Player Matchup

Thoth
Thoth
Silver II
Fμry
Thoth
Silver II
Level 140
God Stats
5W - 2L
1,678 SR
Queue Stats
109W - 30L
1,500 MMR
Party 2
Osiris
Osiris
Silver II
Nìghtbringer
Osiris
Silver II
Level 148
God Stats
1W - 0L
1,813 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Silver II
Pcparts
Vamana
Silver II
Level 160
God Stats
4W - 1L
1,682 SR
Queue Stats
28W - 5L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,724 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,418 SR
1,436 MMR
He Bo
He Bo
Bronze III
OGRisenHavoc
He Bo
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,490 MMR
Party 1
Sobek
Sobek
Bronze III
brokenbutter
Sobek
Bronze III
Level 127
God Stats
2W - 2L
1,275 SR
Queue Stats
14W - 10L
1,427 MMR
Party 1
Anhur
Anhur
Silver IV
jcthesavior25
Anhur
Silver IV
Level 89
God Stats
2W - 1L
1,480 SR
Queue Stats
52W - 45L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fμry
Thoth
13
6 / 2 / 6
8,824
882
11,607
5,930
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 14
8,574
857
6,117
9,275
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Pcparts
Vamana
14
10 / 3 / 7
9,748
975
12,038
13,310
12,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BastetAtlasAh Muzen CabAchillesGilgamesh

VS

Bans
FenrirOdinMulanGuan YuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,199
720
4,241
9,631
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 2
8,146
815
6,007
16,716
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 4
8,046
805
6,137
9,187
2,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
Fμry
Thoth
6
2
6
4.5
W
1
1
14
8
L
1
9
3
0.28
W
Vamana
Pcparts
Vamana
10
3
7
4.5
L
3
3
2
1.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
16,385
28,515
Taken
35,534
22,853
Mitigated
24,050
9,902
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Fμry
Thoth
11,607
361
0
979
5,930
1,881
1,055
2,630
3,222
40,203
0
W
6,117
1,563
0
2,940
9,275
8,895
281
3,551
5,568
0
15,706
L
4,241
146
0
752
9,631
2,370
0
3,820
5,811
15,404
0
W
Vamana
Pcparts
Vamana
12,038
6,336
424
5,559
13,310
12,077
743
4,078
9,025
178
27,364
L
6,007
706
0
2,325
16,716
18,893
0
5,527
11,189
12,868
0
L
6,137
2,959
0
477
9,187
2,787
0
2,558
6,629
0
21,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
23,391
120
Minions Killed
73
7
Camps Cleared
2
640,912
Distance Traveled
533,848
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,824
882
76
8
4
201,692
1
W
Osiris
8,574
857
17
2
1
214,598
3
L
He Bo
7,199
720
27
3
1
156,531
0
W
Vamana
9,748
975
27
3
2
224,622
2
L
Sobek
8,146
815
8
1
0
209,976
4
L
Anhur
8,046
805
38
4
1
167,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role