21L
1,583 SR
Queue Stats
232W - 212L
1,448 Elo+
Party 3
Ah Puch
Ah Puch
Techy 4 Soul
Ah Puch
Level 108
God Stats
19W - 8L
1,745 SR
Queue Stats
397W - 396L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auzific
Izanami
14
2 / 4 / 1
9,329
491
7,199
14,461
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 6
9,318
490
10,029
15,658
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Kenshi117-
Baron Samedi
15
3 / 6 / 5
9,692
510
11,939
15,393
5,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
RelloGramz
Aphrodite
12
1 / 8 / 6
8,000
421
6,232
14,560
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 2
10,537
555
11,631
15,715
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 3 / 2
9,998
526
14,980
15,618
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
HIRO Impo
Ao Kuang
16
7 / 4 / 7
10,263
540
9,347
14,719
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 5 / 3
8,955
471
8,965
16,047
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
15
2 / 0 / 12
10,240
539
6,813
15,058
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Techy 4 Soul
Ah Puch
17
10 / 2 / 5
11,065
582
16,065
8,266
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
28
28
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
3
2
2.33
L
Izanami
Auzific
Izanami
2
4
1
0.63
L
1
6
6
0.67
W
Ao Kuang
HIRO Impo
Ao Kuang
7
4
7
2.63
L
Baron Samedi
Kenshi117-
Baron Samedi
3
6
5
0.92
W
3
5
3
0.9
W
Atlas
2
0
12
8
L
Aphrodite
RelloGramz
Aphrodite
1
8
6
0.5
W
Ah Puch
Techy 4 Soul
Ah Puch
10
2
5
6.25
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
56,170
75,787
Taken
69,708
30,787
Mitigated
44,240
28,742
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,980
9,669
316
6,931
15,618
6,160
84
4,914
10,616
0
83,925
L
Izanami
Auzific
Izanami
7,199
4,161
0
3,133
14,461
3,375
858
6,191
8,078
0
52,292
L
10,029
4,445
0
5,212
15,658
5,587
43
5,994
9,586
0
52,795
W
Ao Kuang
HIRO Impo
Ao Kuang
9,347
2,294
0
5,887
14,719
5,334
3,006
2,267
12,158
55,579
0
L
Baron Samedi
Kenshi117-
Baron Samedi
11,939
385
1,217
4,742
15,393
5,145
2,020
6,092
9,235
55,912
0
W
8,965
1,415
0
4,498
16,047
10,659
268
3,414
12,230
7,358
35,358
W
Atlas
6,813
1,514
410
3,490
15,058
19,177
380
5,083
9,932
21,736
0
L
Aphrodite
RelloGramz
Aphrodite
6,232
831
3,329
5,598
14,560
5,872
380
7,180
7,101
29,531
204
W
Ah Puch
Techy 4 Soul
Ah Puch
16,065
559
0
1,684
8,266
2,910
1,328
2,289
5,936
71,635
0
L
11,631
4,033
70
5,441
15,715
10,808
0
8,558
6,797
0
58,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
50,521
432
Minions Killed
470
0
Camps Cleared
0
1,776,558
Distance Traveled
1,912,273
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,998
526
153
8
0
381,262
10
L
Izanami
9,329
491
107
6
0
358,633
11
L
Pele
9,318
490
79
4
0
374,191
4
W
Ao Kuang
10,263
540
88
5
0
413,333
1
L
Baron Samedi
9,692
510
86
5
0
336,096
6
W
Mulan
8,955
471
88
5
0
313,137
1
W
Atlas
10,240
539
13
1
0
418,806
2
L
Aphrodite
8,000
421
56
3
0
325,833
4
W
Ah Puch
11,065
582
128
7
0
385,735
2
L
Set
10,537
555
104
5
0
381,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role